Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BurbiBoii
Fenrir
Level 127
God Stats
1W - 2L
1,323 SR
Queue Stats
28W - 34L
1,487 Elo+
Party 2
Nut
Nut
Dyekjaer
Nut
Level 129
God Stats
4W - 5L
1,154 SR
Queue Stats
32W - 31L
1,535 Elo+
Party 2
Raijin
Raijin
Stoederberg
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,572 Elo+
Party 2
Amaterasu
Amaterasu
zniller
Amaterasu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 112
1,395 SR
1,519 Elo+

VS

Team Averages
Level 84
1,597 SR
1,490 Elo+
Tyr
Tyr
 
Tyr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
MarcM2001
Nut
Level 109
God Stats
9W - 11L
1,504 SR
Queue Stats
75W - 71L
1,547 Elo+
Party 1
Thanatos
Thanatos
NatsukiKuro
Thanatos
Level 98
God Stats
2W - 1L
1,824 SR
Queue Stats
28W - 27L
1,548 Elo+
Party 1
Poseidon
Poseidon
SAKAZADE
Poseidon
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,291 Elo+
Solo
Ares
Ares
Vunstock
Ares
Level 26
God Stats
4W - 2L
1,659 SR
Queue Stats
12W - 11L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 1 / 6
7,645
588
5,559
8,397
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
BurbiBoii
Fenrir
14
7 / 1 / 7
8,008
616
8,465
10,261
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
4 / 0 / 3
8,520
655
11,590
7,891
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
5 / 3 / 2
7,915
609
5,829
5,930
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
zniller
Amaterasu
11
0 / 3 / 1
6,430
495
3,014
12,014
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 1
8,202
631
6,159
11,140
6,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 3 / 0
6,349
488
5,449
10,669
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
NatsukiKuro
Thanatos
13
5 / 3 / 0
7,664
590
5,410
12,070
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
SAKAZADE
Poseidon
11
0 / 6 / 3
6,895
530
4,140
9,225
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
9
1 / 6 / 1
6,181
475
4,084
12,589
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
8
8
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
6
7
L
Tyr
 
Tyr
2
2
1
1.25
W
Fenrir
BurbiBoii
Fenrir
7
1
7
10.5
W
4
0
3
5.5
L
0
3
0
0
L
Thanatos
NatsukiKuro
Thanatos
5
3
0
1.67
L
Poseidon
SAKAZADE
Poseidon
0
6
3
0.25
W
Raijin
5
3
2
2
L
Ares
1
6
1
0.25
W
Amaterasu
zniller
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,457
Damage
25,242
44,493
Taken
55,693
30,341
Mitigated
27,621
10,844
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,559
534
325
2,789
8,397
7,307
286
2,598
5,799
17,459
1,659
L
Tyr
 
Tyr
6,159
1,697
0
4,440
11,140
6,091
0
0
10,626
0
62,952
W
Fenrir
BurbiBoii
Fenrir
8,465
2,662
0
2,254
10,261
5,014
0
2,915
7,346
0
53,460
W
11,590
7,332
0
3,616
7,891
3,159
380
568
7,323
0
82,308
L
5,449
3,374
0
2,461
10,669
3,717
0
1,781
8,841
0
54,261
L
Thanatos
NatsukiKuro
Thanatos
5,410
1,330
0
9,001
12,070
5,760
0
2,056
10,014
0
66,608
L
Poseidon
SAKAZADE
Poseidon
4,140
70
0
280
9,225
2,453
0
3,175
6,050
47,336
45
W
Raijin
5,829
533
0
496
5,930
1,657
0
1,599
4,331
58,283
303
L
Ares
4,084
125
0
1,612
12,589
9,600
153
4,324
8,265
9,821
0
W
Amaterasu
zniller
Amaterasu
3,014
1,166
0
1,364
12,014
13,204
0
525
11,489
0
42,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
35,291
421
Minions Killed
392
0
Camps Cleared
0
1,333,177
Distance Traveled
1,287,669
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,645
588
25
2
0
301,474
3
L
Tyr
8,202
631
110
8
0
263,958
4
W
Fenrir
8,008
616
78
6
0
298,165
0
W
Nut
8,520
655
139
11
0
235,010
0
L
Nut
6,349
488
96
7
0
231,260
0
L
Thanatos
7,664
590
96
7
0
291,615
0
L
Poseidon
6,895
530
79
6
0
236,700
0
W
Raijin
7,915
609
101
8
0
239,804
2
L
Ares
6,181
475
11
1
0
264,136
3
W
Amaterasu
6,430
495
78
6
0
258,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role