Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AbFahed
Ymir
Level 86
God Stats
8W - 4L
1,285 SR
Queue Stats
576W - 529L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
ImmobileMite422
Kukulkan
Level 66
God Stats
26W - 20L
1,692 SR
Queue Stats
295W - 261L
1,526 Elo+
Party 2
Nut
Nut
Xaphr
Nut
Level 88
God Stats
7W - 11L
1,500 SR
Queue Stats
125W - 134L
1,444 Elo+
Solo
Team Averages
Level 76
1,495 SR
1,495 Elo+

VS

Team Averages
Level 77
1,665 SR
1,485 Elo+
Zhong Kui
Zhong Kui
Goblinking-1st
Zhong Kui
Level 64
God Stats
4W - 4L
1,732 SR
Queue Stats
168W - 198L
1,427 Elo+
Party 1
Thor
Thor
Kingsly1886
Thor
Level 67
God Stats
19W - 20L
1,709 SR
Queue Stats
240W - 302L
1,508 Elo+
Solo
Amaterasu
Amaterasu
MrDoodlebob7-
Amaterasu
Level 100
God Stats
12W - 14L
1,636 SR
Queue Stats
192W - 233L
1,481 Elo+
Party 1
Hachiman
Hachiman
TvTTHEREAPER157
Hachiman
Level 67
God Stats
1W - 2L
1,721 SR
Queue Stats
41W - 37L
1,501 Elo+
Solo
Sylvanus
Sylvanus
yearly-shadow0
Sylvanus
Level 88
God Stats
4W - 6L
1,529 SR
Queue Stats
212W - 243L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 1
8,069
576
4,113
8,722
6,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 3
7,422
530
10,175
12,950
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
AbFahed
Ymir
13
3 / 0 / 6
8,133
581
6,429
10,318
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
13
1 / 3 / 2
7,618
544
4,601
6,217
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nut
Xaphr
Nut
13
2 / 0 / 3
7,312
522
8,115
5,489
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goblinking-1st
Zhong Kui
12
2 / 2 / 0
7,439
531
5,166
7,089
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 0
7,984
570
7,387
11,216
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
MrDoodlebob7-
Amaterasu
12
1 / 3 / 1
6,829
488
4,880
16,001
8,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
10
0 / 4 / 0
5,753
411
4,730
9,716
3,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 3 / 0
5,833
417
4,076
10,581
7,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
5
5
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
W
Ymir
AbFahed
Ymir
3
0
6
6
L
Zhong Kui
Goblinking-1st
Zhong Kui
2
2
0
1
W
Kukulkan
1
3
2
0.67
L
2
2
0
1
L
Amaterasu
MrDoodlebob7-
Amaterasu
1
3
1
0.5
L
Hachiman
0
4
0
0
W
Nut
Xaphr
Nut
2
0
3
3.5
L
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
26,239
43,696
Taken
54,603
24,291
Mitigated
30,987
14,015
Healing
14,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,113
760
0
1,371
8,722
6,643
0
0
7,999
55,674
50
W
Tsukuyomi
 
Tsukuyomi
10,175
2,999
0
6,318
12,950
5,365
0
1,568
11,225
0
57,955
W
Ymir
AbFahed
Ymir
6,429
1,257
0
4,676
10,318
7,445
0
2,609
7,696
21,448
4,499
L
Zhong Kui
Goblinking-1st
Zhong Kui
5,166
447
0
2,165
7,089
6,107
295
3,997
3,092
39,569
3,404
W
Kukulkan
4,601
234
0
500
6,217
2,561
0
2,916
3,106
49,358
1,708
L
7,387
563
0
2,434
11,216
5,994
0
3,708
7,508
0
56,490
L
Amaterasu
MrDoodlebob7-
Amaterasu
4,880
2,479
0
3,370
16,001
8,162
707
1,873
14,128
0
49,637
L
Hachiman
4,730
2,118
0
1,298
9,716
3,696
0
2,531
7,185
0
37,669
W
Nut
Xaphr
Nut
8,115
3,334
0
1,150
5,489
2,277
78
1,621
3,839
0
66,791
L
Sylvanus
4,076
1,353
1,854
3,256
10,581
7,028
0
2,418
8,163
14,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
33,838
462
Minions Killed
329
0
Camps Cleared
0
1,339,915
Distance Traveled
1,235,234
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,069
576
102
7
0
243,553
0
W
Tsukuyomi
7,422
530
85
6
0
301,266
0
W
Ymir
8,133
581
51
4
0
265,990
3
L
Zhong Kui
7,439
531
79
6
0
253,637
0
W
Kukulkan
7,618
544
109
8
0
265,017
0
L
Thor
7,984
570
85
6
0
253,023
5
L
Amaterasu
6,829
488
77
6
0
302,715
0
L
Hachiman
5,753
411
55
4
0
222,157
0
W
Nut
7,312
522
115
8
0
264,089
4
L
Sylvanus
5,833
417
33
2
0
203,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role