Player Matchup

Hades
Hades
DawgOfTheC
Hades
Level 44
God Stats
3W - 4L
1,390 SR
Queue Stats
561W - 546L
1,223 Elo+
Solo
Da Ji
Da Ji
HilluxFacu
Da Ji
Level 69
God Stats
42W - 15L
1,684 SR
Queue Stats
66W - 45L
1,475 Elo+
Party 1
Anubis
Anubis
JoakoO-
Anubis
Level 80
God Stats
31W - 26L
1,582 SR
Queue Stats
100W - 83L
1,488 Elo+
Party 1
Nut
Nut
Killercapibara
Nut
Level 106
God Stats
8W - 5L
1,528 SR
Queue Stats
1,023W - 998L
1,485 Elo+
Solo
Nike
Nike
Valxnbtw
Nike
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 53L
1,479 Elo+
Party 1
Team Averages
Level 70
1,537 SR
1,430 Elo+

VS

Team Averages
Level 63
1,556 SR
1,354 Elo+
Nut
Nut
IllyriaStar77
Nut
Level 35
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 22L
1,238 Elo+
Solo
Skadi
Skadi
Shadyyy313
Skadi
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,287 Elo+
Solo
Janus
Janus
TimbaMix
Janus
Level 65
God Stats
0W - 1L
1,780 SR
Queue Stats
12W - 11L
1,560 Elo+
Party 2
Ne Zha
Ne Zha
YutaKing1628
Ne Zha
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,184 Elo+
Solo
Cerberus
Cerberus
jhcffuy
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 107L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 2 / 4
6,102
469
8,092
8,591
4,545
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Da Ji
14
5 / 0 / 2
7,784
599
5,250
9,677
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
JoakoO-
Anubis
14
4 / 0 / 0
8,150
627
9,540
7,344
2,867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 3
6,348
488
4,871
7,195
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
12
3 / 1 / 3
7,672
590
6,166
8,502
7,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,232
402
3,297
9,121
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
11
2 / 3 / 1
6,144
473
6,541
7,301
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
TimbaMix
Janus
11
0 / 4 / 0
6,034
464
4,349
6,928
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ne Zha
10
0 / 3 / 3
5,437
418
3,821
8,515
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
jhcffuy
Cerberus
9
1 / 1 / 2
6,025
463
7,126
16,931
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
4
4
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
1
2
4
1.5
W
Da Ji
5
0
2
6
L
1
4
0
0.25
W
Anubis
JoakoO-
Anubis
4
0
0
4
W
2
1
3
3.5
L
Skadi
2
3
1
0.83
L
Janus
TimbaMix
Janus
0
4
0
0
W
Nike
3
1
3
4.5
L
Ne Zha
0
3
3
0.5
L
Cerberus
jhcffuy
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,919
Damage
25,134
41,309
Taken
48,796
21,943
Mitigated
23,258
12,946
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,092
1,574
143
3,755
8,591
4,545
120
1,580
7,011
33,215
161
W
Da Ji
5,250
1,390
0
1,059
9,677
4,706
0
1,366
8,281
0
61,472
L
3,297
1,598
0
889
9,121
2,958
0
416
8,705
0
18,449
W
Anubis
JoakoO-
Anubis
9,540
596
0
4,853
7,344
2,867
0
5,654
1,468
61,160
2,272
W
4,871
2,815
306
1,955
7,195
2,284
0
2,403
4,792
0
36,507
L
Skadi
6,541
2,355
0
643
7,301
2,594
244
3,261
4,040
0
45,489
L
Janus
TimbaMix
Janus
4,349
210
91
1,082
6,928
1,914
0
4,613
2,315
44,908
0
W
Nike
6,166
830
0
875
8,502
7,541
240
0
8,502
1,762
46,696
L
Ne Zha
3,821
1,779
0
794
8,515
3,314
0
1,362
7,153
0
27,574
L
Cerberus
jhcffuy
Cerberus
7,126
830
0
7,565
16,931
12,478
0
8,177
8,754
24,658
1,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,056
Gold Earned
28,872
391
Minions Killed
262
0
Camps Cleared
0
1,245,751
Distance Traveled
1,181,794
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,102
469
45
3
0
233,316
0
W
Da Ji
7,784
599
96
7
0
313,009
0
L
Nut
5,232
402
24
2
0
212,340
0
W
Anubis
8,150
627
112
9
0
244,252
3
W
Nut
6,348
488
60
5
0
226,950
2
L
Skadi
6,144
473
61
5
0
214,279
0
L
Janus
6,034
464
91
7
0
218,281
0
W
Nike
7,672
590
78
6
0
228,224
0
L
Ne Zha
5,437
418
39
3
0
272,610
0
L
Cerberus
6,025
463
47
4
0
264,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role