Player Matchup

Rama
Rama
 
Rama
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chocochongo
Yemoja
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Matias897
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
Truogre
Sun Wukong
Level 87
God Stats
12W - 4L
1,500 SR
Queue Stats
445W - 304L
1,562 Elo+
Solo
Lancelot
Lancelot
fextop
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
507W - 539L
1,570 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,492 Elo+

VS

Team Averages
Level 149
1,546 SR
1,485 Elo+
Izanami
Izanami
 
Izanami
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
GodYiazmat
Hades
Level 154
God Stats
4W - 5L
1,319 SR
Queue Stats
312W - 346L
1,452 Elo+
Solo
Charon
Charon
Rlizzi
Charon
Level 118
God Stats
4W - 3L
1,688 SR
Queue Stats
190W - 193L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
VinFalks
Hou Yi
Level 142
God Stats
3W - 0L
1,722 SR
Queue Stats
204W - 160L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 6 / 3
7,168
717
7,910
12,205
6,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 2 / 7
7,311
731
8,600
9,533
6,920
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cu Chulainn
Matias897
Cu Chulainn
13
3 / 5 / 5
7,856
786
12,517
13,681
15,126
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Truogre
Sun Wukong
14
3 / 4 / 5
7,573
757
9,026
15,718
14,058
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
fextop
Lancelot
11
2 / 6 / 5
7,285
729
5,907
11,459
7,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 3 / 14
10,121
1,012
22,437
12,319
6,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
 
Yemoja
15
2 / 1 / 17
9,093
909
6,635
9,903
11,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
13
3 / 3 / 13
8,408
841
6,383
10,677
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charon
Rlizzi
Charon
17
6 / 1 / 17
10,299
1,030
10,007
8,866
10,349
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hou Yi
VinFalks
Hou Yi
13
5 / 3 / 16
8,550
855
12,973
13,077
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
11
Kills
23
23
Deaths
11
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
3
0.58
W
Izanami
 
Izanami
7
3
14
4.67
W
Yemoja
 
Yemoja
2
1
17
10.5
L
Yemoja
1
2
7
2.25
W
Hades
3
3
13
3.17
L
Cu Chulainn
Matias897
Cu Chulainn
3
5
5
1.1
W
Charon
Rlizzi
Charon
6
1
17
14.5
L
Sun Wukong
Truogre
Sun Wukong
3
4
5
1.38
W
Hou Yi
VinFalks
Hou Yi
5
3
16
4.33
L
Lancelot
fextop
Lancelot
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,960
Damage
58,435
62,596
Taken
54,842
50,082
Mitigated
44,264
15,707
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,910
5,305
366
1,549
12,205
6,027
0
3,733
8,472
0
18,892
W
Izanami
 
Izanami
22,437
13,709
734
1,819
12,319
6,913
1,583
2,223
9,900
0
50,379
W
Yemoja
 
Yemoja
6,635
1,664
5,263
2,969
9,903
11,596
873
1,348
8,333
9,373
0
L
Yemoja
8,600
920
4,190
2,927
9,533
6,920
0
4,199
5,334
14,090
0
W
Hades
6,383
684
1,630
1,700
10,677
8,250
549
1,154
9,215
9,614
0
L
Cu Chulainn
Matias897
Cu Chulainn
12,517
1,600
1,310
2,168
13,681
15,126
0
5,499
8,182
0
23,617
W
Charon
Rlizzi
Charon
10,007
688
757
1,357
8,866
10,349
0
1,889
6,856
26,211
0
L
Sun Wukong
Truogre
Sun Wukong
9,026
1,645
390
1,159
15,718
14,058
0
6,976
8,742
0
13,576
W
Hou Yi
VinFalks
Hou Yi
12,973
5,993
2,086
3,436
13,077
7,156
909
1,986
10,951
0
15,405
L
Lancelot
fextop
Lancelot
5,907
1,431
530
1,118
11,459
7,951
0
2,618
8,841
0
10,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,193
Gold Earned
46,471
87
Minions Killed
126
0
Camps Cleared
0
862,992
Distance Traveled
894,825
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,168
717
29
3
0
138,650
0
W
Izanami
10,121
1,012
72
7
0
167,348
0
W
Yemoja
9,093
909
9
1
0
161,786
0
L
Yemoja
7,311
731
9
1
0
167,411
0
W
Hades
8,408
841
8
1
0
168,677
4
L
Cu Chulainn
7,856
786
28
3
0
187,670
0
W
Charon
10,299
1,030
26
3
0
218,978
0
L
Sun Wukong
7,573
757
10
1
0
165,707
0
W
Hou Yi
8,550
855
11
1
0
178,036
0
L
Lancelot
7,285
729
11
1
0
203,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role