Player Matchup

Erlang Shen
Erlang Shen
AlmightyAnthony
Erlang Shen
Level 129
God Stats
0W - 1L
1,353 SR
Queue Stats
2W - 4L
1,542 Elo+
Party 1
Thor
Thor
Boulderchief
Thor
Level 110
God Stats
0W - 2L
1,120 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
LoboRockstar
Ah Puch
Level 121
God Stats
0W - 1L
1,166 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
Trippled
Neith
Level 151
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
wdones1
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 108
1,330 SR
1,508 Elo+

VS

Team Averages
Level 117
1,547 SR
1,495 Elo+
Baron Samedi
Baron Samedi
Adrianex7000
Baron Samedi
Level 153
God Stats
5W - 5L
1,512 SR
Queue Stats
425W - 425L
1,528 Elo+
Party 2
Thanatos
Thanatos
K a i s e e2002
Thanatos
Level 96
God Stats
26W - 24L
1,568 SR
Queue Stats
200W - 201L
1,605 Elo+
Solo
Nut
Nut
PitbullDre90
Nut
Level 155
God Stats
11W - 12L
1,486 SR
Queue Stats
76W - 77L
1,470 Elo+
Solo
Sobek
Sobek
Q_Alan_King_Q
Sobek
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,570 Elo+
Party 2
Artemis
Artemis
xOneTrickKenseix
Artemis
Level 99
God Stats
2W - 0L
1,670 SR
Queue Stats
7W - 11L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlmightyAnthony
Erlang Shen
12
1 / 2 / 1
7,012
467
9,260
19,281
18,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 2
7,046
470
7,562
13,637
6,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
LoboRockstar
Ah Puch
9
0 / 7 / 2
5,859
391
4,143
9,343
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Trippled
Neith
11
2 / 2 / 2
6,711
447
9,107
7,061
2,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
wdones1
Arachne
9
0 / 9 / 3
5,529
369
1,695
10,850
3,317
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adrianex7000
Baron Samedi
15
7 / 0 / 2
9,060
604
7,504
6,528
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
13
4 / 1 / 3
7,918
528
3,901
10,480
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 1 / 3
8,432
562
12,336
12,982
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 12
7,982
532
5,098
12,138
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 2 / 1
8,167
544
11,363
12,400
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
22
22
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adrianex7000
Baron Samedi
7
0
2
8
L
Erlang Shen
AlmightyAnthony
Erlang Shen
1
2
1
0.75
L
3
2
2
2
W
Thanatos
4
1
3
5.5
L
Ah Puch
LoboRockstar
Ah Puch
0
7
2
0.14
W
2
1
3
3.5
W
1
2
12
3.5
L
Neith
Trippled
Neith
2
2
2
1.5
L
Arachne
wdones1
Arachne
0
9
3
0.17
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,767
Damage
40,202
60,172
Taken
54,528
33,565
Mitigated
32,241
12,831
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adrianex7000
Baron Samedi
7,504
748
228
3,188
6,528
3,865
510
1,663
4,865
66,841
3,503
L
Erlang Shen
AlmightyAnthony
Erlang Shen
9,260
5,742
0
7,410
19,281
18,789
8
1,759
17,522
0
49,336
L
7,562
1,813
80
2,517
13,637
6,035
0
2,909
10,728
0
46,034
W
Thanatos
3,901
772
0
9,383
10,480
4,812
1,098
656
9,824
0
45,437
L
Ah Puch
LoboRockstar
Ah Puch
4,143
123
150
593
9,343
3,126
0
4,294
5,049
32,675
0
W
12,336
8,838
0
8,572
12,982
5,754
524
649
12,333
0
69,973
W
5,098
658
0
3,899
12,138
12,275
182
324
11,814
18,097
2,311
L
Neith
Trippled
Neith
9,107
3,325
0
1,813
7,061
2,298
0
1,737
5,324
0
43,309
L
Arachne
wdones1
Arachne
1,695
1,167
0
268
10,850
3,317
0
1,704
9,146
0
8,171
W
11,363
6,840
282
3,676
12,400
5,535
504
851
11,549
0
54,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
41,559
246
Minions Killed
402
0
Camps Cleared
0
1,281,953
Distance Traveled
1,321,162
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,060
604
113
8
0
267,910
2
L
Erlang Shen
7,012
467
67
4
0
259,868
0
L
Thor
7,046
470
63
4
0
266,533
0
W
Thanatos
7,918
528
84
6
0
296,030
0
L
Ah Puch
5,859
391
45
3
0
247,670
0
W
Nut
8,432
562
104
7
0
224,309
0
W
Sobek
7,982
532
25
2
0
286,832
0
L
Neith
6,711
447
50
3
0
243,100
0
L
Arachne
5,529
369
21
1
0
264,782
0
W
Artemis
8,167
544
76
5
0
246,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role