Player Matchup

Zhong Kui
Zhong Kui
Beryz
Zhong Kui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,344 Elo+
Party 1
Ymir
Ymir
DARKSHADOWGAMER7
Ymir
Level 4
God Stats
1W - 2L
1,631 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 1
Discordia
Discordia
Kuroitsukii
Discordia
Level 142
God Stats
6W - 3L
1,789 SR
Queue Stats
111W - 81L
1,662 Elo+
Solo
Nut
Nut
LowRezBansAll
Nut
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
322W - 318L
1,328 Elo+
Solo
Nemesis
Nemesis
ySedai
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,344 Elo+
Party 1
Team Averages
Level 78
1,584 SR
1,409 Elo+

VS

Team Averages
Level 87
1,565 SR
1,480 Elo+
Achilles
Achilles
Axrtrs
Achilles
Level 95
God Stats
5W - 4L
1,549 SR
Queue Stats
169W - 162L
1,522 Elo+
Party 2
Nut
Nut
Jack0nRig
Nut
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 140L
1,379 Elo+
Solo
Sol
Sol
XStinkyCheeseX
Sol
Level 140
God Stats
3W - 2L
1,340 SR
Queue Stats
115W - 112L
1,503 Elo+
Party 2
Bellona
Bellona
onlycare
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,497 Elo+
Party 2
Arachne
Arachne
taxiee
Arachne
Level 65
God Stats
7W - 4L
1,934 SR
Queue Stats
182W - 171L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Beryz
Zhong Kui
13
1 / 3 / 1
8,503
567
12,070
12,839
9,407
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,738
449
1,511
12,730
6,602
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Kuroitsukii
Discordia
14
0 / 2 / 1
7,502
500
5,582
6,830
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 0
7,835
522
3,865
12,172
4,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ySedai
Nemesis
13
3 / 4 / 1
7,571
505
9,298
13,082
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Axrtrs
Achilles
13
5 / 1 / 8
8,779
585
7,901
11,936
9,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 3
7,879
525
5,287
9,418
3,829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 5
8,770
585
10,561
9,689
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
onlycare
Bellona
13
0 / 1 / 3
7,270
485
4,321
13,670
11,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
taxiee
Arachne
14
3 / 1 / 5
7,929
529
5,430
15,141
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
5
Kills
15
16
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Axrtrs
Achilles
5
1
8
9
L
Zhong Kui
Beryz
Zhong Kui
1
3
1
0.5
L
0
3
0
0
W
2
2
3
1.75
L
Discordia
Kuroitsukii
Discordia
0
2
1
0.25
L
1
4
0
0.25
W
5
1
5
7.5
W
Bellona
onlycare
Bellona
0
1
3
1.5
W
Arachne
taxiee
Arachne
3
1
5
5.5
L
Nemesis
ySedai
Nemesis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,326
Damage
33,500
57,653
Taken
59,854
28,881
Mitigated
34,623
12,602
Healing
26,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Axrtrs
Achilles
7,901
2,181
0
3,244
11,936
9,815
202
3,127
8,809
0
30,475
L
Zhong Kui
Beryz
Zhong Kui
12,070
1,475
0
4,934
12,839
9,407
0
1,570
10,635
65,043
2,658
L
1,511
429
0
1,348
12,730
6,602
0
4,151
8,579
33,322
0
W
5,287
2,489
0
3,355
9,418
3,829
0
4,807
4,611
0
54,165
L
Discordia
Kuroitsukii
Discordia
5,582
341
0
529
6,830
2,212
0
0
6,830
59,986
1,691
L
3,865
1,366
0
3,638
12,172
4,884
1,044
1,440
10,684
0
75,653
W
10,561
4,471
0
6,528
9,689
3,535
1,150
1,574
8,115
70,887
8,845
W
Bellona
onlycare
Bellona
4,321
1,014
0
3,829
13,670
11,312
0
9,246
4,424
0
40,523
W
Arachne
taxiee
Arachne
5,430
3,685
0
9,934
15,141
6,132
0
3,444
11,697
0
53,845
L
Nemesis
ySedai
Nemesis
9,298
3,375
0
2,153
13,082
5,776
0
3,157
9,889
0
52,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
40,627
469
Minions Killed
377
0
Camps Cleared
0
1,331,207
Distance Traveled
1,511,312
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,779
585
51
3
0
328,677
0
L
Zhong Kui
8,503
567
109
7
0
253,331
3
L
Ymir
6,738
449
54
4
0
208,172
0
W
Nut
7,879
525
76
5
0
281,967
0
L
Discordia
7,502
500
113
8
0
276,519
0
L
Nut
7,835
522
112
7
0
252,159
0
W
Sol
8,770
585
93
6
0
286,440
0
W
Bellona
7,270
485
68
5
0
256,386
0
W
Arachne
7,929
529
89
6
0
357,842
0
L
Nemesis
7,571
505
81
5
0
341,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role