Player Matchup

Thanatos
Thanatos
CART00NMANIAC
Thanatos
Level 16
God Stats
8W - 8L
1,505 SR
Queue Stats
15W - 16L
1,411 Elo+
Party 1
Artio
Artio
Destaaan
Artio
Level 119
God Stats
4W - 6L
1,624 SR
Queue Stats
133W - 123L
1,458 Elo+
Party 3
Hel
Hel
Fuutball
Hel
Level 22
God Stats
43W - 17L
1,741 SR
Queue Stats
46W - 25L
1,618 Elo+
Party 1
Neith
Neith
GhandisNut6769
Neith
Level 25
God Stats
1W - 2L
1,319 SR
Queue Stats
46W - 45L
1,478 Elo+
Party 3
Horus
Horus
Jestral
Horus
Level 59
God Stats
10W - 4L
1,826 SR
Queue Stats
63W - 38L
1,591 Elo+
Party 1
Team Averages
Level 48
1,603 SR
1,511 Elo+

VS

Team Averages
Level 75
1,545 SR
1,490 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BigStromboli
Discordia
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
158W - 150L
1,542 Elo+
Party 2
Bellona
Bellona
EzraNormal
Bellona
Level 44
God Stats
1W - 1L
1,710 SR
Queue Stats
38W - 25L
1,530 Elo+
Solo
Kali
Kali
Just_Call_Me_Vic
Kali
Level 128
God Stats
5W - 4L
1,581 SR
Queue Stats
80W - 78L
1,472 Elo+
Party 4
Anhur
Anhur
itroccoYT
Anhur
Level 16
God Stats
4W - 8L
1,432 SR
Queue Stats
32W - 36L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CART00NMANIAC
Thanatos
8
5 / 1 / 1
4,850
693
3,407
5,931
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Destaaan
Artio
6
1 / 0 / 2
4,569
653
1,607
6,520
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 4
4,052
579
2,451
4,022
1,305
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
3 / 0 / 1
5,082
726
4,221
3,443
1,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Jestral
Horus
7
1 / 1 / 3
4,410
630
2,992
6,169
3,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
4
0 / 3 / 2
3,296
471
2,612
7,244
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
BigStromboli
Discordia
7
2 / 2 / 1
3,989
570
3,493
4,808
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
EzraNormal
Bellona
5
0 / 2 / 0
3,561
509
1,798
5,118
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
3,928
561
1,719
5,289
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anhur
itroccoYT
Anhur
6
0 / 2 / 0
3,463
495
466
4,100
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
Discordia
BigStromboli
Discordia
2
2
1
1.25
W
Thanatos
CART00NMANIAC
Thanatos
5
1
1
5.5
W
Artio
Destaaan
Artio
1
0
2
2
L
Bellona
EzraNormal
Bellona
0
2
0
0
W
0
1
4
2
W
3
0
1
3.5
W
Horus
Jestral
Horus
1
1
3
2.5
L
1
1
0
1
L
Anhur
itroccoYT
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,678
Damage
10,088
26,085
Taken
26,559
11,743
Mitigated
11,778
13,028
Healing
6,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,612
1,308
73
1,088
7,244
4,508
0
2,169
5,042
7,343
1,223
L
Discordia
BigStromboli
Discordia
3,493
484
0
1,041
4,808
1,098
0
1,191
3,576
17,651
1,218
W
Thanatos
CART00NMANIAC
Thanatos
3,407
785
0
4,513
5,931
2,256
0
1,282
4,649
0
24,682
W
Artio
Destaaan
Artio
1,607
184
80
2,844
6,520
4,097
0
1,956
4,564
13,031
0
L
Bellona
EzraNormal
Bellona
1,798
800
0
1,998
5,118
2,964
0
323
4,512
0
15,561
W
2,451
108
628
1,842
4,022
1,305
0
2,033
1,989
19,475
0
W
4,221
1,313
0
502
3,443
1,073
244
288
3,155
0
30,361
W
Horus
Jestral
Horus
2,992
1,237
40
2,579
6,169
3,012
0
339
5,830
0
18,659
L
1,719
1,263
0
1,222
5,289
2,145
0
75
5,214
0
22,020
L
Anhur
itroccoYT
Anhur
466
310
0
995
4,100
1,063
0
300
3,800
0
13,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
18,237
165
Minions Killed
119
0
Camps Cleared
0
730,378
Distance Traveled
609,959
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,296
471
8
1
0
131,603
0
L
Discordia
3,989
570
30
4
0
123,406
0
W
Thanatos
4,850
693
41
6
0
175,670
0
W
Artio
4,569
653
17
2
0
139,717
2
L
Bellona
3,561
509
23
3
0
74,206
0
W
Hel
4,052
579
26
4
0
146,244
2
W
Neith
5,082
726
48
7
0
137,137
4
W
Horus
4,410
630
33
5
0
131,610
1
L
Kali
3,928
561
37
5
0
164,700
0
L
Anhur
3,463
495
21
3
0
116,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role