Player Matchup

Charybdis
Charybdis
Silver II
ADuckOnQuack780
Charybdis
Silver II
Level 153
God Stats
9W - 4L
1,411 SR
Queue Stats
78W - 86L
1,129 MMR
Party 2
Fenrir
Fenrir
Silver I
Meliodaskiller
Fenrir
Silver I
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
257W - 245L
1,249 MMR
Solo
Surtr
Surtr
Silver V
Talkite
Surtr
Silver V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,130 MMR
Party 1
Janus
Janus
Silver I
dablacksloth
Janus
Silver I
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,362 MMR
Party 1
Atlas
Atlas
Silver II
otownrez
Atlas
Silver II
Level 102
God Stats
2W - 1L
1,629 SR
Queue Stats
19W - 18L
1,352 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,508 SR
1,244 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,580 SR
1,244 MMR
Vamana
Vamana
Silver V
HackDartz
Vamana
Silver V
Level 75
God Stats
3W - 5L
1,702 SR
Queue Stats
93W - 118L
1,249 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Nineteen Seals
Tsukuyomi
Bronze III
Level 69
God Stats
1W - 2L
1,643 SR
Queue Stats
12W - 27L
1,315 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
NochillCaleb02
Cthulhu
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,183 MMR
Party 3
Jing Wei
Jing Wei
Silver I
SessioTrejo247
Jing Wei
Silver I
Level 143
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 26L
1,238 MMR
Solo
Persephone
Persephone
Silver II
xmikeythetongux
Persephone
Silver II
Level 155
God Stats
6W - 10L
1,350 SR
Queue Stats
44W - 56L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ADuckOnQuack780
Charybdis
15
4 / 0 / 6
9,048
603
10,569
9,790
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
12 / 1 / 5
9,745
650
10,113
14,921
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Talkite
Surtr
13
3 / 3 / 4
8,316
554
11,679
14,238
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 5
8,229
549
6,426
8,973
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
otownrez
Atlas
14
5 / 2 / 10
9,068
605
8,181
13,899
11,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
BellonaMaman BrigitteIshtarThanatos

VS

Bans
HachimanArachneKukulkanBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HackDartz
Vamana
12
1 / 5 / 3
7,321
488
7,436
14,868
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Nineteen Seals
Tsukuyomi
13
3 / 7 / 3
7,196
480
7,082
15,827
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 7 / 3
7,621
508
6,219
14,985
11,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
9
1 / 4 / 0
6,197
413
5,901
9,372
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
xmikeythetongux
Persephone
13
1 / 2 / 1
8,046
536
8,581
7,164
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
26
Kills
8
9
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ADuckOnQuack780
Charybdis
4
0
6
7
L
Vamana
HackDartz
Vamana
1
5
3
0.5
W
12
1
5
14.5
L
Tsukuyomi
Nineteen Seals
Tsukuyomi
3
7
3
0.64
L
2
7
3
0.5
L
Jing Wei
1
4
0
0.25
W
Surtr
Talkite
Surtr
3
3
4
1.67
W
2
3
5
1.5
W
Atlas
otownrez
Atlas
5
2
10
5
L
Persephone
xmikeythetongux
Persephone
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
35,219
61,821
Taken
62,216
38,330
Mitigated
38,036
24,165
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ADuckOnQuack780
Charybdis
10,569
7,038
0
7,159
9,790
4,021
4,699
1,578
8,212
0
94,058
L
Vamana
HackDartz
Vamana
7,436
2,950
0
2,353
14,868
14,763
180
1,930
11,917
0
48,821
W
10,113
3,381
0
6,668
14,921
7,497
168
3,661
11,125
0
70,352
L
Tsukuyomi
Nineteen Seals
Tsukuyomi
7,082
1,402
0
4,250
15,827
6,155
0
2,565
13,092
0
46,905
L
6,219
990
263
1,852
14,985
11,632
61
4,679
10,220
19,196
0
L
Jing Wei
5,901
4,510
0
1,096
9,372
2,985
0
2,819
6,553
0
35,255
W
Surtr
Talkite
Surtr
11,679
4,358
0
3,225
14,238
11,406
194
2,226
11,235
727
53,375
W
6,426
163
0
1,250
8,973
3,441
337
3,058
5,915
55,222
0
W
Atlas
otownrez
Atlas
8,181
3,994
0
5,863
13,899
11,965
611
4,205
9,598
30,741
0
L
Persephone
xmikeythetongux
Persephone
8,581
326
0
1,506
7,164
2,501
0
2,692
4,227
63,088
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,406
Gold Earned
36,381
446
Minions Killed
355
0
Camps Cleared
0
1,443,611
Distance Traveled
1,392,403
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,048
603
151
10
0
246,319
0
L
Vamana
7,321
488
94
6
0
285,050
1
W
Fenrir
9,745
650
97
6
0
332,301
3
L
Tsukuyomi
7,196
480
82
5
0
291,742
0
L
Cthulhu
7,621
508
27
2
0
296,717
0
L
Jing Wei
6,197
413
61
4
0
245,481
0
W
Surtr
8,316
554
73
5
0
279,902
0
W
Janus
8,229
549
98
7
0
288,076
0
W
Atlas
9,068
605
27
2
0
297,013
2
L
Persephone
8,046
536
91
6
0
273,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role