Player Matchup

Janus
Janus
 
Janus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Dubba Prod
Charon
Level 88
God Stats
8W - 13L
1,736 SR
Queue Stats
121W - 137L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Juicagee
Aphrodite
Level 128
God Stats
13W - 17L
1,376 SR
Queue Stats
317W - 333L
1,560 Elo+
Party 1
Nut
Nut
Lete
Nut
Level 143
God Stats
8W - 6L
1,660 SR
Queue Stats
128W - 161L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Tomlins
Hun Batz
Level 101
God Stats
5W - 7L
1,411 SR
Queue Stats
27W - 36L
1,511 Elo+
Party 1
Team Averages
Level 133
1,537 SR
1,524 Elo+

VS

Team Averages
Level 134
1,383 SR
1,560 Elo+
Cerberus
Cerberus
DomG15
Cerberus
Level 149
God Stats
1W - 1L
1,305 SR
Queue Stats
147W - 129L
1,541 Elo+
Party 2
Thanatos
Thanatos
JOJIE__
Thanatos
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 111L
1,565 Elo+
Party 3
Apollo
Apollo
Morningstar_0310
Apollo
Level 125
God Stats
4W - 2L
1,485 SR
Queue Stats
233W - 222L
1,647 Elo+
Solo
Merlin
Merlin
Ticklebuddy
Merlin
Level 133
God Stats
4W - 2L
1,539 SR
Queue Stats
89W - 115L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
verybigthang
Sylvanus
Level 128
God Stats
4W - 0L
1,084 SR
Queue Stats
39W - 48L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
6,380
425
2,867
5,781
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Dubba Prod
Charon
12
0 / 3 / 1
7,048
470
7,027
12,268
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Juicagee
Aphrodite
12
1 / 2 / 3
7,737
516
6,094
14,711
11,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
Lete
Nut
13
1 / 3 / 2
7,248
483
4,570
12,807
4,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Tomlins
Hun Batz
14
2 / 4 / 1
7,298
487
10,447
13,183
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DomG15
Cerberus
16
6 / 0 / 4
10,139
676
10,084
10,235
9,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
JOJIE__
Thanatos
15
6 / 0 / 5
8,881
592
8,624
12,745
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
1 / 1 / 5
9,276
618
9,071
9,130
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
13
1 / 2 / 6
8,188
546
5,750
8,687
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
verybigthang
Sylvanus
12
0 / 2 / 7
7,702
513
6,789
14,825
10,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Cerberus
DomG15
Cerberus
6
0
4
8
L
Charon
Dubba Prod
Charon
0
3
1
0.17
W
Thanatos
JOJIE__
Thanatos
6
0
5
8.5
L
Aphrodite
Juicagee
Aphrodite
1
2
3
1.25
L
Nut
Lete
Nut
1
3
2
0.67
W
1
1
5
3.5
W
Merlin
1
2
6
2
L
Hun Batz
Tomlins
Hun Batz
2
4
1
0.63
W
Sylvanus
verybigthang
Sylvanus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
40,318
58,750
Taken
55,622
26,704
Mitigated
33,957
22,773
Healing
28,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,867
264
0
1,410
5,781
1,704
0
1,906
3,835
35,211
0
W
Cerberus
DomG15
Cerberus
10,084
459
0
3,575
10,235
9,470
0
2,851
7,215
75,032
3,427
L
Charon
Dubba Prod
Charon
7,027
504
0
2,364
12,268
3,797
0
6,485
5,759
44,976
0
W
Thanatos
JOJIE__
Thanatos
8,624
1,806
0
11,115
12,745
6,329
278
3,033
9,559
0
71,582
L
Aphrodite
Juicagee
Aphrodite
6,094
1,804
4,798
6,935
14,711
11,129
0
6,145
8,234
36,544
115
L
Nut
Lete
Nut
4,570
2,796
0
3,953
12,807
4,575
0
3,392
9,415
0
68,705
W
9,071
5,509
0
2,719
9,130
4,182
1,592
3,215
5,830
0
90,451
W
Merlin
5,750
374
0
1,250
8,687
3,457
66
2,663
5,895
60,035
1,226
L
Hun Batz
Tomlins
Hun Batz
10,447
1,418
0
3,313
13,183
5,499
0
3,443
9,624
0
68,683
W
Sylvanus
verybigthang
Sylvanus
6,789
1,746
3,542
5,880
14,825
10,519
0
4,091
10,643
24,055
5,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,711
Gold Earned
44,186
427
Minions Killed
525
0
Camps Cleared
0
1,338,088
Distance Traveled
1,470,120
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,380
425
65
4
0
197,811
2
W
Cerberus
10,139
676
145
10
0
274,875
1
L
Charon
7,048
470
86
6
0
264,039
0
W
Thanatos
8,881
592
92
6
0
353,411
1
L
Aphrodite
7,737
516
52
3
0
285,502
1
L
Nut
7,248
483
113
8
0
246,696
0
W
Apollo
9,276
618
152
10
0
284,487
0
W
Merlin
8,188
546
98
7
0
283,671
0
L
Hun Batz
7,298
487
111
7
0
344,040
0
W
Sylvanus
7,702
513
38
3
0
273,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role