Player Matchup

Danzaburou
Danzaburou
Bdog
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,128 Elo+
Party 2
Bastet
Bastet
Cratness
Bastet
Level 89
God Stats
1W - 1L
1,140 SR
Queue Stats
2W - 11L
1,035 Elo+
Party 2
Agni
Agni
PAN FR4NCES
Agni
Level 127
God Stats
4W - 3L
1,669 SR
Queue Stats
77W - 71L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
SlumbrousCape84
Gilgamesh
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,035 Elo+
Party 2
Ares
Ares
liquidskake
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,035 Elo+
Party 2
Team Averages
Level 98
1,462 SR
1,174 Elo+

VS

Team Averages
Level 132
1,394 SR
1,491 Elo+
Yu Huang
Yu Huang
FAST SHOT 01
Yu Huang
Level 106
God Stats
3W - 7L
1,382 SR
Queue Stats
82W - 93L
1,474 Elo+
Party 1
Pele
Pele
MoonlightKijo
Pele
Level 182
God Stats
1W - 3L
1,262 SR
Queue Stats
50W - 44L
1,479 Elo+
Party 3
Hades
Hades
UndeadAsylums
Hades
Level 128
God Stats
0W - 2L
1,324 SR
Queue Stats
47W - 45L
1,488 Elo+
Solo
Nut
Nut
ZeroAnguish
Nut
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,455 Elo+
Party 3
Maui
Maui
incrediboy2004
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdog
Danzaburou
8
0 / 0 / 2
4,790
479
2,852
4,142
1,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
Cratness
Bastet
9
2 / 1 / 1
5,031
503
3,489
6,747
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 0
5,567
557
2,472
4,313
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SlumbrousCape84
Gilgamesh
10
0 / 0 / 2
5,286
529
3,081
7,474
5,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 0 / 1
4,740
474
2,785
9,125
5,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FAST SHOT 01
Yu Huang
10
1 / 0 / 1
5,701
570
2,423
5,042
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 1
4,857
486
1,755
4,709
1,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,418
542
3,897
9,135
4,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 0
4,859
486
3,303
7,006
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 0
4,520
452
1,532
6,189
4,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
3
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bdog
Danzaburou
0
0
2
1
W
Bastet
Cratness
Bastet
2
1
1
2.5
L
Yu Huang
FAST SHOT 01
Yu Huang
1
0
1
1.5
L
1
0
1
1.5
W
0
2
0
0
W
Gilgamesh
SlumbrousCape84
Gilgamesh
0
0
2
1
L
1
2
0
0.5
L
0
1
0
0
L
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
12,910
31,801
Taken
32,081
15,865
Mitigated
14,934
10,234
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bdog
Danzaburou
2,852
1,248
0
2,187
4,142
1,418
272
693
3,449
0
30,975
W
Bastet
Cratness
Bastet
3,489
1,271
0
2,757
6,747
2,215
300
686
6,061
0
25,988
L
Yu Huang
FAST SHOT 01
Yu Huang
2,423
69
0
918
5,042
1,957
0
1,763
3,279
41,901
751
L
1,755
664
0
3,082
4,709
1,399
0
75
4,634
0
25,371
W
2,472
128
0
612
4,313
1,366
0
2,036
2,277
41,355
324
W
Gilgamesh
SlumbrousCape84
Gilgamesh
3,081
640
0
2,308
7,474
5,302
0
3,756
3,718
0
30,691
L
3,897
738
0
4,987
9,135
4,051
0
85
8,677
39,069
0
L
3,303
1,718
0
4,218
7,006
2,905
0
1,795
5,211
0
43,238
L
1,532
250
0
970
6,189
4,622
0
1,187
5,002
11,870
0
W
2,785
256
55
2,315
9,125
5,564
118
624
8,501
17,777
1,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,414
Gold Earned
25,355
256
Minions Killed
277
0
Camps Cleared
0
997,589
Distance Traveled
896,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,790
479
50
5
0
189,860
0
W
Bastet
5,031
503
48
5
0
239,754
0
L
Yu Huang
5,701
570
85
9
0
200,726
0
L
Pele
4,857
486
47
5
0
166,064
0
W
Agni
5,567
557
82
8
0
189,351
0
W
Gilgamesh
5,286
529
46
5
0
170,939
0
L
Hades
5,418
542
62
6
0
174,365
1
L
Nut
4,859
486
66
7
0
155,296
0
L
Maui
4,520
452
17
2
0
199,707
0
W
Ares
4,740
474
30
3
0
207,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role