Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
CptInkano
Morgan Le Fay
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 90L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
SHAKEJUNT420375
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Shiva
Shiva
misssheepdog
Shiva
Level 145
God Stats
1W - 1L
1,326 SR
Queue Stats
31W - 36L
1,476 Elo+
Party 4
Team Averages
Level 121
1,465 SR
1,494 Elo+

VS

Team Averages
Level 89
1,434 SR
1,510 Elo+
Nut
Nut
CasualTCM
Nut
Level 69
God Stats
7W - 3L
1,501 SR
Queue Stats
122W - 113L
1,548 Elo+
Party 1
Da Ji
Da Ji
ChanceTheOwl
Da Ji
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 148L
1,473 Elo+
Party 3
King Arthur
King Arthur
GreekFreak_k
King Arthur
Level 125
God Stats
59W - 56L
1,481 SR
Queue Stats
622W - 564L
1,450 Elo+
Party 3
Surtr
Surtr
STAYYYWOKEEE
Surtr
Level 97
God Stats
1W - 7L
1,002 SR
Queue Stats
346W - 326L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
VoidGMm
Zhong Kui
Level 68
God Stats
6W - 2L
1,688 SR
Queue Stats
109W - 80L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 0 / 0
6,030
603
4,741
8,144
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
 
Nut
9
0 / 5 / 0
4,670
467
3,489
8,810
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
CptInkano
Morgan Le Fay
10
2 / 2 / 0
5,587
559
4,445
7,315
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
9
1 / 2 / 0
4,868
487
2,827
7,598
5,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 0
5,567
557
7,404
9,379
7,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,954
695
8,807
6,995
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,607
561
3,350
7,847
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GreekFreak_k
King Arthur
11
0 / 2 / 0
6,311
631
7,299
12,833
7,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 0 / 3
5,927
593
3,400
6,807
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
VoidGMm
Zhong Kui
10
0 / 2 / 2
6,056
606
3,779
6,903
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
9
9
Deaths
5
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
0
2
L
Nut
 
Nut
0
5
0
0
W
5
1
3
6.5
W
1
0
0
1
L
Morgan Le Fay
CptInkano
Morgan Le Fay
2
2
0
1
W
King Arthur
GreekFreak_k
King Arthur
0
2
0
0
L
Sylvanus
1
2
0
0.5
W
3
0
3
4.5
W
Zhong Kui
VoidGMm
Zhong Kui
0
2
2
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
26,635
41,246
Taken
41,385
22,082
Mitigated
22,057
12,273
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,741
1,141
0
4,422
8,144
3,650
0
192
7,952
0
48,484
L
Nut
 
Nut
3,489
977
0
940
8,810
2,951
0
28
8,520
0
34,587
W
8,807
5,749
0
4,169
6,995
2,570
914
1,411
5,584
0
48,820
W
3,350
627
0
1,639
7,847
3,467
0
883
6,964
0
34,475
L
Morgan Le Fay
CptInkano
Morgan Le Fay
4,445
550
0
813
7,315
2,874
0
3,511
3,804
33,750
2,540
W
King Arthur
GreekFreak_k
King Arthur
7,299
1,588
0
4,575
12,833
7,063
0
0
12,833
0
52,645
L
Sylvanus
2,827
1,253
464
2,972
7,598
5,545
397
109
7,264
16,636
0
W
3,400
1,121
0
2,887
6,807
3,504
263
1,657
5,150
212
24,817
W
Zhong Kui
VoidGMm
Zhong Kui
3,779
310
0
1,431
6,903
5,453
728
3,293
3,610
33,986
716
L
7,404
1,929
93
2,569
9,379
7,062
0
0
9,379
0
42,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
30,855
304
Minions Killed
334
0
Camps Cleared
0
972,701
Distance Traveled
1,041,537
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,030
603
81
8
0
237,174
0
L
Nut
4,670
467
54
5
0
181,446
0
W
Nut
6,954
695
75
8
0
190,336
0
W
Da Ji
5,607
561
53
5
0
248,081
2
L
Morgan Le Fay
5,587
559
59
6
0
197,024
0
W
King Arthur
6,311
631
90
9
0
185,204
0
L
Sylvanus
4,868
487
31
3
0
161,475
0
W
Surtr
5,927
593
41
4
0
222,713
1
W
Zhong Kui
6,056
606
75
8
0
195,203
0
L
Shiva
5,567
557
79
8
0
195,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role