Player Matchup

Nut
Nut
BeanBoy0513
Nut
Level 24
God Stats
3W - 4L
1,468 SR
Queue Stats
76W - 81L
1,579 Elo+
Party 1
Hel
Hel
Call4Medic
Hel
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,382 Elo+
Party 1
Camazotz
Camazotz
TheMiddleClass
Camazotz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,517 Elo+
Party 1
Shiva
Shiva
YOLOITZJT
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
camoyboy
Xing Tian
Level 127
God Stats
6W - 4L
1,116 SR
Queue Stats
60W - 75L
1,505 Elo+
Party 1
Team Averages
Level 108
1,417 SR
1,498 Elo+

VS

Team Averages
Level 76
1,526 SR
1,546 Elo+
Hachiman
Hachiman
Berskie
Hachiman
Level 42
God Stats
2W - 2L
1,655 SR
Queue Stats
92W - 102L
1,504 Elo+
Solo
Bakasura
Bakasura
BrenK2000
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 246L
1,539 Elo+
Party 2
Bacchus
Bacchus
TheOG Negan
Bacchus
Level 117
God Stats
69W - 70L
1,505 SR
Queue Stats
79W - 80L
1,531 Elo+
Party 2
Anubis
Anubis
Traxon117
Anubis
Level 64
God Stats
7W - 7L
1,372 SR
Queue Stats
146W - 127L
1,542 Elo+
Party 2
Bellona
Bellona
zxhawk
Bellona
Level 29
God Stats
17W - 12L
1,597 SR
Queue Stats
168W - 155L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
9,601
600
7,685
3,392
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 6
8,145
509
7,033
9,073
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
17
9 / 0 / 2
10,086
630
10,893
18,132
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
YOLOITZJT
Shiva
16
1 / 1 / 2
10,009
626
11,713
13,674
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
camoyboy
Xing Tian
13
1 / 1 / 7
8,460
529
7,268
15,503
14,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Berskie
Hachiman
13
2 / 3 / 1
7,537
471
6,114
9,911
3,780
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
BrenK2000
Bakasura
15
1 / 1 / 0
7,833
490
7,650
15,711
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
TheOG Negan
Bacchus
12
0 / 1 / 5
7,389
462
6,238
10,637
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Traxon117
Anubis
12
4 / 6 / 1
7,358
460
8,579
11,332
5,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
zxhawk
Bellona
13
0 / 2 / 1
7,160
448
5,951
16,928
19,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
7
7
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Hachiman
Berskie
Hachiman
2
3
1
0.83
L
Bakasura
BrenK2000
Bakasura
1
1
0
1
W
0
4
6
0.75
W
Camazotz
9
0
2
10
L
Bacchus
TheOG Negan
Bacchus
0
1
5
2.5
L
Anubis
Traxon117
Anubis
4
6
1
0.75
W
Shiva
YOLOITZJT
Shiva
1
1
2
2
W
Xing Tian
camoyboy
Xing Tian
1
1
7
4.5
L
Bellona
zxhawk
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,592
Damage
34,532
59,774
Taken
64,519
36,932
Mitigated
48,959
24,851
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,685
4,115
0
1,288
3,392
1,389
801
635
2,757
0
88,905
L
Hachiman
Berskie
Hachiman
6,114
3,463
0
2,779
9,911
3,780
0
2,952
6,959
0
53,821
L
Bakasura
BrenK2000
Bakasura
7,650
5,082
0
4,173
15,711
8,094
0
945
14,675
0
74,655
W
7,033
132
771
2,468
9,073
3,112
1,561
5,768
2,976
56,242
673
W
Camazotz
10,893
3,290
0
13,310
18,132
7,903
350
4,142
13,303
0
86,814
L
Bacchus
TheOG Negan
Bacchus
6,238
759
0
4,492
10,637
11,743
142
3,522
7,023
27,245
0
L
Anubis
Traxon117
Anubis
8,579
641
182
3,078
11,332
5,739
336
4,956
6,337
49,888
0
W
Shiva
YOLOITZJT
Shiva
11,713
1,107
190
4,350
13,674
9,685
873
642
11,446
0
90,086
W
Xing Tian
camoyboy
Xing Tian
7,268
583
9
2,465
15,503
14,843
286
4,351
10,638
19,485
2,683
L
Bellona
zxhawk
Bellona
5,951
541
0
4,454
16,928
19,603
0
1,514
14,267
0
45,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
37,277
540
Minions Killed
418
0
Camps Cleared
0
1,654,167
Distance Traveled
1,588,158
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,601
600
148
9
0
305,226
0
L
Hachiman
7,537
471
88
6
0
273,303
0
L
Bakasura
7,833
490
135
8
0
398,042
0
W
Hel
8,145
509
104
7
0
319,176
0
W
Camazotz
10,086
630
125
8
0
384,565
0
L
Bacchus
7,389
462
28
2
0
328,106
1
L
Anubis
7,358
460
84
5
0
261,983
0
W
Shiva
10,009
626
134
8
0
307,272
1
W
Xing Tian
8,460
529
29
2
0
337,928
6
L
Bellona
7,160
448
83
5
0
326,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role