Player Matchup

Discordia
Discordia
Alejokinchi
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 1
Tiamat
Tiamat
RafinhaSenseih
Tiamat
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
Sebastianjoh
Gilgamesh
Level 148
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 7L
1,089 Elo+
Party 1
Nut
Nut
Trashy_PaNdA8
Nut
Level 56
God Stats
0W - 1L
1,725 SR
Queue Stats
5W - 13L
1,084 Elo+
Solo
Team Averages
Level 132
1,501 SR
1,140 Elo+

VS

Team Averages
Level 109
1,497 SR
1,447 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
AKASprin
Odin
Level 98
God Stats
3W - 0L
1,574 SR
Queue Stats
30W - 46L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
AshenOneRolo
Danzaburou
Level 60
God Stats
1W - 2L
1,221 SR
Queue Stats
41W - 58L
1,357 Elo+
Solo
Nu Wa
Nu Wa
davsario
Nu Wa
Level 158
God Stats
1W - 0L
1,694 SR
Queue Stats
63W - 53L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alejokinchi
Discordia
8
0 / 0 / 0
4,570
914
0
137
56
11
1 / 1 / 1
5,466
1,093
1,736
3,683
2,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Gilgamesh
Sebastianjoh
Gilgamesh
11
2 / 0 / 1
5,747
1,149
3,043
4,217
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 1
5,741
1,148
583
2,074
822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 1 / 0
5,492
1,098
2,765
3,321
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
10
0 / 2 / 0
5,042
1,008
1,726
3,502
1,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
AshenOneRolo
Danzaburou
7
0 / 0 / 0
3,070
614
0
0
0
Nu Wa
davsario
Nu Wa
12
0 / 0 / 0
5,739
1,148
2,018
867
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
0
1
W
Odin
0
2
0
0
L
Discordia
Alejokinchi
Discordia
0
0
0
0
W
Danzaburou
AshenOneRolo
Danzaburou
0
0
0
0
L
1
1
1
1.5
L
Gilgamesh
Sebastianjoh
Gilgamesh
2
0
1
2.5
L
0
0
1
0.5
W
Nu Wa
davsario
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,362
Damage
6,509
10,111
Taken
7,690
5,948
Mitigated
3,397
2,857
Healing
1,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,765
281
221
523
3,321
1,149
180
549
2,498
15,264
0
W
Odin
1,726
695
0
510
3,502
1,926
0
824
2,367
0
6,339
L
Discordia
Alejokinchi
Discordia
0
0
0
0
137
56
0
137
0
0
0
W
Danzaburou
AshenOneRolo
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,736
72
0
1,751
3,683
2,580
0
1,728
1,851
10,360
0
L
Gilgamesh
Sebastianjoh
Gilgamesh
3,043
1,246
0
356
4,217
2,490
0
1,949
2,075
0
9,012
L
583
0
0
750
2,074
822
0
869
1,169
0
18,641
W
Nu Wa
davsario
Nu Wa
2,018
660
0
0
867
322
12
0
867
16,172
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,524
Gold Earned
19,343
80
Minions Killed
86
0
Camps Cleared
0
283,657
Distance Traveled
314,475
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,492
1,098
31
6
0
103,421
0
W
Odin
5,042
1,008
12
2
0
113,785
0
L
Discordia
4,570
914
0
0
0
0
0
W
Danzaburou
3,070
614
0
0
0
0
0
L
Tiamat
5,466
1,093
21
4
0
70,018
3
L
Gilgamesh
5,747
1,149
13
3
0
123,905
0
L
Nut
5,741
1,148
46
9
0
89,734
0
W
Nu Wa
5,739
1,148
43
9
0
97,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role