Player Matchup

Cernunnos
Cernunnos
BigSlosh445
Cernunnos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,522 Elo+
Party 1
Merlin
Merlin
Foliages
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,753 Elo+
Party 2
Odin
Odin
ForOhFour
Odin
Level 147
God Stats
1W - 1L
1,717 SR
Queue Stats
59W - 70L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
ThebrosFc19
The Morrigan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,805 Elo+
Party 1
Eset
Eset
grgggrg
Eset
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 55L
1,535 Elo+
Party 2
Team Averages
Level 130
1,543 SR
1,630 Elo+

VS

Team Averages
Level 92
1,447 SR
1,522 Elo+
Chronos
Chronos
Gollum904
Chronos
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Thunderbird23167
Baron Samedi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,494 Elo+
Solo
Anhur
Anhur
deviilcrybaby
Anhur
Level 126
God Stats
1W - 3L
1,301 SR
Queue Stats
110W - 125L
1,507 Elo+
Solo
Charybdis
Charybdis
ismx100
Charybdis
Level 86
God Stats
3W - 6L
1,436 SR
Queue Stats
274W - 268L
1,610 Elo+
Solo
Khepri
Khepri
jefferynumber1
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigSlosh445
Cernunnos
18
6 / 3 / 14
10,311
859
11,767
11,373
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Foliages
Merlin
18
5 / 2 / 13
10,446
871
21,869
7,910
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
13
3 / 6 / 9
8,665
722
10,800
14,030
12,721
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
ThebrosFc19
The Morrigan
17
7 / 4 / 9
10,062
839
9,271
8,638
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
grgggrg
Eset
17
3 / 1 / 13
9,174
765
8,986
9,283
5,411
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gollum904
Chronos
15
3 / 5 / 11
8,621
718
11,078
14,001
6,665
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Thunderbird23167
Baron Samedi
12
1 / 7 / 10
7,350
613
8,842
11,939
7,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
2 / 4 / 11
8,938
745
5,528
12,674
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ismx100
Charybdis
16
7 / 4 / 7
9,483
790
13,949
13,702
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 10
8,688
724
3,089
13,693
13,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
24
Kills
15
16
Deaths
24
58
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigSlosh445
Cernunnos
6
3
14
4.33
W
Merlin
Foliages
Merlin
5
2
13
5.75
W
Odin
3
6
9
1.25
L
Chronos
Gollum904
Chronos
3
5
11
1.7
W
The Morrigan
ThebrosFc19
The Morrigan
7
4
9
2.88
L
Baron Samedi
Thunderbird23167
Baron Samedi
1
7
10
0.86
L
2
4
11
1.88
W
Eset
grgggrg
Eset
3
1
13
9.5
L
Charybdis
ismx100
Charybdis
7
4
7
2.63
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,693
Damage
42,486
51,234
Taken
66,009
30,040
Mitigated
41,352
13,878
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigSlosh445
Cernunnos
11,767
7,216
1,124
2,516
11,373
5,228
577
4,985
6,328
0
20,881
W
Merlin
Foliages
Merlin
21,869
727
103
421
7,910
3,232
855
2,649
5,192
40,359
1,032
W
Odin
10,800
1,780
374
234
14,030
12,721
373
7,446
6,413
3,870
12,960
L
Chronos
Gollum904
Chronos
11,078
3,060
201
1,875
14,001
6,665
0
8,999
4,999
23,095
0
W
The Morrigan
ThebrosFc19
The Morrigan
9,271
1,007
1,930
1,341
8,638
3,448
1,799
3,172
5,398
21,133
1,252
L
Baron Samedi
Thunderbird23167
Baron Samedi
8,842
317
1,537
943
11,939
7,693
0
6,562
5,374
19,157
0
L
5,528
2,392
1,534
2,428
12,674
6,142
0
8,534
4,140
0
20,434
W
Eset
grgggrg
Eset
8,986
509
2,836
2,999
9,283
5,411
1,418
4,241
4,947
15,591
0
L
Charybdis
ismx100
Charybdis
13,949
8,096
1,545
3,939
13,702
6,925
0
8,676
5,026
0
37,587
L
3,089
561
1,369
1,000
13,693
13,927
0
8,955
4,727
7,353
119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
43,080
132
Minions Killed
144
0
Camps Cleared
0
1,091,111
Distance Traveled
911,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,311
859
24
2
0
175,896
0
W
Merlin
10,446
871
54
5
0
226,203
0
W
Odin
8,665
722
18
2
0
219,837
0
L
Chronos
8,621
718
25
2
0
181,009
0
W
The Morrigan
10,062
839
22
2
0
242,693
0
L
Baron Samedi
7,350
613
20
2
0
149,945
0
L
Anhur
8,938
745
38
3
0
192,124
0
W
Eset
9,174
765
14
1
0
226,482
0
L
Charybdis
9,483
790
49
4
0
185,570
0
L
Khepri
8,688
724
12
1
0
203,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role