Player Matchup

Martichoras
Martichoras
AggyDomination
Martichoras
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 149L
1,526 Elo+
Party 1
Chaac
Chaac
feelowgreen1
Chaac
Level 28
God Stats
3W - 6L
1,322 SR
Queue Stats
57W - 63L
1,466 Elo+
Party 1
Baron Samedi
Baron Samedi
mattcavey
Baron Samedi
Level 56
God Stats
14W - 8L
1,563 SR
Queue Stats
360W - 338L
1,539 Elo+
Party 1
Team Averages
Level 38
1,462 SR
1,510 Elo+

VS

Team Averages
Level 32
1,498 SR
1,504 Elo+
Awilix
Awilix
BASCHNOU
Awilix
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
TonyyyyFraaa
Sylvanus
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
19W - 11L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
xExPoSeD_sMeGmA
Baron Samedi
Level 61
God Stats
1W - 2L
1,495 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AggyDomination
Martichoras
17
1 / 1 / 4
10,836
677
16,055
8,896
3,786
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 4
9,804
613
7,414
19,027
17,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
mattcavey
Baron Samedi
16
4 / 5 / 1
11,444
715
17,978
13,136
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BASCHNOU
Awilix
17
4 / 2 / 3
10,450
653
11,069
16,564
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
TonyyyyFraaa
Sylvanus
17
3 / 2 / 5
10,338
646
13,030
25,375
26,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xExPoSeD_sMeGmA
Baron Samedi
10
1 / 1 / 3
8,541
534
4,357
6,894
3,735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
5
Kills
8
8
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Martichoras
AggyDomination
Martichoras
1
1
4
3
L
Awilix
BASCHNOU
Awilix
4
2
3
2.75
L
Sylvanus
TonyyyyFraaa
Sylvanus
3
2
5
2.75
W
0
2
4
1
W
Baron Samedi
mattcavey
Baron Samedi
4
5
1
0.9
L
Baron Samedi
xExPoSeD_sMeGmA
Baron Samedi
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
28,456
41,059
Taken
48,833
27,346
Mitigated
48,903
11,262
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
AggyDomination
Martichoras
16,055
5,516
0
2,973
8,896
3,786
1,651
4,917
3,753
0
60,996
L
Awilix
BASCHNOU
Awilix
11,069
3,259
0
3,026
16,564
18,653
0
7,347
8,702
1,075
31,760
L
Sylvanus
TonyyyyFraaa
Sylvanus
13,030
4,168
2,015
6,142
25,375
26,515
0
8,223
16,648
37,146
10,828
W
7,414
1,237
0
2,598
19,027
17,561
859
7,172
11,284
0
17,065
W
Baron Samedi
mattcavey
Baron Samedi
17,978
1,205
1,397
4,294
13,136
5,999
362
5,014
7,641
45,398
621
L
Baron Samedi
xExPoSeD_sMeGmA
Baron Samedi
4,357
232
745
1,485
6,894
3,735
0
2,208
4,567
14,865
80

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,084
Gold Earned
29,329
177
Minions Killed
118
0
Camps Cleared
0
813,632
Distance Traveled
663,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,836
677
88
6
0
267,572
0
L
Awilix
10,450
653
43
3
0
283,572
0
L
Sylvanus
10,338
646
57
4
0
238,496
0
W
Chaac
9,804
613
25
2
0
275,137
0
W
Baron Samedi
11,444
715
64
4
0
270,923
0
L
Baron Samedi
8,541
534
18
1
0
141,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role