Player Matchup

Cerberus
Cerberus
Byoxie
Cerberus
Level 40
God Stats
14W - 12L
1,548 SR
Queue Stats
23W - 20L
1,505 Elo+
Solo
Anubis
Anubis
Richskov
Anubis
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,111 Elo+
Party 3
Scylla
Scylla
jtjax
Scylla
Level 110
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 186L
1,434 Elo+
Solo
Jing Wei
Jing Wei
luckymac08
Jing Wei
Level 57
God Stats
5W - 4L
1,354 SR
Queue Stats
238W - 234L
1,420 Elo+
Solo
Erlang Shen
Erlang Shen
messadar
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,111 Elo+
Party 3
Team Averages
Level 70
1,480 SR
1,316 Elo+

VS

Team Averages
Level 58
1,563 SR
1,454 Elo+
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BrainBonaparte
Baron Samedi
Level 15
God Stats
7W - 7L
1,455 SR
Queue Stats
12W - 13L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
KamonQC
Danzaburou
Level 62
God Stats
100W - 92L
1,500 SR
Queue Stats
196W - 194L
1,412 Elo+
Solo
Erlang Shen
Erlang Shen
PureBear7190
Erlang Shen
Level 78
God Stats
20W - 10L
1,640 SR
Queue Stats
339W - 327L
1,480 Elo+
Party 1
Poseidon
Poseidon
karna_Dogen
Poseidon
Level 67
God Stats
5W - 3L
1,718 SR
Queue Stats
16W - 16L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Byoxie
Cerberus
13
0 / 1 / 2
8,047
1,006
3,746
9,560
8,606
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Anubis
Richskov
Anubis
14
4 / 4 / 2
8,932
1,117
12,321
9,995
5,637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
jtjax
Scylla
13
2 / 3 / 2
8,417
1,052
6,234
6,034
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
luckymac08
Jing Wei
13
0 / 1 / 4
7,816
977
6,492
7,256
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
messadar
Erlang Shen
13
1 / 6 / 1
7,611
951
8,611
12,962
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

261

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 1 / 5
9,337
1,167
9,451
10,387
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
BrainBonaparte
Baron Samedi
14
1 / 0 / 6
8,223
1,028
5,833
3,830
1,618
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KamonQC
Danzaburou
14
4 / 2 / 4
8,877
1,110
6,325
8,355
2,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
PureBear7190
Erlang Shen
14
2 / 2 / 6
8,412
1,052
11,175
11,991
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
karna_Dogen
Poseidon
14
3 / 2 / 6
8,764
1,096
10,385
6,983
2,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
15
15
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
5
7.5
W
Baron Samedi
BrainBonaparte
Baron Samedi
1
0
6
4
L
Cerberus
Byoxie
Cerberus
0
1
2
1
W
Danzaburou
KamonQC
Danzaburou
4
2
4
3
W
Erlang Shen
PureBear7190
Erlang Shen
2
2
6
2.5
L
Anubis
Richskov
Anubis
4
4
2
1.25
L
Scylla
jtjax
Scylla
2
3
2
1
W
Poseidon
karna_Dogen
Poseidon
3
2
6
3
L
Jing Wei
luckymac08
Jing Wei
0
1
4
2
L
Erlang Shen
messadar
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
43,169
45,807
Taken
41,546
26,721
Mitigated
20,185
6,894
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,451
3,673
0
1,046
10,387
7,474
0
5,113
5,274
0
11,028
W
Baron Samedi
BrainBonaparte
Baron Samedi
5,833
763
755
196
3,830
1,618
0
2,106
1,724
20,223
743
L
Cerberus
Byoxie
Cerberus
3,746
282
0
1,705
9,560
8,606
0
4,290
5,270
19,649
356
W
Danzaburou
KamonQC
Danzaburou
6,325
2,998
0
669
8,355
2,949
0
4,601
3,754
0
21,800
W
Erlang Shen
PureBear7190
Erlang Shen
11,175
7,812
0
2,622
11,991
5,749
0
5,379
6,612
0
20,871
L
Anubis
Richskov
Anubis
12,321
634
0
3,286
9,995
5,637
0
2,932
7,063
35,119
826
L
Scylla
jtjax
Scylla
6,234
312
0
0
6,034
2,080
0
3,202
2,832
20,465
397
W
Poseidon
karna_Dogen
Poseidon
10,385
1,424
0
0
6,983
2,395
0
4,326
2,657
23,887
300
L
Jing Wei
luckymac08
Jing Wei
6,492
4,674
0
933
7,256
3,066
0
2,549
4,707
0
13,586
L
Erlang Shen
messadar
Erlang Shen
8,611
5,678
0
970
12,962
7,332
0
3,193
9,769
0
10,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
43,613
170
Minions Killed
132
3
Camps Cleared
5
714,225
Distance Traveled
738,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,337
1,167
10
1
0
149,298
0
W
Baron Samedi
8,223
1,028
25
3
0
142,011
0
L
Cerberus
8,047
1,006
52
7
1
154,853
0
W
Danzaburou
8,877
1,110
45
6
1
131,671
0
W
Erlang Shen
8,412
1,052
18
2
3
167,748
0
L
Anubis
8,932
1,117
51
6
0
144,265
0
L
Scylla
8,417
1,052
40
5
1
138,240
0
W
Poseidon
8,764
1,096
34
4
1
147,733
0
L
Jing Wei
7,816
977
23
3
1
133,879
0
L
Erlang Shen
7,611
951
4
1
0
142,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role