Player Matchup

Achilles
Achilles
DoubleB21z
Achilles
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 25L
1,210 Elo+
Party 2
Jormungandr
Jormungandr
GrandpawShark
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,373 Elo+
Party 2
Da Ji
Da Ji
Hawilcoxon
Da Ji
Level 110
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 34L
1,382 Elo+
Party 2
Ra
Ra
blademazter1212
Ra
Level 16
God Stats
1W - 4L
1,109 SR
Queue Stats
2W - 7L
1,165 Elo+
Party 2
Artemis
Artemis
warriorbeast837
Artemis
Level 124
God Stats
16W - 12L
1,727 SR
Queue Stats
122W - 135L
1,514 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,329 Elo+

VS

Team Averages
Level 59
1,509 SR
1,411 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Rhettyroo22
Anhur
Level 16
God Stats
5W - 9L
1,404 SR
Queue Stats
10W - 21L
1,248 Elo+
Party 1
Atlas
Atlas
SDS Gravy
Atlas
Level 52
God Stats
35W - 36L
1,524 SR
Queue Stats
62W - 68L
1,464 Elo+
Party 1
Thor
Thor
aVeRaGe42joe
Thor
Level 98
God Stats
4W - 3L
1,619 SR
Queue Stats
65W - 73L
1,452 Elo+
Party 1
Amaterasu
Amaterasu
xSlayyyter
Amaterasu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoubleB21z
Achilles
11
1 / 1 / 2
7,242
557
5,310
9,188
10,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
GrandpawShark
Jormungandr
10
2 / 2 / 0
6,804
523
3,149
7,979
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
15
6 / 2 / 0
8,279
637
6,836
13,009
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 0
6,046
465
832
5,804
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,233
479
4,774
5,782
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
5 / 2 / 0
8,746
673
7,735
6,860
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,268
405
1,052
6,442
2,003
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
SDS Gravy
Atlas
8
0 / 1 / 1
5,330
410
3,608
6,280
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
6,399
492
3,117
8,383
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
xSlayyyter
Amaterasu
11
0 / 2 / 1
6,332
487
4,298
11,178
8,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
8
8
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
2
0
2.5
W
Achilles
DoubleB21z
Achilles
1
1
2
2
W
Jormungandr
GrandpawShark
Jormungandr
2
2
0
1
W
Da Ji
6
2
0
3
L
0
2
1
0.25
L
Atlas
SDS Gravy
Atlas
0
1
1
0.5
L
3
2
1
1.75
W
0
3
0
0
W
0
0
2
1
L
Amaterasu
xSlayyyter
Amaterasu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
19,810
41,762
Taken
39,143
25,914
Mitigated
20,652
13,187
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,735
774
0
750
6,860
2,971
184
691
6,169
69,532
964
W
Achilles
DoubleB21z
Achilles
5,310
1,702
0
1,521
9,188
10,559
85
382
8,786
0
34,912
W
Jormungandr
GrandpawShark
Jormungandr
3,149
1,169
225
2,045
7,979
5,614
101
1,977
6,002
29,285
0
W
Da Ji
6,836
1,691
0
5,979
13,009
5,611
250
3,626
9,308
0
67,783
L
1,052
653
0
996
6,442
2,003
0
1,068
5,374
0
22,903
L
Atlas
SDS Gravy
Atlas
3,608
1,493
0
543
6,280
3,488
0
1,565
4,715
17,350
304
L
3,117
732
0
3,713
8,383
3,210
0
657
7,726
0
36,636
W
832
84
72
551
5,804
2,110
0
3,818
1,812
34,339
1,194
W
4,774
1,354
0
2,794
5,782
2,020
150
1,196
4,586
0
36,839
L
Amaterasu
xSlayyyter
Amaterasu
4,298
2,246
0
3,644
11,178
8,980
0
0
11,178
0
29,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
32,075
310
Minions Killed
281
0
Camps Cleared
0
1,192,705
Distance Traveled
1,174,002
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,746
673
128
10
0
251,080
0
W
Achilles
7,242
557
51
4
0
225,389
0
W
Jormungandr
6,804
523
22
2
0
234,700
0
W
Da Ji
8,279
637
108
8
0
270,398
0
L
Anhur
5,268
405
30
2
0
229,287
0
L
Atlas
5,330
410
20
2
0
147,298
0
L
Thor
6,399
492
54
4
0
296,917
0
W
Ra
6,046
465
59
5
0
244,843
0
W
Artemis
6,233
479
70
5
0
217,375
4
L
Amaterasu
6,332
487
49
4
0
249,420
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role