Player Matchup

Martichoras
Martichoras
BasedBigJesus
Martichoras
Level 84
God Stats
0W - 2L
1,284 SR
Queue Stats
37W - 34L
1,549 Elo+
Party 1
Achilles
Achilles
DeathSpoke-_-
Achilles
Level 108
God Stats
9W - 4L
1,704 SR
Queue Stats
217W - 197L
1,531 Elo+
Party 2
Bacchus
Bacchus
OsmiumCrusader76
Bacchus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 104L
1,525 Elo+
Party 1
Maui
Maui
SalvadorFG03
Maui
Level 96
God Stats
1W - 2L
1,504 SR
Queue Stats
75W - 75L
1,573 Elo+
Solo
Nut
Nut
ticklezvii
Nut
Level 89
God Stats
33W - 17L
1,856 SR
Queue Stats
505W - 495L
1,513 Elo+
Party 2
Team Averages
Level 104
1,569 SR
1,538 Elo+

VS

Team Averages
Level 107
1,511 SR
1,530 Elo+
Shiva
Shiva
Ban_Deh
Shiva
Level 108
God Stats
14W - 17L
1,553 SR
Queue Stats
208W - 180L
1,502 Elo+
Solo
Nemesis
Nemesis
Logy522
Nemesis
Level 118
God Stats
3W - 5L
1,138 SR
Queue Stats
162W - 135L
1,582 Elo+
Solo
Medusa
Medusa
Lumacha3852
Medusa
Level 68
God Stats
36W - 28L
1,729 SR
Queue Stats
231W - 240L
1,511 Elo+
Solo
Bakasura
Bakasura
PABLOCOCHES
Bakasura
Level 84
God Stats
6W - 4L
1,740 SR
Queue Stats
42W - 40L
1,513 Elo+
Solo
Thoth
Thoth
SPEEDDIFEN
Thoth
Level 157
God Stats
2W - 0L
1,396 SR
Queue Stats
48W - 53L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BasedBigJesus
Martichoras
13
1 / 3 / 3
7,919
528
9,321
8,786
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
DeathSpoke-_-
Achilles
14
0 / 2 / 1
8,257
550
7,698
14,570
10,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
7,613
508
9,203
15,361
10,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
2 / 4 / 1
7,508
501
4,711
13,626
10,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 0
9,086
606
5,455
10,898
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ban_Deh
Shiva
15
4 / 1 / 0
8,983
599
10,414
15,350
15,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
Logy522
Nemesis
16
8 / 0 / 1
8,917
594
9,049
11,087
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
0 / 2 / 8
8,310
554
9,111
10,743
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
PABLOCOCHES
Bakasura
16
1 / 2 / 2
8,072
538
5,112
16,138
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
15
1 / 2 / 3
8,587
572
10,250
8,160
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Shiva
Ban_Deh
Shiva
4
1
0
4
L
Martichoras
BasedBigJesus
Martichoras
1
3
3
0.83
L
Achilles
DeathSpoke-_-
Achilles
0
2
1
0.25
W
Nemesis
Logy522
Nemesis
8
0
1
8.5
W
Medusa
0
2
8
2
L
2
4
1
0.63
W
Bakasura
PABLOCOCHES
Bakasura
1
2
2
1
W
Thoth
1
2
3
1.25
L
2
4
1
0.63
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,388
Damage
43,936
63,241
Taken
61,478
39,739
Mitigated
36,591
19,858
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Ban_Deh
Shiva
10,414
860
0
2,231
15,350
15,469
0
1,153
13,134
0
66,877
L
Martichoras
BasedBigJesus
Martichoras
9,321
3,400
0
2,132
8,786
3,710
0
0
8,199
0
71,561
L
Achilles
DeathSpoke-_-
Achilles
7,698
1,095
0
6,633
14,570
10,866
0
0
13,285
0
67,841
W
Nemesis
Logy522
Nemesis
9,049
4,863
0
857
11,087
5,664
0
2,107
8,929
0
71,045
W
Medusa
9,111
4,006
0
2,143
10,743
4,138
1,726
3,175
7,520
0
66,219
L
9,203
1,341
0
4,968
15,361
10,149
0
1,751
13,491
62,944
1,892
W
Bakasura
PABLOCOCHES
Bakasura
5,112
3,438
0
6,957
16,138
8,630
384
3,097
13,041
0
57,339
W
Thoth
10,250
350
0
270
8,160
2,690
0
4,356
3,804
78,098
288
L
4,711
698
0
1,164
13,626
10,802
0
1,304
11,770
28,571
0
L
5,455
3,606
0
4,961
10,898
4,212
0
7,072
3,826
0
80,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
42,869
512
Minions Killed
564
0
Camps Cleared
0
1,485,522
Distance Traveled
1,695,374
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,983
599
110
7
0
288,230
0
L
Martichoras
7,919
528
107
7
0
280,525
0
L
Achilles
8,257
550
110
7
0
298,802
1
W
Nemesis
8,917
594
100
7
0
397,904
0
W
Medusa
8,310
554
101
7
0
309,648
0
L
Bacchus
7,613
508
89
6
0
322,792
0
W
Bakasura
8,072
538
122
8
0
376,649
0
W
Thoth
8,587
572
131
9
0
322,943
0
L
Maui
7,508
501
37
2
0
308,069
6
L
Nut
9,086
606
169
11
0
275,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role