Player Matchup

Olorun
Olorun
Kylanloudon
Olorun
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 63L
1,452 Elo+
Party 1
Mercury
Mercury
TyyxCo
Mercury
Level 46
God Stats
10W - 3L
1,671 SR
Queue Stats
22W - 18L
1,479 Elo+
Party 1
Cerberus
Cerberus
icyoctane
Cerberus
Level 88
God Stats
16W - 8L
1,595 SR
Queue Stats
79W - 66L
1,393 Elo+
Party 1
Team Averages
Level 79
1,588 SR
1,442 Elo+

VS

Team Averages
Level 54
1,653 SR
1,465 Elo+
Ra
Ra
MrKatsupp
Ra
Level 65
God Stats
4W - 5L
1,874 SR
Queue Stats
106W - 102L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
SDiamond27
Cthulhu
Level 38
God Stats
6W - 7L
1,585 SR
Queue Stats
41W - 37L
1,514 Elo+
Party 2
Thor
Thor
democracia19
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
5 / 2 / 3
11,339
810
14,553
11,673
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
TyyxCo
Mercury
16
4 / 0 / 3
10,830
774
5,334
8,607
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
icyoctane
Cerberus
17
0 / 1 / 7
10,385
742
6,095
13,378
9,808
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
7,447
532
1,009
2,164
744
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SDiamond27
Cthulhu
16
1 / 4 / 0
9,183
656
9,213
12,714
10,125
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
1 / 4 / 1
9,853
704
8,454
15,261
6,311
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
3
3
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
3
3.25
L
1
1
0
1
L
Cthulhu
SDiamond27
Cthulhu
1
4
0
0.25
W
Mercury
TyyxCo
Mercury
4
0
3
5.5
L
1
4
1
0.38
W
Cerberus
icyoctane
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
18,676
33,658
Taken
30,139
19,073
Mitigated
17,180
13,836
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
14,553
6,910
760
3,913
11,673
5,412
0
3,029
8,644
52,986
4,517
L
1,009
111
96
591
2,164
744
0
1,144
1,020
6,647
0
L
Cthulhu
SDiamond27
Cthulhu
9,213
221
0
0
12,714
10,125
0
9,264
3,448
39,700
808
W
Mercury
TyyxCo
Mercury
5,334
1,718
0
2,281
8,607
3,853
2,147
2,405
6,202
0
50,705
L
8,454
923
0
742
15,261
6,311
0
9,163
6,048
0
41,243
W
Cerberus
icyoctane
Cerberus
6,095
627
0
6,882
13,378
9,808
358
4,203
9,120
36,380
2,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
26,483
229
Minions Killed
153
0
Camps Cleared
0
810,575
Distance Traveled
591,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,339
810
65
5
0
236,513
0
L
Ra
7,447
532
11
1
0
69,208
0
L
Cthulhu
9,183
656
70
5
0
266,867
3
W
Mercury
10,830
774
79
6
0
311,777
0
L
Thor
9,853
704
72
5
0
254,950
0
W
Cerberus
10,385
742
85
6
0
262,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role