Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GigaTitan26
Raijin
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 159L
1,622 Elo+
Party 1
Arachne
Arachne
OHDFoxy
Arachne
Level 148
God Stats
8W - 8L
1,555 SR
Queue Stats
31W - 32L
1,564 Elo+
Solo
Atlas
Atlas
Ryan J Chalmers
Atlas
Level 129
God Stats
13W - 7L
1,619 SR
Queue Stats
96W - 88L
1,540 Elo+
Party 1
Freya
Freya
arvhimage
Freya
Level 171
God Stats
1W - 0L
1,412 SR
Queue Stats
8W - 2L
1,904 Elo+
Solo
Team Averages
Level 150
1,517 SR
1,626 Elo+

VS

Team Averages
Level 158
1,454 SR
1,525 Elo+
Hercules
Hercules
JodenHuckt
Hercules
Level 139
God Stats
5W - 11L
1,298 SR
Queue Stats
205W - 198L
1,572 Elo+
Solo
Athena
Athena
Mullcih1
Athena
Level 127
God Stats
4W - 6L
1,531 SR
Queue Stats
307W - 313L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Navymaple
Ix Chel
Level 144
God Stats
1W - 4L
1,509 SR
Queue Stats
188W - 180L
1,529 Elo+
Solo
Nut
Nut
Sàman
Nut
Level 234
God Stats
0W - 4L
1,280 SR
Queue Stats
8W - 11L
1,480 Elo+
Solo
Mercury
Mercury
vjurado98
Mercury
Level 147
God Stats
3W - 2L
1,651 SR
Queue Stats
157W - 149L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 0 / 0
6,872
687
4,849
7,751
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
11
2 / 0 / 0
6,479
648
4,085
4,113
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
OHDFoxy
Arachne
12
3 / 0 / 1
5,867
587
3,049
6,260
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 3
5,282
528
2,153
8,537
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
arvhimage
Freya
9
2 / 1 / 2
5,314
531
4,045
5,009
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JodenHuckt
Hercules
9
0 / 2 / 1
5,127
513
3,775
7,243
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Mullcih1
Athena
10
0 / 1 / 0
4,514
451
2,320
7,949
5,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ix Chel
Navymaple
Ix Chel
10
0 / 2 / 0
5,580
558
2,985
4,676
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nut
Sàman
Nut
11
1 / 1 / 0
5,443
544
4,674
4,282
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
vjurado98
Mercury
10
0 / 3 / 0
5,165
517
709
8,493
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
0
2
W
Raijin
2
0
0
2
L
Hercules
JodenHuckt
Hercules
0
2
1
0.25
L
Athena
Mullcih1
Athena
0
1
0
0
L
Ix Chel
Navymaple
Ix Chel
0
2
0
0
W
Arachne
OHDFoxy
Arachne
3
0
1
3.5
W
0
0
3
1.5
L
Nut
Sàman
Nut
1
1
0
1
W
Freya
arvhimage
Freya
2
1
2
3
L
Mercury
vjurado98
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,181
Damage
14,463
31,670
Taken
32,643
16,375
Mitigated
17,249
13,054
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,849
1,175
0
4,031
7,751
5,960
137
2,102
5,649
0
55,303
W
Raijin
4,085
282
0
751
4,113
1,557
0
2,487
1,626
52,724
0
L
Hercules
JodenHuckt
Hercules
3,775
1,113
0
3,132
7,243
5,150
0
3,860
3,383
0
19,320
L
Athena
Mullcih1
Athena
2,320
653
0
3,037
7,949
5,005
0
0
7,949
23,425
1,040
L
Ix Chel
Navymaple
Ix Chel
2,985
314
160
1,040
4,676
1,983
0
3,745
931
39,104
1,026
W
Arachne
OHDFoxy
Arachne
3,049
2,230
0
2,746
6,260
2,536
0
293
5,967
0
45,865
W
2,153
931
232
2,500
8,537
4,714
0
0
8,537
20,563
952
L
Nut
Sàman
Nut
4,674
3,195
0
2,125
4,282
1,551
0
2,338
1,944
0
51,573
W
Freya
arvhimage
Freya
4,045
1,462
0
2,794
5,009
1,608
0
0
5,009
34,715
0
L
Mercury
vjurado98
Mercury
709
117
0
590
8,493
3,560
0
340
8,153
0
51,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
25,829
341
Minions Killed
342
0
Camps Cleared
0
1,047,007
Distance Traveled
987,315
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,872
687
97
10
0
196,257
0
W
Raijin
6,479
648
91
9
0
210,716
3
L
Hercules
5,127
513
30
3
0
185,807
3
L
Athena
4,514
451
39
4
0
193,827
0
L
Ix Chel
5,580
558
93
9
0
189,338
0
W
Arachne
5,867
587
84
8
0
228,327
0
W
Atlas
5,282
528
17
2
0
200,470
6
L
Nut
5,443
544
92
9
0
190,095
0
W
Freya
5,314
531
52
5
0
211,237
0
L
Mercury
5,165
517
88
9
0
228,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role