Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Johnkaido
Bacchus
Level 103
God Stats
2W - 0L
1,624 SR
Queue Stats
25W - 20L
1,629 Elo+
Party 1
Loki
Loki
L0RDHAZTHER
Loki
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,586 Elo+
Party 1
Ra
Ra
Xxkevin03
Ra
Level 187
God Stats
7W - 5L
1,495 SR
Queue Stats
45W - 62L
1,571 Elo+
Party 1
Team Averages
Level 144
1,530 SR
1,572 Elo+

VS

Team Averages
Level 129
1,446 SR
1,467 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MostOZ KILLA
Gilgamesh
Level 122
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Lancelot
Lancelot
Rx5Kanashi
Lancelot
Level 99
God Stats
18W - 20L
1,500 SR
Queue Stats
295W - 320L
1,570 Elo+
Solo
Nut
Nut
therealbschrec
Nut
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 0 / 2
6,161
1,232
3,310
3,265
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Johnkaido
Bacchus
10
1 / 1 / 0
5,555
1,111
3,476
4,560
4,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 0
5,364
1,073
2,880
3,944
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 0
6,148
1,230
2,181
2,517
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 0
5,794
1,159
2,246
3,348
1,614
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MostOZ KILLA
Gilgamesh
9
0 / 1 / 0
5,024
1,005
220
1,590
858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Rx5Kanashi
Lancelot
11
0 / 1 / 1
5,631
1,126
3,278
4,971
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
5,461
1,092
2,622
4,387
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
0
2
1
L
Athena
 
Athena
1
0
0
1
W
Bacchus
Johnkaido
Bacchus
1
1
0
1
W
0
0
0
0
L
Gilgamesh
MostOZ KILLA
Gilgamesh
0
1
0
0
L
Lancelot
Rx5Kanashi
Lancelot
0
1
1
0.5
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,847
Damage
8,366
14,286
Taken
14,296
8,013
Mitigated
6,518
3,811
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,310
2,342
0
416
3,265
1,275
0
527
2,738
0
17,279
L
Athena
 
Athena
2,246
438
0
543
3,348
1,614
0
1,897
1,369
11,655
0
W
Bacchus
Johnkaido
Bacchus
3,476
193
0
1,502
4,560
4,391
0
1,093
3,436
5,150
0
W
2,880
574
0
750
3,944
1,379
0
499
3,445
0
7,519
L
Gilgamesh
MostOZ KILLA
Gilgamesh
220
0
0
276
1,590
858
0
570
1,020
0
1,230
L
Lancelot
Rx5Kanashi
Lancelot
3,278
223
0
627
4,971
2,273
0
1,666
3,305
0
14,069
W
2,181
138
312
831
2,517
968
0
127
2,355
20,646
1,259
L
2,622
1,604
0
1,051
4,387
1,773
0
1,173
3,214
0
13,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
21,910
113
Minions Killed
83
0
Camps Cleared
0
486,893
Distance Traveled
404,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,161
1,232
33
7
0
107,901
0
L
Athena
5,794
1,159
28
6
0
134,421
0
W
Bacchus
5,555
1,111
4
1
0
118,441
0
W
Loki
5,364
1,073
11
2
0
136,661
0
L
Gilgamesh
5,024
1,005
3
1
0
26,865
0
L
Lancelot
5,631
1,126
31
6
0
127,629
0
W
Ra
6,148
1,230
65
13
0
123,890
0
L
Nut
5,461
1,092
21
4
0
115,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role