Player Matchup

Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MangoSpiiceTTV
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
NubeMafia
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,367 Elo+
Solo
Izanami
Izanami
OverI0rdLucifer
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,367 Elo+
Party 1
Team Averages
Level 73
1,500 SR
1,446 Elo+

VS

Team Averages
Level 49
1,454 SR
1,404 Elo+
King Arthur
King Arthur
ASTROPHYSlCS
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,450 Elo+
Party 2
Tyr
Tyr
JediGoatYT
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
gamotas18
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,469 Elo+
Solo
Loki
Loki
pocheymon
Loki
Level 66
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 2L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
rafa9955
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
9 / 5 / 12
9,949
904
11,058
17,312
18,191
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
 
Janus
16
3 / 1 / 15
9,367
852
9,686
3,896
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 14
10,635
967
13,149
12,980
12,701
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
NubeMafia
Nu Wa
15
4 / 2 / 18
9,457
860
14,533
8,490
3,646
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 12
9,661
878
5,965
8,207
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ASTROPHYSlCS
King Arthur
16
3 / 6 / 5
8,352
759
8,316
15,083
15,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 8 / 5
7,311
665
3,608
15,563
14,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
gamotas18
Hun Batz
15
2 / 5 / 5
8,331
757
7,576
11,304
6,304
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
14
6 / 6 / 3
8,772
797
6,634
10,048
4,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Yu Huang
rafa9955
Yu Huang
14
1 / 4 / 5
7,609
692
6,437
9,215
4,380
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
29
Kills
13
13
Deaths
29
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
5
12
3
W
Janus
 
Janus
3
1
15
10.5
L
King Arthur
ASTROPHYSlCS
King Arthur
3
6
5
0.92
L
1
8
5
0.44
W
8
2
14
7.5
W
Nu Wa
NubeMafia
Nu Wa
4
2
18
6.5
W
5
3
12
3.67
L
Hun Batz
gamotas18
Hun Batz
2
5
5
0.9
L
Loki
6
6
3
1.25
L
Yu Huang
rafa9955
Yu Huang
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,391
Damage
32,571
50,885
Taken
61,213
40,106
Mitigated
44,729
13,140
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,058
4,134
876
3,065
17,312
18,191
972
1,725
15,587
511
18,751
W
Janus
 
Janus
9,686
1,018
1,728
966
3,896
1,913
1,239
220
3,676
21,423
162
L
King Arthur
ASTROPHYSlCS
King Arthur
8,316
955
801
1,264
15,083
15,828
0
5,765
9,136
0
19,903
L
3,608
570
0
1,505
15,563
14,136
0
3,658
11,771
0
11,939
W
13,149
6,083
191
806
12,980
12,701
620
1,971
11,009
0
27,151
W
Nu Wa
NubeMafia
Nu Wa
14,533
5,845
1,510
3,225
8,490
3,646
1,871
1,509
6,981
24,318
0
W
5,965
5,304
0
773
8,207
3,655
3,368
1,012
7,195
0
18,939
L
Hun Batz
gamotas18
Hun Batz
7,576
1,019
0
2,033
11,304
6,304
0
5,668
5,511
0
23,169
L
Loki
6,634
1,839
257
668
10,048
4,081
0
4,452
5,557
0
14,178
L
Yu Huang
rafa9955
Yu Huang
6,437
448
196
655
9,215
4,380
0
4,501
4,650
23,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,069
Gold Earned
40,375
124
Minions Killed
109
0
Camps Cleared
0
959,720
Distance Traveled
865,976
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,949
904
8
1
0
192,493
0
W
Janus
9,367
852
33
3
0
202,907
1
L
King Arthur
8,352
759
17
2
0
177,303
0
L
Tyr
7,311
665
19
2
0
146,149
0
W
Vamana
10,635
967
31
3
0
209,453
0
W
Nu Wa
9,457
860
17
2
0
179,987
0
W
Izanami
9,661
878
35
3
0
174,880
1
L
Hun Batz
8,331
757
30
3
0
191,133
0
L
Loki
8,772
797
12
1
0
170,058
0
L
Yu Huang
7,609
692
31
3
0
181,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role