Player Matchup

Merlin
Merlin
Fari07
Merlin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 21L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
HectorMorejon03
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,782 Elo+
Party 1
Chaac
Chaac
JohnnyBacardi
Chaac
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
425W - 494L
1,466 Elo+
Solo
Sol
Sol
Soose__23
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,406 Elo+
Party 1
Arachne
Arachne
TheJuntt
Arachne
Level 94
God Stats
4W - 0L
1,500 SR
Queue Stats
571W - 584L
1,453 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,560 Elo+

VS

Team Averages
Level 142
1,447 SR
1,432 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CallumPren9
Achilles
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 60L
1,236 Elo+
Solo
Cernunnos
Cernunnos
FINANZAMT_KLOPFT
Cernunnos
Level 91
God Stats
0W - 1L
1,555 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Raldez
Jing Wei
Level 159
God Stats
7W - 17L
1,181 SR
Queue Stats
314W - 332L
1,464 Elo+
Solo
Poseidon
Poseidon
mavilady
Poseidon
Level 135
God Stats
5W - 3L
1,500 SR
Queue Stats
319W - 320L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fari07
Merlin
5
0 / 0 / 0
4,272
854
0
0
0
11
1 / 1 / 3
5,815
1,163
4,938
4,699
4,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,461
1,092
3,128
3,801
3,406
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
0 / 0 / 4
5,523
1,105
4,139
3,398
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
TheJuntt
Arachne
9
1 / 0 / 3
5,322
1,064
1,942
3,051
3,229
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 0 / 1
5,084
1,017
2,785
4,088
2,246
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
CallumPren9
Achilles
7
0 / 1 / 1
4,764
953
1,767
3,553
3,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
8
0 / 1 / 1
4,842
968
2,093
2,977
1,200
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jing Wei
Raldez
Jing Wei
11
1 / 0 / 0
5,560
1,112
2,568
2,290
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
mavilady
Poseidon
10
0 / 2 / 0
4,884
977
3,708
3,455
1,363
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
4
Kills
1
1
Deaths
4
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Achilles
CallumPren9
Achilles
0
1
1
0.5
L
Cernunnos
0
1
1
0.5
W
Merlin
Fari07
Merlin
0
0
0
0
W
1
1
3
2.5
W
2
0
1
2.5
L
Jing Wei
Raldez
Jing Wei
1
0
0
1
W
0
0
4
2
W
Arachne
TheJuntt
Arachne
1
0
3
2.5
L
Poseidon
mavilady
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
12,921
14,949
Taken
16,363
12,500
Mitigated
9,139
7,610
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,785
169
511
1,247
4,088
2,246
0
2,546
1,542
0
9,139
L
Achilles
CallumPren9
Achilles
1,767
305
412
1,111
3,553
3,330
0
1,345
2,090
0
2,537
L
Cernunnos
2,093
726
0
939
2,977
1,200
0
1,094
1,841
0
4,828
W
Merlin
Fari07
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
4,938
30
122
837
4,699
4,535
0
1,660
2,922
9,908
804
W
3,128
364
149
723
3,801
3,406
0
1,304
2,456
0
7,351
L
Jing Wei
Raldez
Jing Wei
2,568
1,375
365
948
2,290
1,000
0
1,277
1,013
0
11,508
W
4,139
942
445
1,574
3,398
1,330
0
275
3,044
13,327
1,102
W
Arachne
TheJuntt
Arachne
1,942
1,353
2,440
1,320
3,051
3,229
0
469
2,502
0
2,049
L
Poseidon
mavilady
Poseidon
3,708
842
668
872
3,455
1,363
0
2,731
686
7,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
25,134
49
Minions Killed
69
0
Camps Cleared
0
443,943
Distance Traveled
509,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,084
1,017
13
3
0
122,516
0
L
Achilles
4,764
953
5
1
0
67,292
0
L
Cernunnos
4,842
968
15
3
0
104,456
0
W
Merlin
4,272
854
0
0
0
0
0
W
Cthulhu
5,815
1,163
16
3
0
120,467
0
W
Chaac
5,461
1,092
12
2
0
101,929
0
L
Jing Wei
5,560
1,112
26
5
0
113,004
0
W
Sol
5,523
1,105
19
4
0
115,064
0
W
Arachne
5,322
1,064
2
0
0
106,483
0
L
Poseidon
4,884
977
10
2
0
101,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role