Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Bronze IV
ElSinPapel
Ix Chel
Bronze IV
Level 155
God Stats
2W - 4L
1,523 SR
Queue Stats
4W - 13L
1,269 MMR
Party 2
Bacchus
Bacchus
Bronze I
Himothy97
Bacchus
Bronze I
Level 104
God Stats
2W - 3L
1,313 SR
Queue Stats
48W - 66L
1,207 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Maganster
Guan Yu
Silver I
Level 156
God Stats
1W - 3L
1,601 SR
Queue Stats
183W - 185L
1,303 MMR
Solo
Mercury
Mercury
Bronze IV
RonaldElk1lla
Mercury
Bronze IV
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,327 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,488 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,586 SR
1,291 MMR
Bellona
Bellona
Silver II
Thobes10
Bellona
Silver II
Level 113
God Stats
2W - 5L
1,424 SR
Queue Stats
41W - 41L
1,305 MMR
Solo
Kukulkan
Kukulkan
Silver I
braugorc
Kukulkan
Silver I
Level 147
God Stats
9W - 2L
1,759 SR
Queue Stats
38W - 55L
1,307 MMR
Solo
Horus
Horus
Silver I
jhonghost28
Horus
Silver I
Level 119
God Stats
46W - 35L
1,695 SR
Queue Stats
329W - 344L
1,266 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
monkeiDjose
Ao Kuang
Gold V
Level 47
God Stats
8W - 8L
1,265 SR
Queue Stats
235W - 231L
1,315 MMR
Solo
Artemis
Artemis
Silver V
nikkitas
Artemis
Silver V
Level 104
God Stats
2W - 1L
1,789 SR
Queue Stats
219W - 210L
1,263 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 4 / 0
4,790
479
3,438
6,574
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
ElSinPapel
Ix Chel
10
0 / 2 / 1
5,033
503
971
6,137
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Himothy97
Bacchus
8
0 / 3 / 1
4,973
497
2,933
8,329
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Maganster
Guan Yu
9
0 / 2 / 0
4,988
499
3,735
11,514
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
8
0 / 5 / 2
4,631
463
2,262
9,446
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
Bake KujiraThanatosVamana

VS

Bans
ArachneAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Thobes10
Bellona
11
1 / 0 / 1
6,481
648
7,274
7,881
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
braugorc
Kukulkan
11
1 / 0 / 2
6,420
642
3,329
2,276
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 0 / 7
6,331
633
4,285
6,760
5,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
monkeiDjose
Ao Kuang
12
11 / 1 / 1
7,331
733
8,282
8,010
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
nikkitas
Artemis
11
1 / 1 / 6
5,661
566
5,363
7,267
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
1
Kills
16
16
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
L
Ix Chel
ElSinPapel
Ix Chel
0
2
1
0.25
L
Bacchus
Himothy97
Bacchus
0
3
1
0.17
L
Guan Yu
Maganster
Guan Yu
0
2
0
0
L
Mercury
0
5
2
0.2
W
Bellona
Thobes10
Bellona
1
0
1
1.5
W
Kukulkan
braugorc
Kukulkan
1
0
2
2
W
2
0
7
5.5
W
Ao Kuang
monkeiDjose
Ao Kuang
11
1
1
11.5
W
Artemis
nikkitas
Artemis
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,339
Damage
28,533
42,000
Taken
32,194
24,598
Mitigated
20,539
9,590
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,438
1,063
0
1,150
6,574
4,445
0
668
5,906
28,293
10,439
L
Ix Chel
ElSinPapel
Ix Chel
971
54
0
2,095
6,137
2,389
0
3,950
2,043
34,200
0
L
Bacchus
Himothy97
Bacchus
2,933
289
0
1,846
8,329
6,267
0
925
7,404
12,890
432
L
Guan Yu
Maganster
Guan Yu
3,735
925
34
3,059
11,514
7,978
0
2,301
8,308
0
34,026
L
Mercury
2,262
1,003
0
1,406
9,446
3,519
0
3,532
5,749
0
24,736
W
Bellona
Thobes10
Bellona
7,274
1,978
0
3,230
7,881
8,464
0
0
7,881
0
50,477
W
Kukulkan
braugorc
Kukulkan
3,329
471
0
80
2,276
842
620
827
1,449
49,099
190
W
4,285
1,748
616
3,505
6,760
5,338
0
2,692
4,068
0
21,044
W
Ao Kuang
monkeiDjose
Ao Kuang
8,282
2,074
0
4,878
8,010
2,918
0
289
7,721
40,718
2,230
W
Artemis
nikkitas
Artemis
5,363
2,630
0
2,597
7,267
2,977
0
2,969
4,298
0
42,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
32,224
253
Minions Killed
338
0
Camps Cleared
0
943,106
Distance Traveled
960,826
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,790
479
69
7
0
163,314
0
L
Ix Chel
5,033
503
66
7
0
169,959
0
L
Bacchus
4,973
497
17
2
0
182,224
1
L
Guan Yu
4,988
499
61
6
0
199,782
0
L
Mercury
4,631
463
40
4
0
227,827
1
W
Bellona
6,481
648
85
9
0
163,445
0
W
Kukulkan
6,420
642
88
9
0
177,646
0
W
Horus
6,331
633
31
3
0
209,825
0
W
Ao Kuang
7,331
733
64
6
0
230,944
0
W
Artemis
5,661
566
70
7
0
178,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role