Player Matchup

Nut
Nut
Ita1ianSta77ion
Nut
Level 142
God Stats
0W - 3L
1,143 SR
Queue Stats
17W - 26L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
Klllyy
Cabrakan
Level 198
God Stats
1W - 2L
1,530 SR
Queue Stats
70W - 75L
1,384 Elo+
Party 3
Chaac
Chaac
Soulesspawn
Chaac
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 150L
1,533 Elo+
Party 2
Anubis
Anubis
Wolf4567
Anubis
Level 150
God Stats
3W - 2L
1,657 SR
Queue Stats
97W - 98L
1,564 Elo+
Party 2
Mercury
Mercury
XTARN1SHEDX
Mercury
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 294L
1,452 Elo+
Party 2
Team Averages
Level 168
1,466 SR
1,469 Elo+

VS

Team Averages
Level 140
1,598 SR
1,472 Elo+
Discordia
Discordia
BildoSagginz
Discordia
Level 119
God Stats
8W - 4L
1,644 SR
Queue Stats
521W - 524L
1,464 Elo+
Party 1
Cerberus
Cerberus
CrabDragoons
Cerberus
Level 121
God Stats
11W - 5L
1,923 SR
Queue Stats
163W - 159L
1,474 Elo+
Party 1
Thanatos
Thanatos
DevilDog1181
Thanatos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 159L
1,505 Elo+
Party 1
Nut
Nut
Filthy__Ningen
Nut
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 274L
1,458 Elo+
Party 1
Hercules
Hercules
splitturkey
Hercules
Level 159
God Stats
11W - 9L
1,424 SR
Queue Stats
160W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,304
450
4,179
11,456
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Klllyy
Cabrakan
9
0 / 3 / 4
5,495
393
3,981
8,167
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
2 / 1 / 0
7,298
521
9,637
14,562
16,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Wolf4567
Anubis
12
1 / 1 / 3
7,027
502
5,924
6,657
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
XTARN1SHEDX
Mercury
14
4 / 3 / 1
7,414
530
6,716
13,752
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BildoSagginz
Discordia
12
1 / 2 / 5
6,997
500
7,228
6,492
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CrabDragoons
Cerberus
12
3 / 2 / 7
8,355
597
5,355
12,596
10,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
DevilDog1181
Thanatos
13
3 / 2 / 1
7,548
539
3,329
11,304
4,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 3
9,331
667
10,734
6,376
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
splitturkey
Hercules
13
0 / 2 / 1
8,022
573
9,924
14,170
17,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
12
12
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
BildoSagginz
Discordia
1
2
5
1.75
W
Cerberus
CrabDragoons
Cerberus
3
2
7
3.25
W
Thanatos
DevilDog1181
Thanatos
3
2
1
1.75
W
5
0
3
6.5
L
1
4
0
0.25
L
Cabrakan
Klllyy
Cabrakan
0
3
4
0.67
L
2
1
0
2
L
Anubis
Wolf4567
Anubis
1
1
3
2.5
L
Mercury
XTARN1SHEDX
Mercury
4
3
1
1.5
W
Hercules
splitturkey
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,437
Damage
36,570
54,594
Taken
50,938
34,344
Mitigated
37,716
17,784
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BildoSagginz
Discordia
7,228
202
0
500
6,492
2,071
470
2,247
4,245
42,035
0
W
Cerberus
CrabDragoons
Cerberus
5,355
137
0
2,911
12,596
10,840
0
4,344
8,126
20,991
1,273
W
Thanatos
DevilDog1181
Thanatos
3,329
848
0
8,367
11,304
4,739
0
1,194
10,065
0
58,866
W
10,734
7,178
0
3,094
6,376
2,824
1,249
1,603
4,715
0
85,870
L
4,179
2,223
0
2,740
11,456
4,505
0
4,111
7,345
0
48,710
L
Cabrakan
Klllyy
Cabrakan
3,981
492
113
764
8,167
4,754
0
1,937
6,230
12,086
390
L
9,637
2,469
0
6,481
14,562
16,514
0
0
13,515
2,577
52,359
L
Anubis
Wolf4567
Anubis
5,924
87
0
1,672
6,657
2,943
0
4,248
2,409
43,821
1,009
L
Mercury
XTARN1SHEDX
Mercury
6,716
3,746
0
6,014
13,752
5,628
0
2,208
11,448
0
59,181
W
Hercules
splitturkey
Hercules
9,924
3,869
0
6,971
14,170
17,242
0
1,051
13,119
0
64,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,538
Gold Earned
40,253
370
Minions Killed
441
0
Camps Cleared
0
1,367,571
Distance Traveled
1,416,811
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,997
500
54
4
0
281,996
2
W
Cerberus
8,355
597
43
3
0
301,179
5
W
Thanatos
7,548
539
86
6
0
311,830
0
W
Nut
9,331
667
149
11
0
279,608
4
L
Nut
6,304
450
85
6
0
252,166
1
L
Cabrakan
5,495
393
16
1
0
268,532
2
L
Chaac
7,298
521
89
6
0
271,339
0
L
Anubis
7,027
502
87
6
0
258,999
3
L
Mercury
7,414
530
93
7
0
316,535
4
W
Hercules
8,022
573
109
8
0
242,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role