Player Matchup

Bellona
Bellona
AtherPhantom
Bellona
Level 63
God Stats
9W - 5L
1,474 SR
Queue Stats
296W - 291L
1,463 Elo+
Solo
Mulan
Mulan
Dracolich16
Mulan
Level 97
God Stats
6W - 6L
1,171 SR
Queue Stats
370W - 328L
1,491 Elo+
Party 1
Da Ji
Da Ji
JB_ProFx
Da Ji
Level 188
God Stats
7W - 3L
1,205 SR
Queue Stats
89W - 89L
1,463 Elo+
Party 2
Hades
Hades
Th3B1gBadBrad
Hades
Level 147
God Stats
45W - 30L
1,476 SR
Queue Stats
65W - 61L
1,420 Elo+
Party 2
Zhong Kui
Zhong Kui
shashbear
Zhong Kui
Level 63
God Stats
28W - 12L
1,473 SR
Queue Stats
309W - 283L
1,504 Elo+
Party 1
Team Averages
Level 112
1,360 SR
1,468 Elo+

VS

Team Averages
Level 116
1,506 SR
1,530 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Balsaklunch
Arachne
Level 84
God Stats
73W - 64L
1,564 SR
Queue Stats
569W - 562L
1,475 Elo+
Party 3
Kuzenbo
Kuzenbo
GODinez92
Kuzenbo
Level 144
God Stats
6W - 4L
1,520 SR
Queue Stats
66W - 68L
1,633 Elo+
Party 4
Achilles
Achilles
SirAbacaxii
Achilles
Level 66
God Stats
4W - 6L
1,231 SR
Queue Stats
105W - 85L
1,493 Elo+
Party 3
Nut
Nut
SuPeRSnIpER088
Nut
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtherPhantom
Bellona
14
2 / 2 / 3
8,328
555
6,613
11,515
11,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 8
7,450
497
9,356
11,157
10,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
JB_ProFx
Da Ji
15
8 / 2 / 3
8,437
562
8,189
14,038
6,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 6
7,735
516
7,196
13,833
6,109
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
shashbear
Zhong Kui
16
2 / 1 / 4
8,796
586
7,173
8,370
7,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 1
6,965
464
10,172
9,153
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Balsaklunch
Arachne
14
1 / 3 / 2
7,176
478
6,610
15,169
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GODinez92
Kuzenbo
11
2 / 1 / 0
6,465
431
5,827
11,522
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
SirAbacaxii
Achilles
12
2 / 4 / 0
7,242
483
6,713
15,782
13,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 2 / 1
6,990
466
2,430
7,794
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
7
7
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
Bellona
AtherPhantom
Bellona
2
2
3
1.75
L
Arachne
Balsaklunch
Arachne
1
3
2
0.67
W
0
1
8
4
L
Kuzenbo
GODinez92
Kuzenbo
2
1
0
2
W
Da Ji
JB_ProFx
Da Ji
8
2
3
4.75
L
Achilles
SirAbacaxii
Achilles
2
4
0
0.5
L
0
2
1
0.25
W
1
1
6
4
W
Zhong Kui
shashbear
Zhong Kui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,527
Damage
31,752
58,913
Taken
59,420
41,939
Mitigated
40,545
18,850
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,172
1,091
667
2,781
9,153
3,422
0
5,121
4,032
57,934
1,051
W
Bellona
AtherPhantom
Bellona
6,613
1,301
0
2,634
11,515
11,982
0
323
10,517
0
52,059
L
Arachne
Balsaklunch
Arachne
6,610
3,229
0
6,616
15,169
6,898
0
1,374
13,746
0
60,273
W
9,356
1,430
0
3,699
11,157
10,143
19
3,872
7,081
230
31,780
L
Kuzenbo
GODinez92
Kuzenbo
5,827
2,737
0
2,573
11,522
13,489
0
4,481
7,041
17,494
1,489
W
Da Ji
JB_ProFx
Da Ji
8,189
1,845
0
2,116
14,038
6,525
252
1,493
12,497
0
64,574
L
Achilles
SirAbacaxii
Achilles
6,713
1,302
0
3,524
15,782
13,597
0
915
14,016
0
45,386
L
2,430
1,148
0
1,620
7,794
3,139
0
2,086
5,708
0
59,917
W
7,196
528
139
5,108
13,833
6,109
0
7,721
6,065
61,378
0
W
Zhong Kui
shashbear
Zhong Kui
7,173
2,560
0
5,154
8,370
7,180
0
2,141
6,229
76,182
17,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
34,838
467
Minions Killed
380
0
Camps Cleared
0
1,452,339
Distance Traveled
1,419,045
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,965
464
90
6
0
263,060
0
W
Bellona
8,328
555
93
6
0
245,765
2
L
Arachne
7,176
478
91
6
0
290,855
0
W
Mulan
7,450
497
45
3
0
317,348
2
L
Kuzenbo
6,465
431
33
2
0
308,940
0
W
Da Ji
8,437
562
88
6
0
323,996
0
L
Achilles
7,242
483
57
4
0
284,566
0
L
Nut
6,990
466
109
7
0
271,624
6
W
Hades
7,735
516
97
6
0
294,510
0
W
Zhong Kui
8,796
586
144
10
0
270,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role