Player Matchup

Gilgamesh
Gilgamesh
FrodoDabbins871
Gilgamesh
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
338W - 339L
1,501 Elo+
Party 2
Agni
Agni
MrWhale51
Agni
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 32L
1,069 Elo+
Solo
Yemoja
Yemoja
SH311833
Yemoja
Level 156
God Stats
10W - 13L
1,343 SR
Queue Stats
389W - 398L
1,523 Elo+
Solo
Neith
Neith
TheDankCorpse
Neith
Level 108
God Stats
3W - 3L
1,658 SR
Queue Stats
189W - 173L
1,585 Elo+
Party 2
Mulan
Mulan
Tidus Yuna FFX
Mulan
Level 129
God Stats
3W - 1L
1,312 SR
Queue Stats
165W - 163L
1,550 Elo+
Party 2
Team Averages
Level 139
1,463 SR
1,446 Elo+

VS

Team Averages
Level 104
1,499 SR
1,453 Elo+
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Aliceturtle5
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,281 Elo+
Solo
Chernobog
Chernobog
BdPax
Chernobog
Level 49
God Stats
1W - 1L
1,724 SR
Queue Stats
154W - 138L
1,524 Elo+
Party 1
Chronos
Chronos
CrazyGlew
Chronos
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 127L
1,498 Elo+
Solo
Ymir
Ymir
MoonSkittles299
Ymir
Level 142
God Stats
1W - 3L
1,270 SR
Queue Stats
302W - 316L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FrodoDabbins871
Gilgamesh
16
5 / 2 / 19
9,773
814
11,605
20,711
21,880
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
19
13 / 2 / 17
12,029
1,002
28,287
11,670
5,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Yemoja
SH311833
Yemoja
15
2 / 1 / 21
10,266
856
4,544
12,022
8,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
6 / 0 / 24
10,567
881
22,489
12,752
6,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
10 / 2 / 14
10,978
915
16,958
20,456
17,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 7 / 3
9,270
773
21,445
16,460
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Aliceturtle5
Aphrodite
12
0 / 10 / 1
7,216
601
5,063
16,994
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
BdPax
Chernobog
15
1 / 7 / 4
8,485
707
11,985
13,602
6,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chronos
CrazyGlew
Chronos
14
0 / 6 / 4
7,601
633
8,975
14,568
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 6 / 1
9,602
800
11,771
27,895
24,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
20
36
Kills
7
7
Deaths
36
95
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
7
3
0.5
L
Aphrodite
Aliceturtle5
Aphrodite
0
10
1
0.05
L
Chernobog
BdPax
Chernobog
1
7
4
0.43
L
Chronos
CrazyGlew
Chronos
0
6
4
0.33
W
Gilgamesh
FrodoDabbins871
Gilgamesh
5
2
19
7.25
L
4
6
1
0.75
W
Agni
13
2
17
10.75
W
Yemoja
SH311833
Yemoja
2
1
21
12.5
W
6
0
24
18
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,883
Damage
59,239
77,611
Taken
89,519
59,811
Mitigated
53,667
44,153
Healing
23,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
21,445
8,209
631
2,062
16,460
7,224
0
5,744
10,587
0
37,978
L
Aphrodite
Aliceturtle5
Aphrodite
5,063
1,010
2,821
3,491
16,994
9,479
0
6,236
10,604
10,020
0
L
Chernobog
BdPax
Chernobog
11,985
6,600
1,636
991
13,602
6,283
0
3,886
9,535
0
17,941
L
Chronos
CrazyGlew
Chronos
8,975
1,866
1,010
2,830
14,568
5,688
0
5,460
8,734
19,961
0
W
Gilgamesh
FrodoDabbins871
Gilgamesh
11,605
2,051
807
1,861
20,711
21,880
878
10,126
10,585
1,860
17,650
L
11,771
2,022
1,015
6,632
27,895
24,993
0
12,699
14,838
19,017
1,019
W
Agni
28,287
2,564
1,138
696
11,670
5,602
2,980
2,778
8,892
57,409
0
W
Yemoja
SH311833
Yemoja
4,544
2,524
24,148
4,317
12,022
8,403
431
3,176
8,846
6,877
0
W
22,489
5,322
1,197
2,983
12,752
6,449
2,424
4,111
8,641
0
41,386
W
16,958
1,851
1,949
5,057
20,456
17,477
827
5,216
15,240
0
24,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,613
Gold Earned
42,174
141
Minions Killed
105
0
Camps Cleared
0
1,043,501
Distance Traveled
918,645
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,270
773
38
3
0
194,257
0
L
Aphrodite
7,216
601
12
1
0
174,409
0
L
Chernobog
8,485
707
16
1
0
167,016
0
L
Chronos
7,601
633
26
2
0
200,308
0
W
Gilgamesh
9,773
814
17
1
0
214,788
0
L
Ymir
9,602
800
13
1
0
182,655
2
W
Agni
12,029
1,002
66
6
0
216,406
0
W
Yemoja
10,266
856
8
1
0
168,653
0
W
Neith
10,567
881
36
3
0
248,366
0
W
Mulan
10,978
915
14
1
0
195,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role