Player Matchup

Bellona
Bellona
Beav3rFev3r
Bellona
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 83L
1,477 Elo+
Party 1
Charon
Charon
CapedBaldyok
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 115L
1,407 Elo+
Party 1
Baba Yaga
Baba Yaga
Eridor87
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Thoth
Thoth
Th3H4ng0v3r
Thoth
Level 157
God Stats
1W - 4L
1,190 SR
Queue Stats
90W - 90L
1,422 Elo+
Party 1
Artio
Artio
YATHR
Artio
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,425 Elo+
Party 1
Team Averages
Level 135
1,438 SR
1,440 Elo+

VS

Team Averages
Level 118
1,547 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CEGkiller
Shiva
Level 149
God Stats
2W - 2L
1,733 SR
Queue Stats
324W - 348L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
Sheffz850
Baron Samedi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 2
Zeus
Zeus
finnthehumanz
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 118L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beav3rFev3r
Bellona
16
4 / 1 / 5
7,616
762
8,859
8,804
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charon
11
0 / 4 / 5
6,772
677
5,263
9,275
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Eridor87
Baba Yaga
14
2 / 1 / 5
7,181
718
9,472
8,042
3,717
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 2
6,716
672
5,594
5,564
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
YATHR
Artio
10
2 / 4 / 3
6,633
663
4,400
8,718
8,505
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
6 / 3 / 3
8,510
851
6,023
7,611
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
 
Osiris
13
0 / 2 / 6
7,280
728
9,664
9,945
10,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
CEGkiller
Shiva
15
2 / 1 / 9
8,168
817
9,323
11,170
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sheffz850
Baron Samedi
13
1 / 1 / 7
7,604
760
5,661
6,782
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 8
7,844
784
5,563
7,778
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
9
Kills
11
11
Deaths
10
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
3
2.5
W
Osiris
 
Osiris
0
2
6
1.5
L
Bellona
Beav3rFev3r
Bellona
4
1
5
6.5
W
Shiva
CEGkiller
Shiva
2
1
9
6.5
L
Charon
0
4
5
0.63
L
Baba Yaga
Eridor87
Baba Yaga
2
1
5
4.5
W
Baron Samedi
Sheffz850
Baron Samedi
1
1
7
4.5
L
1
1
2
2
L
Artio
YATHR
Artio
2
4
3
0.88
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,588
Damage
36,234
40,403
Taken
43,286
29,966
Mitigated
32,339
12,590
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,023
273
0
791
7,611
3,721
656
4,153
3,243
16,588
46
W
Osiris
 
Osiris
9,664
1,154
0
2,008
9,945
10,776
0
5,194
4,521
78
17,865
L
Bellona
Beav3rFev3r
Bellona
8,859
263
686
3,167
8,804
7,045
0
2,619
5,923
0
13,931
W
Shiva
CEGkiller
Shiva
9,323
774
2,818
3,279
11,170
10,934
97
6,095
4,777
0
17,073
L
Charon
5,263
210
661
1,156
9,275
8,292
0
5,522
3,439
9,735
0
L
Baba Yaga
Eridor87
Baba Yaga
9,472
433
471
1,397
8,042
3,717
0
2,790
5,054
21,097
0
W
Baron Samedi
Sheffz850
Baron Samedi
5,661
785
2,001
1,701
6,782
3,736
368
5,478
1,304
14,072
0
L
5,594
111
1,179
626
5,564
2,407
0
2,547
2,970
14,640
0
L
Artio
YATHR
Artio
4,400
173
1,637
1,610
8,718
8,505
0
3,801
4,627
6,584
0
W
5,563
604
2,153
922
7,778
3,172
610
3,809
3,746
14,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,918
Gold Earned
39,406
73
Minions Killed
112
0
Camps Cleared
0
911,628
Distance Traveled
952,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,510
851
27
3
0
182,001
0
W
Osiris
7,280
728
12
1
0
218,503
0
L
Bellona
7,616
762
5
1
0
234,012
0
W
Shiva
8,168
817
24
2
0
206,471
0
L
Charon
6,772
677
12
1
0
150,066
0
L
Baba Yaga
7,181
718
26
3
0
200,234
0
W
Baron Samedi
7,604
760
32
3
0
174,556
0
L
Thoth
6,716
672
23
2
0
189,611
0
L
Artio
6,633
663
7
1
0
137,705
0
W
Zeus
7,844
784
17
2
0
170,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role