Player Matchup

Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DemonLoko
Bacchus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 138L
1,402 Elo+
Party 1
Bellona
Bellona
Fib13
Bellona
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,577 Elo+
Party 2
Yu Huang
Yu Huang
Laviathon10
Yu Huang
Level 159
God Stats
10W - 9L
1,779 SR
Queue Stats
283W - 285L
1,516 Elo+
Solo
Chernobog
Chernobog
Mamalongosaurio
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 142L
1,404 Elo+
Party 1
Team Averages
Level 137
1,556 SR
1,480 Elo+

VS

Team Averages
Level 150
1,496 SR
1,471 Elo+
Shiva
Shiva
 
Shiva
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agerys
Neith
Level 122
God Stats
49W - 48L
1,491 SR
Queue Stats
80W - 85L
1,417 Elo+
Solo
Fenrir
Fenrir
Kodarion
Fenrir
Level 124
God Stats
4W - 9L
1,341 SR
Queue Stats
94W - 104L
1,388 Elo+
Solo
Hercules
Hercules
Kroosia
Hercules
Level 142
God Stats
25W - 20L
1,646 SR
Queue Stats
309W - 311L
1,488 Elo+
Party 3
Ra
Ra
MeLLamoNyko
Ra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 0
5,705
571
4,321
8,581
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
DemonLoko
Bacchus
9
0 / 2 / 2
4,718
472
3,799
8,879
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Fib13
Bellona
10
0 / 2 / 0
5,412
541
2,372
9,314
7,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Laviathon10
Yu Huang
8
0 / 3 / 1
4,514
451
1,969
7,536
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
Mamalongosaurio
Chernobog
9
0 / 4 / 2
4,698
470
2,887
7,884
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
2 / 0 / 2
6,725
673
6,809
7,346
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Agerys
Neith
11
4 / 0 / 2
6,850
685
6,423
5,799
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
Kodarion
Fenrir
10
1 / 1 / 3
5,564
556
2,045
7,837
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hercules
Kroosia
Hercules
10
2 / 0 / 4
6,372
637
4,237
6,195
4,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
3 / 1 / 0
6,302
630
4,496
4,986
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
12
13
Deaths
2
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
0
1
W
Shiva
 
Shiva
2
0
2
3
W
Neith
Agerys
Neith
4
0
2
5
L
Bacchus
DemonLoko
Bacchus
0
2
2
0.5
L
Bellona
Fib13
Bellona
0
2
0
0
W
Fenrir
Kodarion
Fenrir
1
1
3
2.5
W
Hercules
Kroosia
Hercules
2
0
4
4
L
Yu Huang
Laviathon10
Yu Huang
0
3
1
0.17
L
Chernobog
Mamalongosaurio
Chernobog
0
4
2
0.25
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,348
Damage
24,010
42,194
Taken
32,163
23,694
Mitigated
18,085
9,771
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,321
982
0
1,343
8,581
3,600
0
345
8,161
0
47,209
W
Shiva
 
Shiva
6,809
613
0
3,122
7,346
5,833
0
0
7,346
5,445
45,038
W
Neith
Agerys
Neith
6,423
1,947
0
2,748
5,799
2,209
544
791
5,008
0
48,760
L
Bacchus
DemonLoko
Bacchus
3,799
810
41
1,643
8,879
6,870
0
753
8,060
16,520
1,170
L
Bellona
Fib13
Bellona
2,372
563
0
2,734
9,314
7,603
0
601
7,769
0
35,396
W
Fenrir
Kodarion
Fenrir
2,045
236
0
1,231
7,837
3,437
0
604
7,233
0
34,258
W
Hercules
Kroosia
Hercules
4,237
1,499
0
2,414
6,195
4,600
0
2,036
4,159
0
13,968
L
Yu Huang
Laviathon10
Yu Huang
1,969
270
0
1,517
7,536
2,968
0
2,795
4,533
29,642
231
L
Chernobog
Mamalongosaurio
Chernobog
2,887
1,936
0
2,493
7,884
2,653
0
0
7,884
0
33,480
W
4,496
288
234
1,604
4,986
2,006
0
2,170
2,816
47,830
2,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,047
Gold Earned
31,813
280
Minions Killed
322
0
Camps Cleared
0
960,946
Distance Traveled
994,549
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,705
571
79
8
0
209,171
3
W
Shiva
6,725
673
85
9
0
185,987
0
W
Neith
6,850
685
74
7
0
185,308
1
L
Bacchus
4,718
472
22
2
0
211,990
2
L
Bellona
5,412
541
80
8
0
200,524
2
W
Fenrir
5,564
556
58
6
0
199,237
0
W
Hercules
6,372
637
14
1
0
229,611
0
L
Yu Huang
4,514
451
57
6
0
166,152
0
L
Chernobog
4,698
470
42
4
0
173,109
0
W
Ra
6,302
630
91
9
0
194,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role