Player Matchup

Artemis
Artemis
FilhoDXango
Artemis
Level 8
God Stats
5W - 13L
1,142 SR
Queue Stats
40W - 65L
1,292 Elo+
Party 2
Kali
Kali
KiritoFX
Kali
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 48L
1,572 Elo+
Party 1
Nut
Nut
MarinhoMan
Nut
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,491 Elo+
Solo
Ares
Ares
VoyageSemFreio
Ares
Level 75
God Stats
8W - 16L
1,412 SR
Queue Stats
128W - 129L
1,531 Elo+
Party 2
Hades
Hades
krakenlaken123
Hades
Level 57
God Stats
3W - 3L
1,384 SR
Queue Stats
49W - 59L
1,566 Elo+
Party 1
Team Averages
Level 54
1,387 SR
1,491 Elo+

VS

Team Averages
Level 97
1,509 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EaSy-Facuu1239
Charon
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 65L
1,419 Elo+
Party 3
Mercury
Mercury
TAT_J04K03
Mercury
Level 70
God Stats
8W - 5L
1,561 SR
Queue Stats
97W - 95L
1,526 Elo+
Party 3
Nut
Nut
Valen_Plays
Nut
Level 106
God Stats
2W - 2L
1,482 SR
Queue Stats
50W - 66L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FilhoDXango
Artemis
10
0 / 2 / 2
5,735
441
4,854
6,278
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
10
2 / 4 / 1
5,907
454
4,661
13,016
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 1
6,858
528
4,678
9,975
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
1 / 2 / 1
6,379
491
4,893
11,002
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 8 / 0
5,931
456
7,982
14,951
9,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 4
8,588
661
8,626
5,930
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
 
Erlang Shen
14
7 / 1 / 1
8,487
653
13,770
18,760
17,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 7
7,166
551
3,816
8,079
6,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
TAT_J04K03
Mercury
12
4 / 0 / 7
7,315
563
5,120
9,076
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 4
7,093
546
7,099
7,580
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
18
19
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
W
Erlang Shen
 
Erlang Shen
7
1
1
7.5
W
1
0
7
4.5
L
Artemis
FilhoDXango
Artemis
0
2
2
0.5
L
Kali
2
4
1
0.63
L
1
3
1
0.5
W
Mercury
TAT_J04K03
Mercury
4
0
7
7.5
W
2
2
4
2
L
1
2
1
0.75
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
38,431
55,222
Taken
49,425
31,515
Mitigated
34,069
13,958
Healing
19,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,626
694
0
2,985
5,930
3,100
278
0
5,930
83,555
1,281
W
Erlang Shen
 
Erlang Shen
13,770
8,825
0
9,137
18,760
17,247
0
7,672
11,088
0
59,615
W
3,816
394
0
2,282
8,079
6,648
0
1,609
6,470
21,193
0
L
Artemis
FilhoDXango
Artemis
4,854
1,082
0
1,741
6,278
2,816
0
1,887
4,391
0
41,384
L
Kali
4,661
2,547
0
2,018
13,016
6,762
0
2,092
10,924
0
34,300
L
4,678
2,663
0
3,901
9,975
3,459
0
5,488
4,487
0
66,343
W
Mercury
TAT_J04K03
Mercury
5,120
2,087
0
2,559
9,076
3,968
0
863
8,213
0
44,522
W
7,099
4,756
0
2,471
7,580
3,106
0
2,652
4,928
0
52,413
L
4,893
160
0
2,825
11,002
9,425
0
2,967
8,035
15,448
0
L
7,982
2,825
35
3,438
14,951
9,053
0
0
14,951
32,652
277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
38,649
301
Minions Killed
378
0
Camps Cleared
0
1,227,156
Distance Traveled
1,317,573
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,588
661
133
10
0
262,395
0
W
Erlang Shen
8,487
653
66
5
0
216,533
0
W
Charon
7,166
551
16
1
0
266,090
0
L
Artemis
5,735
441
83
6
0
221,027
0
L
Kali
5,907
454
50
4
0
296,242
0
L
Nut
6,858
528
101
8
0
221,659
0
W
Mercury
7,315
563
75
6
0
330,889
0
W
Nut
7,093
546
88
7
0
241,666
0
L
Ares
6,379
491
14
1
0
288,138
1
L
Hades
5,931
456
53
4
0
200,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role