Player Matchup

Shiva
Shiva
Gold V
Squares332
Shiva
Gold V
Level 89
God Stats
1W - 0L
1,735 SR
Queue Stats
10W - 7L
1,721 MMR
Party 1
Agni
Agni
Silver I
Tsjawatnu
Agni
Silver I
Level 136
God Stats
1W - 0L
1,687 SR
Queue Stats
10W - 4L
1,786 MMR
Party 1
Nike
Nike
Gold V
Uzabariarosu
Nike
Gold V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,732 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,641 SR
1,746 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,540 SR
1,374 MMR
Atlas
Atlas
Gold I
BeanieBlinkGone
Atlas
Gold I
Level 149
God Stats
26W - 32L
1,524 SR
Queue Stats
119W - 129L
1,678 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Càos
Hou Yi
Bronze III
Level 64
God Stats
3W - 8L
1,500 SR
Queue Stats
97W - 134L
1,500 MMR
Solo
Anubis
Anubis
Silver V
ST4R_G21
Anubis
Silver V
Level 107
God Stats
3W - 9L
1,598 SR
Queue Stats
69W - 125L
945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
6 / 0 / 9
10,640
887
11,912
14,506
14,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
15
6 / 2 / 6
9,966
831
6,898
6,201
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 10
9,698
808
14,277
12,838
9,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboCharonThothAresAchilles

VS

Bans
AnhurDiscordiaBacchusMorgan Le FayGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,837
570
2,465
13,589
10,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Càos
Hou Yi
14
3 / 4 / 1
8,802
734
8,091
14,033
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
ST4R_G21
Anubis
12
1 / 8 / 2
7,806
651
3,059
11,539
5,161
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hou Yi
Càos
Hou Yi
3
4
1
0.88
L
Anubis
ST4R_G21
Anubis
1
8
2
0.25
W
Shiva
6
0
9
10.5
W
Agni
6
2
6
4.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
13,615
33,545
Taken
39,161
26,562
Mitigated
23,780
7,937
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,465
331
0
2,637
13,589
10,192
0
1,431
11,231
5,585
0
L
Hou Yi
Càos
Hou Yi
8,091
2,758
0
1,628
14,033
8,427
0
4,364
8,784
0
40,746
L
Anubis
ST4R_G21
Anubis
3,059
202
0
1,115
11,539
5,161
0
1,795
9,130
21,926
0
W
Shiva
11,912
1,509
468
5,219
14,506
14,649
558
2,328
11,556
401
42,397
W
Agni
6,898
876
0
560
6,201
2,434
1,459
592
5,444
35,896
0
W
14,277
1,618
0
1,690
12,838
9,479
512
2,245
9,896
457
38,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
23,445
186
Minions Killed
108
0
Camps Cleared
0
734,104
Distance Traveled
501,779
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,837
570
4
0
0
151,309
0
L
Hou Yi
8,802
734
60
5
0
192,269
0
L
Anubis
7,806
651
44
4
0
158,201
4
W
Shiva
10,640
887
62
5
0
271,665
0
W
Agni
9,966
831
69
6
0
215,452
1
W
Nike
9,698
808
55
5
0
246,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role