Player Matchup

Cernunnos
Cernunnos
KanieIOutis
Cernunnos
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1
Anubis
Anubis
PihRainha
Anubis
Level 44
God Stats
2W - 0L
1,821 SR
Queue Stats
42W - 51L
1,438 Elo+
Solo
Thanatos
Thanatos
Spyrythus
Thanatos
Level 106
God Stats
1W - 0L
1,193 SR
Queue Stats
7W - 8L
1,454 Elo+
Party 1
Hercules
Hercules
TSN-kaique
Hercules
Level 129
God Stats
6W - 5L
1,828 SR
Queue Stats
186W - 185L
1,459 Elo+
Solo
Xing Tian
Xing Tian
Thogr1m
Xing Tian
Level 61
God Stats
7W - 6L
1,500 SR
Queue Stats
89W - 97L
1,419 Elo+
Solo
Team Averages
Level 99
1,568 SR
1,445 Elo+

VS

Team Averages
Level 74
1,303 SR
1,414 Elo+
Mercury
Mercury
Gonex47
Mercury
Level 48
God Stats
3W - 6L
1,390 SR
Queue Stats
89W - 85L
1,442 Elo+
Solo
Hou Yi
Hou Yi
Pater134
Hou Yi
Level 121
God Stats
2W - 4L
1,449 SR
Queue Stats
91W - 94L
1,423 Elo+
Party 2
Agni
Agni
gato69
Agni
Level 77
God Stats
4W - 14L
1,167 SR
Queue Stats
75W - 78L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
tiro_radical5
Sun Wukong
Level 58
God Stats
0W - 3L
1,223 SR
Queue Stats
87W - 81L
1,453 Elo+
Solo
Bacchus
Bacchus
tommorelli10
Bacchus
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
65W - 59L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KanieIOutis
Cernunnos
15
5 / 0 / 3
8,659
577
14,213
12,989
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
PihRainha
Anubis
15
7 / 3 / 2
9,409
627
8,637
9,302
5,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
Spyrythus
Thanatos
15
7 / 1 / 3
8,434
562
7,269
11,960
5,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TSN-kaique
Hercules
13
0 / 0 / 4
7,517
501
2,939
10,119
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Thogr1m
Xing Tian
14
0 / 0 / 3
8,058
537
9,564
15,744
14,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gonex47
Mercury
15
3 / 2 / 1
8,277
552
3,913
10,323
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
Pater134
Hou Yi
12
0 / 5 / 0
6,845
456
7,116
11,778
4,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
gato69
Agni
14
1 / 5 / 2
7,863
524
3,926
10,522
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
tiro_radical5
Sun Wukong
13
0 / 3 / 0
7,933
529
10,512
14,491
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
tommorelli10
Bacchus
11
0 / 4 / 2
6,737
449
6,161
12,562
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
4
4
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gonex47
Mercury
3
2
1
1.75
W
Cernunnos
KanieIOutis
Cernunnos
5
0
3
6.5
L
Hou Yi
Pater134
Hou Yi
0
5
0
0
W
Anubis
PihRainha
Anubis
7
3
2
2.67
W
Thanatos
Spyrythus
Thanatos
7
1
3
8.5
W
Hercules
TSN-kaique
Hercules
0
0
4
2
W
Xing Tian
Thogr1m
Xing Tian
0
0
3
1.5
L
Agni
gato69
Agni
1
5
2
0.4
L
Sun Wukong
tiro_radical5
Sun Wukong
0
3
0
0
L
Bacchus
tommorelli10
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,622
Damage
31,628
60,114
Taken
59,676
39,054
Mitigated
34,354
30,493
Healing
15,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gonex47
Mercury
3,913
1,555
0
468
10,323
4,334
0
1,368
8,945
0
77,597
W
Cernunnos
KanieIOutis
Cernunnos
14,213
8,234
0
8,784
12,989
5,658
468
3,387
9,602
0
80,288
L
Hou Yi
Pater134
Hou Yi
7,116
4,130
0
2,987
11,778
4,246
0
1,025
10,753
0
55,004
W
Anubis
PihRainha
Anubis
8,637
377
340
4,279
9,302
5,166
0
4,019
5,283
67,378
3,054
W
Thanatos
Spyrythus
Thanatos
7,269
1,135
0
11,236
11,960
5,199
0
1,491
10,421
0
63,526
W
Hercules
TSN-kaique
Hercules
2,939
433
0
3,104
10,119
8,873
0
1,312
8,759
0
31,100
W
Xing Tian
Thogr1m
Xing Tian
9,564
996
0
2,750
15,744
14,158
0
0
14,483
52,668
3,850
L
Agni
gato69
Agni
3,926
198
0
3,980
10,522
2,949
0
5,308
5,214
59,883
962
L
Sun Wukong
tiro_radical5
Sun Wukong
10,512
2,246
0
5,024
14,491
10,992
0
8,924
4,957
0
67,553
L
Bacchus
tommorelli10
Bacchus
6,161
508
146
3,112
12,562
11,833
0
226
12,336
19,225
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
37,655
445
Minions Killed
480
0
Camps Cleared
0
1,432,220
Distance Traveled
1,557,069
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,277
552
126
8
0
383,238
0
W
Cernunnos
8,659
577
102
7
0
267,570
0
L
Hou Yi
6,845
456
105
7
0
276,318
0
W
Anubis
9,409
627
119
8
0
282,391
0
W
Thanatos
8,434
562
88
6
0
320,170
0
W
Hercules
7,517
501
44
3
0
306,350
0
W
Xing Tian
8,058
537
92
6
0
255,739
0
L
Agni
7,863
524
99
7
0
256,696
0
L
Sun Wukong
7,933
529
125
8
0
324,219
2
L
Bacchus
6,737
449
25
2
0
316,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role