Player Matchup

Anubis
Anubis
DevinDare
Anubis
Level 121
God Stats
6W - 7L
1,716 SR
Queue Stats
220W - 188L
1,629 Elo+
Solo
Chiron
Chiron
Hursman
Chiron
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,541 Elo+
Party 2
Geb
Geb
NanoMemes
Geb
Level 19
God Stats
6W - 5L
1,670 SR
Queue Stats
19W - 17L
1,529 Elo+
Party 2
Pele
Pele
Schweaninator
Pele
Level 136
God Stats
6W - 3L
1,751 SR
Queue Stats
114W - 98L
1,528 Elo+
Party 2
Chaac
Chaac
dDAGb
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,832 Elo+
Solo
Team Averages
Level 96
1,627 SR
1,612 Elo+

VS

Team Averages
Level 58
1,666 SR
1,505 Elo+
Kukulkan
Kukulkan
BaldCeltic30
Kukulkan
Level 19
God Stats
39W - 27L
1,623 SR
Queue Stats
98W - 104L
1,517 Elo+
Party 1
Achilles
Achilles
Caotainhackett
Achilles
Level 63
God Stats
48W - 42L
1,546 SR
Queue Stats
213W - 218L
1,508 Elo+
Party 1
Osiris
Osiris
CarryBondz
Osiris
Level 87
God Stats
7W - 3L
1,505 SR
Queue Stats
149W - 175L
1,495 Elo+
Party 1
Cerberus
Cerberus
FinalArtifact55
Cerberus
Level 62
God Stats
6W - 1L
1,791 SR
Queue Stats
57W - 62L
1,505 Elo+
Solo
Rama
Rama
JUANS0L0
Rama
Level 60
God Stats
5W - 1L
1,864 SR
Queue Stats
64W - 76L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DevinDare
Anubis
10
0 / 1 / 1
5,890
589
3,933
4,790
2,054
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
Hursman
Chiron
9
0 / 3 / 1
4,727
473
4,842
7,571
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 0
4,972
497
3,231
7,477
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 1
5,133
513
3,222
11,271
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chaac
dDAGb
Chaac
9
1 / 4 / 0
4,886
489
4,846
10,965
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BaldCeltic30
Kukulkan
10
1 / 1 / 0
5,565
557
1,072
4,015
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
6 / 0 / 1
6,219
622
6,040
7,821
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
CarryBondz
Osiris
11
3 / 1 / 3
7,194
719
8,482
9,328
8,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 0 / 5
6,147
615
5,145
9,655
5,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
12
4 / 1 / 2
6,453
645
6,716
6,119
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BaldCeltic30
Kukulkan
1
1
0
1
W
Achilles
6
0
1
6.5
W
Osiris
CarryBondz
Osiris
3
1
3
4.5
L
Anubis
DevinDare
Anubis
0
1
1
0.5
W
Cerberus
0
0
5
2.5
L
Chiron
Hursman
Chiron
0
3
1
0.17
W
Rama
4
1
2
5
L
1
2
0
0.5
L
1
4
1
0.38
L
Chaac
dDAGb
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,074
Damage
27,455
42,074
Taken
36,938
21,827
Mitigated
21,415
10,559
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BaldCeltic30
Kukulkan
1,072
95
0
695
4,015
1,236
0
1,904
2,111
40,288
0
W
Achilles
6,040
1,203
0
4,407
7,821
3,038
0
1,412
6,409
0
37,941
W
Osiris
CarryBondz
Osiris
8,482
3,851
0
4,823
9,328
8,887
0
0
9,328
0
48,769
L
Anubis
DevinDare
Anubis
3,933
43
0
2,206
4,790
2,054
0
2,052
2,738
49,112
3,580
W
Cerberus
5,145
531
0
4,782
9,655
5,850
34
1,743
7,912
29,978
2,227
L
Chiron
Hursman
Chiron
4,842
1,831
473
1,307
7,571
2,610
0
1,723
5,848
0
37,656
W
Rama
6,716
5,189
0
2,560
6,119
2,404
288
1,554
4,565
0
52,930
L
3,231
182
0
990
7,477
4,978
0
1,871
5,606
14,788
0
L
3,222
918
0
3,906
11,271
3,388
0
505
10,766
0
32,057
L
Chaac
dDAGb
Chaac
4,846
2,072
0
1,677
10,965
8,797
0
0
10,965
0
28,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
31,578
257
Minions Killed
395
0
Camps Cleared
0
943,150
Distance Traveled
953,849
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,565
557
76
8
0
172,833
1
W
Achilles
6,219
622
69
7
0
248,502
0
W
Osiris
7,194
719
86
9
0
151,815
0
L
Anubis
5,890
589
86
9
0
185,710
0
W
Cerberus
6,147
615
78
8
0
197,165
1
L
Chiron
4,727
473
65
7
0
185,015
0
W
Rama
6,453
645
86
9
0
183,534
1
L
Geb
4,972
497
16
2
0
196,612
3
L
Pele
5,133
513
59
6
0
202,436
0
L
Chaac
4,886
489
31
3
0
173,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role