Player Matchup

Kuzenbo
Kuzenbo
Gerald0o
Kuzenbo
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
27W - 29L
1,552 Elo+
Party 2
Maman Brigitte
Maman Brigitte
MOOSHLYN
Maman Brigitte
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,466 Elo+
Party 2
Neith
Neith
TacoDonalds
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,555 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,524 Elo+

VS

Team Averages
Level 133
1,603 SR
1,475 Elo+
Medusa
Medusa
Dj_Coby_24
Medusa
Level 103
God Stats
1W - 0L
1,730 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 1
Bellona
Bellona
Nihps
Bellona
Level 148
God Stats
5W - 1L
1,761 SR
Queue Stats
112W - 107L
1,592 Elo+
Solo
Anubis
Anubis
dunbarthe
Anubis
Level 149
God Stats
4W - 1L
1,319 SR
Queue Stats
14W - 8L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gerald0o
Kuzenbo
15
2 / 1 / 0
8,996
643
10,484
15,482
20,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
MOOSHLYN
Maman Brigitte
11
0 / 9 / 0
7,944
567
2,967
12,740
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 1
9,090
649
11,128
19,210
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dj_Coby_24
Medusa
14
0 / 1 / 12
9,751
697
9,220
11,208
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Nihps
Bellona
15
7 / 1 / 9
10,693
764
13,036
16,087
21,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
dunbarthe
Anubis
16
10 / 0 / 7
11,426
816
17,540
9,622
5,435
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
17
17
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dj_Coby_24
Medusa
0
1
12
6
L
Kuzenbo
Gerald0o
Kuzenbo
2
1
0
2
L
Maman Brigitte
MOOSHLYN
Maman Brigitte
0
9
0
0
W
Bellona
Nihps
Bellona
7
1
9
11.5
L
0
7
1
0.07
W
Anubis
dunbarthe
Anubis
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
39,796
47,432
Taken
36,917
31,868
Mitigated
31,781
5,205
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dj_Coby_24
Medusa
9,220
2,296
0
3,353
11,208
4,554
1,739
3,721
7,467
0
40,689
L
Kuzenbo
Gerald0o
Kuzenbo
10,484
3,543
322
387
15,482
20,847
0
6,740
8,189
24,558
0
L
Maman Brigitte
MOOSHLYN
Maman Brigitte
2,967
122
0
543
12,740
3,858
0
4,077
8,187
16,405
0
W
Bellona
Nihps
Bellona
13,036
3,568
0
4,931
16,087
21,792
495
5,405
10,451
476
36,610
L
11,128
3,317
0
3,953
19,210
7,163
0
7,298
11,433
0
55,217
W
Anubis
dunbarthe
Anubis
17,540
1,212
0
5,709
9,622
5,435
1,008
4,081
5,515
55,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
31,870
135
Minions Killed
186
0
Camps Cleared
0
674,496
Distance Traveled
743,698
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,751
697
80
6
0
251,056
3
L
Kuzenbo
8,996
643
10
1
0
279,469
6
L
Maman Brigitte
7,944
567
25
2
0
186,588
1
W
Bellona
10,693
764
30
2
0
270,410
0
L
Neith
9,090
649
100
7
0
208,439
0
W
Anubis
11,426
816
76
5
0
222,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role