Player Matchup

Zhong Kui
Zhong Kui
FlãnkR
Zhong Kui
Level 141
God Stats
1W - 0L
1,817 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
LunarEclipse7
Nox
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 26L
1,301 Elo+
Party 2
Nut
Nut
TiJoeJoe
Nut
Level 142
God Stats
3W - 4L
1,526 SR
Queue Stats
10W - 9L
1,330 Elo+
Party 2
Team Averages
Level 147
1,614 SR
1,377 Elo+

VS

Team Averages
Level 144
1,423 SR
1,455 Elo+
King Arthur
King Arthur
DaßigCat
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
Xerαc
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 1
Thor
Thor
YeriMUA
Thor
Level 148
God Stats
0W - 3L
1,269 SR
Queue Stats
9W - 7L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlãnkR
Zhong Kui
15
3 / 3 / 10
10,733
767
18,732
14,920
11,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 1 / 10
9,702
693
5,699
10,269
11,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 1 / 5
11,713
837
14,631
9,416
3,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaßigCat
King Arthur
12
2 / 6 / 3
8,925
638
4,137
18,683
16,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Xerαc
Olorun
14
1 / 5 / 3
8,957
640
6,963
13,546
6,062
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
YeriMUA
Thor
15
2 / 2 / 3
9,344
667
10,207
12,544
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
13
Kills
5
5
Deaths
13
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaßigCat
King Arthur
2
6
3
0.58
W
Zhong Kui
FlãnkR
Zhong Kui
3
3
10
2.67
W
2
1
10
7
W
8
1
5
10.5
L
Olorun
Xerαc
Olorun
1
5
3
0.5
L
Thor
YeriMUA
Thor
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
21,307
34,605
Taken
44,773
26,135
Mitigated
28,357
9,285
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaßigCat
King Arthur
4,137
791
0
444
18,683
16,185
0
9,011
9,374
0
18,346
W
Zhong Kui
FlãnkR
Zhong Kui
18,732
3,838
0
7,036
14,920
11,341
486
3,823
11,024
58,535
254
W
5,699
1,089
0
1,499
10,269
11,026
266
1,746
8,411
19,582
0
W
14,631
8,693
0
750
9,416
3,768
1,926
1,241
8,145
0
57,992
L
Olorun
Xerαc
Olorun
6,963
2,456
240
1,518
13,546
6,062
378
8,657
4,652
36,119
1,181
L
Thor
YeriMUA
Thor
10,207
1,341
0
710
12,544
6,110
0
5,828
6,540
179
37,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
27,226
200
Minions Killed
145
0
Camps Cleared
0
782,552
Distance Traveled
800,527
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,925
638
29
2
0
263,674
0
W
Zhong Kui
10,733
767
90
6
0
255,042
2
W
Nox
9,702
693
29
2
0
265,908
0
W
Nut
11,713
837
81
6
0
261,602
0
L
Olorun
8,957
640
54
4
0
246,838
0
L
Thor
9,344
667
62
4
0
290,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role