Player Matchup

Sol
Sol
Ryonecu
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Party 2
Gilgamesh
Gilgamesh
Svenkaxd
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 2
Nut
Nut
Yuxihara
Nut
Level 93
God Stats
21W - 17L
1,653 SR
Queue Stats
177W - 144L
1,588 Elo+
Party 2
Team Averages
Level 80
1,551 SR
1,477 Elo+

VS

Team Averages
Level 119
1,521 SR
1,529 Elo+
Sobek
Sobek
AleOField
Sobek
Level 105
God Stats
11W - 11L
1,455 SR
Queue Stats
234W - 223L
1,553 Elo+
Solo
Ra
Ra
missrandom098
Ra
Level 96
God Stats
10W - 5L
1,582 SR
Queue Stats
14W - 8L
1,499 Elo+
Party 1
Nut
Nut
mogmaster696
Nut
Level 156
God Stats
16W - 10L
1,526 SR
Queue Stats
22W - 19L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
0 / 3 / 1
6,309
701
7,025
7,676
2,728
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Svenkaxd
Gilgamesh
10
1 / 3 / 0
6,227
692
4,331
10,611
8,131
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,176
686
3,547
8,739
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AleOField
Sobek
13
1 / 1 / 9
7,479
831
6,353
10,663
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 5
7,550
839
4,364
5,000
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 0 / 3
8,984
998
10,330
6,330
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
AleOField
Sobek
1
1
9
5.5
L
Sol
0
3
1
0.17
L
Gilgamesh
Svenkaxd
Gilgamesh
1
3
0
0.33
L
0
4
0
0
W
2
0
5
4.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,903
Damage
21,047
27,026
Taken
21,993
14,147
Mitigated
16,637
1,544
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AleOField
Sobek
6,353
233
0
2,654
10,663
11,388
0
2,497
8,166
12,354
1,196
L
Sol
7,025
1,940
0
1,484
7,676
2,728
0
2,688
4,773
30,689
0
L
Gilgamesh
Svenkaxd
Gilgamesh
4,331
939
0
59
10,611
8,131
0
3,823
6,362
0
16,103
L
3,547
1,250
0
1
8,739
3,288
0
2,962
5,418
0
20,663
W
4,364
769
1,908
2,154
5,000
2,502
702
2,776
2,224
32,389
0
W
10,330
5,100
0
563
6,330
2,747
1,967
1,792
4,538
0
41,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,712
Gold Earned
24,013
104
Minions Killed
149
0
Camps Cleared
0
502,200
Distance Traveled
551,606
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,479
831
10
1
0
195,032
0
L
Sol
6,309
701
47
5
0
167,724
2
L
Gilgamesh
6,227
692
18
2
0
174,904
0
L
Nut
6,176
686
39
4
0
159,572
0
W
Ra
7,550
839
55
6
0
190,915
0
W
Nut
8,984
998
84
9
0
165,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role