Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GhostMeister
Arachne
Level 105
God Stats
2W - 3L
1,645 SR
Queue Stats
51W - 43L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
Magmachaos
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,603 Elo+
Party 1
Mulan
Mulan
SoiledYourUndies
Mulan
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
72W - 89L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
moonsrise
Ah Puch
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 196L
1,495 Elo+
Party 2
Team Averages
Level 95
1,529 SR
1,514 Elo+

VS

Team Averages
Level 103
1,565 SR
1,552 Elo+
Camazotz
Camazotz
Felix356
Camazotz
Level 103
God Stats
1W - 0L
1,314 SR
Queue Stats
116W - 87L
1,595 Elo+
Solo
Hera
Hera
LazarusAvenger
Hera
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 28L
1,591 Elo+
Solo
Nut
Nut
RoyalThunderGod
Nut
Level 149
God Stats
3W - 3L
1,709 SR
Queue Stats
16W - 16L
1,519 Elo+
Solo
Bacchus
Bacchus
Zoctrax
Bacchus
Level 105
God Stats
2W - 0L
1,751 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
wannaplay10
Erlang Shen
Level 109
God Stats
5W - 4L
1,550 SR
Queue Stats
64W - 57L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 1 / 1
3,104
517
2,502
3,599
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
GhostMeister
Arachne
6
2 / 1 / 0
3,556
593
1,923
5,407
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Magmachaos
Danzaburou
6
1 / 0 / 0
3,791
632
1,407
3,331
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 2 / 0
2,944
491
914
2,677
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
moonsrise
Ah Puch
7
0 / 2 / 1
3,975
663
2,496
3,592
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Felix356
Camazotz
7
3 / 0 / 1
4,232
705
1,554
5,226
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 1
3,656
609
2,442
2,730
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
3,892
649
1,609
3,087
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Zoctrax
Bacchus
6
0 / 0 / 1
3,690
615
2,229
3,325
2,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
wannaplay10
Erlang Shen
9
3 / 0 / 1
5,383
897
2,394
3,068
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
3
Kills
6
6
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Camazotz
Felix356
Camazotz
3
0
1
3.5
L
Arachne
GhostMeister
Arachne
2
1
0
2
W
0
1
1
0.5
L
Danzaburou
Magmachaos
Danzaburou
1
0
0
1
W
0
2
0
0
L
0
2
0
0
W
Bacchus
Zoctrax
Bacchus
0
0
1
0.5
L
Ah Puch
moonsrise
Ah Puch
0
2
1
0.25
W
Erlang Shen
wannaplay10
Erlang Shen
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,242
Damage
10,228
18,606
Taken
17,436
6,568
Mitigated
8,007
4,408
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,502
997
0
496
3,599
1,207
0
1,130
2,469
0
8,997
W
Camazotz
Felix356
Camazotz
1,554
341
0
1,332
5,226
1,955
0
964
4,262
0
22,168
L
Arachne
GhostMeister
Arachne
1,923
1,254
0
1,355
5,407
1,919
0
1,083
4,280
0
13,970
W
2,442
1,232
0
727
2,730
857
0
1,458
1,272
16,974
471
L
Danzaburou
Magmachaos
Danzaburou
1,407
824
0
1,365
3,331
1,144
0
849
2,482
0
23,008
W
1,609
1,151
0
263
3,087
881
0
0
3,087
0
26,279
L
914
304
0
160
2,677
1,119
0
0
2,677
0
7,128
W
Bacchus
Zoctrax
Bacchus
2,229
734
0
1,753
3,325
2,570
0
0
3,325
7,422
0
L
Ah Puch
moonsrise
Ah Puch
2,496
162
0
1,032
3,592
1,179
17
1,396
2,130
22,395
0
W
Erlang Shen
wannaplay10
Erlang Shen
2,394
1,571
0
2,027
3,068
1,744
0
74
2,994
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
20,853
141
Minions Killed
212
0
Camps Cleared
0
584,699
Distance Traveled
653,570
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,104
517
17
3
0
121,535
0
W
Camazotz
4,232
705
46
8
0
156,509
0
L
Arachne
3,556
593
30
5
0
163,832
0
W
Hera
3,656
609
51
9
0
123,110
0
L
Danzaburou
3,791
632
35
6
0
112,813
0
W
Nut
3,892
649
52
9
0
113,384
0
L
Mulan
2,944
491
12
2
0
65,744
0
W
Bacchus
3,690
615
10
2
0
147,545
2
L
Ah Puch
3,975
663
47
8
0
120,775
0
W
Erlang Shen
5,383
897
53
9
0
113,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role