Player Matchup

Da Ji
Da Ji
Lyhkan
Da Ji
Level 159
God Stats
5W - 12L
1,432 SR
Queue Stats
199W - 194L
1,465 Elo+
Party 1
Ra
Ra
Sushifumi
Ra
Level 59
God Stats
11W - 7L
1,500 SR
Queue Stats
424W - 403L
1,493 Elo+
Solo
Sobek
Sobek
YoCrudo
Sobek
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,462 Elo+
Party 1
Charon
Charon
iDanRead
Charon
Level 159
God Stats
3W - 4L
1,417 SR
Queue Stats
180W - 166L
1,468 Elo+
Party 1
Nut
Nut
supremos69
Nut
Level 30
God Stats
0W - 3L
1,245 SR
Queue Stats
0W - 8L
1,247 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,427 Elo+

VS

Team Averages
Level 103
1,507 SR
1,493 Elo+
Nut
Nut
 
Nut
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Akll
Kukulkan
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 40L
1,503 Elo+
Solo
Yemoja
Yemoja
Bobytics
Yemoja
Level 159
God Stats
17W - 21L
1,410 SR
Queue Stats
503W - 532L
1,482 Elo+
Solo
Thanatos
Thanatos
Whewwwww
Thanatos
Level 49
God Stats
39W - 22L
1,574 SR
Queue Stats
79W - 63L
1,532 Elo+
Party 2
Loki
Loki
Zwembadje
Loki
Level 101
God Stats
5W - 5L
1,553 SR
Queue Stats
11W - 13L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lyhkan
Da Ji
13
3 / 2 / 1
6,991
538
6,863
10,825
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 2
6,665
513
4,922
6,807
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
YoCrudo
Sobek
7
0 / 3 / 2
5,626
433
3,194
10,748
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
iDanRead
Charon
12
0 / 4 / 1
6,984
537
6,230
10,012
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 0
5,925
456
4,063
10,430
3,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
5 / 1 / 2
8,265
636
9,722
9,354
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Akll
Kukulkan
14
3 / 0 / 3
8,601
662
5,390
2,786
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Bobytics
Yemoja
12
4 / 1 / 5
7,485
576
3,857
7,187
5,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Whewwwww
Thanatos
13
4 / 1 / 5
7,530
579
10,162
14,687
6,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
2 / 1 / 0
8,469
651
4,469
8,438
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
18
19
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
1
2
6
W
Kukulkan
Akll
Kukulkan
3
0
3
4.5
W
Yemoja
Bobytics
Yemoja
4
1
5
6.5
L
Da Ji
Lyhkan
Da Ji
3
2
1
1.75
L
0
3
2
0.33
W
Thanatos
Whewwwww
Thanatos
4
1
5
6.5
L
Sobek
YoCrudo
Sobek
0
3
2
0.33
W
Loki
2
1
0
2
L
Charon
iDanRead
Charon
0
4
1
0.13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
33,600
48,822
Taken
42,452
22,834
Mitigated
20,721
12,138
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
9,722
6,475
0
5,197
9,354
3,956
352
872
8,482
0
87,163
W
Kukulkan
Akll
Kukulkan
5,390
495
0
250
2,786
1,096
0
1,188
1,530
63,355
777
W
Yemoja
Bobytics
Yemoja
3,857
961
2,240
1,895
7,187
5,425
0
2,014
4,961
18,236
0
L
Da Ji
Lyhkan
Da Ji
6,863
2,349
0
4,405
10,825
4,528
0
1,578
9,247
0
52,539
L
4,922
490
453
1,734
6,807
2,119
0
1,446
5,361
50,326
720
W
Thanatos
Whewwwww
Thanatos
10,162
2,750
0
9,785
14,687
6,901
0
5,405
8,871
0
65,883
L
Sobek
YoCrudo
Sobek
3,194
150
0
3,344
10,748
8,937
0
3,942
6,806
13,996
0
W
Loki
4,469
606
0
1,813
8,438
3,343
26
3,401
4,782
0
65,530
L
Charon
iDanRead
Charon
6,230
544
0
2,202
10,012
3,975
0
148
9,864
48,057
1,612
L
4,063
2,722
0
0
10,430
3,275
0
1,970
8,460
0
25,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
40,350
337
Minions Killed
477
0
Camps Cleared
0
1,306,680
Distance Traveled
1,417,005
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,265
636
123
9
0
258,526
0
W
Kukulkan
8,601
662
118
9
0
274,415
2
W
Yemoja
7,485
576
28
2
0
282,682
5
L
Da Ji
6,991
538
88
7
0
299,883
0
L
Ra
6,665
513
97
7
0
264,759
2
W
Thanatos
7,530
579
93
7
0
333,541
0
L
Sobek
5,626
433
17
1
0
270,191
0
W
Loki
8,469
651
115
9
0
267,841
0
L
Charon
6,984
537
87
7
0
239,155
2
L
Nut
5,925
456
48
4
0
232,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role