Player Matchup

Geb
Geb
Magillian91
Geb
Level 54
God Stats
5W - 13L
1,690 SR
Queue Stats
128W - 155L
1,398 Elo+
Party 1
Nut
Nut
Papi Chedds
Nut
Level 145
God Stats
17W - 31L
1,373 SR
Queue Stats
125W - 167L
1,341 Elo+
Party 1
Ravana
Ravana
WASTEDxGHOST
Ravana
Level 144
God Stats
2W - 6L
1,724 SR
Queue Stats
124W - 162L
1,363 Elo+
Party 1
Awilix
Awilix
Zenosin
Awilix
Level 114
God Stats
36W - 52L
1,403 SR
Queue Stats
38W - 66L
1,365 Elo+
Party 1
Hera
Hera
teakeydubs
Hera
Level 148
God Stats
2W - 3L
1,466 SR
Queue Stats
27W - 56L
1,455 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,384 Elo+

VS

Team Averages
Level 122
1,470 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HandsomeJayce
Merlin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,470 Elo+
Party 2
Bellona
Bellona
noobiejack
Bellona
Level 57
God Stats
5W - 3L
1,587 SR
Queue Stats
21W - 15L
1,504 Elo+
Party 3
Vamana
Vamana
psychotic_pain_7
Vamana
Level 139
God Stats
4W - 10L
1,266 SR
Queue Stats
257W - 251L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,043
458
3,700
8,764
4,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,311
483
3,827
5,922
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
9
0 / 6 / 2
5,226
475
4,954
10,168
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Zenosin
Awilix
11
4 / 1 / 1
6,229
566
3,890
8,445
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 5 / 0
5,509
501
3,006
7,306
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 0 / 1
6,650
605
5,435
8,748
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
 
Nut
10
0 / 2 / 1
5,666
515
4,275
6,460
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 3
6,538
594
5,025
5,359
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
noobiejack
Bellona
11
5 / 2 / 0
7,057
642
7,218
10,072
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
5,485
499
4,508
7,170
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
16
16
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
1
6.5
W
Nut
 
Nut
0
2
1
0.25
W
4
1
3
5.5
L
0
3
1
0.17
L
1
1
2
2
L
Ravana
0
6
2
0.17
L
Awilix
Zenosin
Awilix
4
1
1
4.5
W
Bellona
noobiejack
Bellona
5
2
0
2.5
W
1
1
3
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,377
Damage
26,461
40,605
Taken
37,809
22,245
Mitigated
23,037
5,947
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,435
1,251
0
9,567
8,748
3,411
0
838
7,828
0
47,248
W
Nut
 
Nut
4,275
2,074
0
1,781
6,460
2,541
0
1,475
4,985
0
41,041
W
5,025
225
0
1,120
5,359
1,946
64
2,574
2,785
36,872
0
L
3,700
146
0
862
8,764
4,757
30
0
8,543
20,776
696
L
3,827
1,770
0
0
5,922
1,980
273
0
5,683
0
40,271
L
Ravana
4,954
1,811
0
1,042
10,168
10,037
0
735
9,433
0
29,871
L
Awilix
Zenosin
Awilix
3,890
1,012
0
3,418
8,445
3,146
0
690
7,633
0
40,364
W
Bellona
noobiejack
Bellona
7,218
2,860
0
2,460
10,072
9,281
652
0
9,504
0
44,788
W
4,508
1,069
0
891
7,170
5,858
0
1,624
5,546
0
27,859
L
3,006
845
0
625
7,306
2,325
0
3,600
3,662
37,323
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
31,396
278
Minions Killed
303
0
Camps Cleared
0
1,072,206
Distance Traveled
1,068,376
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,650
605
76
7
0
246,146
0
W
Nut
5,666
515
71
6
0
201,756
4
W
Merlin
6,538
594
50
5
0
213,989
0
L
Geb
5,043
458
33
3
0
233,206
2
L
Nut
5,311
483
68
6
0
190,431
2
L
Ravana
5,226
475
36
3
0
197,764
2
L
Awilix
6,229
566
72
7
0
264,123
0
W
Bellona
7,057
642
64
6
0
184,787
0
W
Vamana
5,485
499
42
4
0
221,698
0
L
Hera
5,509
501
69
6
0
186,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role