Player Matchup

Morgan Le Fay
Morgan Le Fay
CROXODILE
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 101L
1,376 Elo+
Party 1
Hel
Hel
NoonieGammer
Hel
Level 66
God Stats
5W - 9L
1,499 SR
Queue Stats
135W - 145L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
chrisiselin
Gilgamesh
Level 93
God Stats
7W - 11L
1,841 SR
Queue Stats
24W - 38L
1,294 Elo+
Party 1
Team Averages
Level 89
1,613 SR
1,366 Elo+

VS

Team Averages
Level 77
1,535 SR
1,357 Elo+
Kali
Kali
Dulff1025
Kali
Level 56
God Stats
2W - 1L
1,197 SR
Queue Stats
92W - 122L
1,289 Elo+
Solo
Chaac
Chaac
Furrywolf9775
Chaac
Level 88
God Stats
6W - 3L
1,573 SR
Queue Stats
25W - 36L
1,355 Elo+
Solo
Persephone
Persephone
jeanmartin007
Persephone
Level 87
God Stats
3W - 1L
1,836 SR
Queue Stats
81W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CROXODILE
Morgan Le Fay
12
0 / 5 / 3
7,293
663
6,054
9,996
4,237
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 7 / 2
7,839
713
4,416
11,539
4,183
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
chrisiselin
Gilgamesh
12
3 / 5 / 2
8,405
764
9,344
14,465
12,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
2 / 3 / 6
8,183
744
3,335
7,488
2,756
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
10 / 1 / 6
10,119
920
12,715
9,929
8,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
jeanmartin007
Persephone
15
5 / 1 / 11
9,799
891
11,699
8,660
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
17
17
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CROXODILE
Morgan Le Fay
0
5
3
0.3
W
Kali
2
3
6
1.67
W
10
1
6
13
L
2
7
2
0.43
L
Gilgamesh
chrisiselin
Gilgamesh
3
5
2
0.8
W
Persephone
jeanmartin007
Persephone
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,814
Damage
27,749
36,000
Taken
26,077
21,285
Mitigated
14,121
4,652
Healing
5,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CROXODILE
Morgan Le Fay
6,054
778
258
1,167
9,996
4,237
0
3,445
6,551
23,529
0
W
Kali
3,335
1,728
0
900
7,488
2,756
814
2,891
4,597
0
7,734
W
12,715
1,244
0
1,068
9,929
8,656
396
4,839
5,090
0
42,719
L
4,416
300
725
1,913
11,539
4,183
0
3,325
8,214
15,166
0
L
Gilgamesh
chrisiselin
Gilgamesh
9,344
1,446
0
589
14,465
12,865
0
4,859
9,606
1,521
25,353
W
Persephone
jeanmartin007
Persephone
11,699
887
37
3,146
8,660
2,709
0
3,524
3,591
32,744
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,537
Gold Earned
28,101
93
Minions Killed
133
0
Camps Cleared
0
499,403
Distance Traveled
568,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,293
663
35
3
0
161,271
0
W
Kali
8,183
744
11
1
0
151,691
0
W
Chaac
10,119
920
71
6
0
217,405
0
L
Hel
7,839
713
25
2
0
145,283
0
L
Gilgamesh
8,405
764
33
3
0
192,849
0
W
Persephone
9,799
891
51
5
0
199,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role