Player Matchup

Serqet
Serqet
SinisterGold398
Serqet
Level 131
God Stats
43W - 19L
1,446 SR
Queue Stats
404W - 378L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
Slothhawk9
Heimdallr
Level 137
God Stats
9W - 9L
1,765 SR
Queue Stats
480W - 450L
1,609 Elo+
Party 2
Persephone
Persephone
Varrence
Persephone
Level 86
God Stats
4W - 2L
1,448 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Zhong Kui
Zhong Kui
johnny5249
Zhong Kui
Level 103
God Stats
62W - 56L
1,515 SR
Queue Stats
192W - 183L
1,538 Elo+
Party 2
Surtr
Surtr
vituchenKO
Surtr
Level 120
God Stats
2W - 1L
1,846 SR
Queue Stats
73W - 50L
1,936 Elo+
Solo
Team Averages
Level 115
1,604 SR
1,612 Elo+

VS

Team Averages
Level 144
1,520 SR
1,491 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DrunkenOldQrow
Ao Kuang
Level 159
God Stats
0W - 1L
1,859 SR
Queue Stats
55W - 47L
1,665 Elo+
Party 4
Athena
Athena
GamingTigress1
Athena
Level 148
God Stats
0W - 2L
1,383 SR
Queue Stats
30W - 23L
1,582 Elo+
Party 4
Nut
Nut
catguyallen2
Nut
Level 128
God Stats
13W - 11L
1,359 SR
Queue Stats
84W - 88L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
tacojoe1996
Nu Wa
Level 129
God Stats
21W - 22L
1,500 SR
Queue Stats
68W - 80L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,533
653
6,332
7,876
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Slothhawk9
Heimdallr
11
0 / 0 / 3
5,934
593
4,054
5,967
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Varrence
Persephone
10
0 / 0 / 3
6,156
616
2,227
3,313
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
johnny5249
Zhong Kui
12
1 / 0 / 1
6,791
679
8,807
6,119
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
9
4 / 1 / 0
5,338
534
6,305
8,219
3,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 0
5,416
542
2,585
13,294
9,408
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
10
1 / 1 / 0
5,166
517
2,512
8,822
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 5 / 0
4,663
466
2,763
10,829
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,951
495
2,432
6,193
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 0
5,509
551
5,023
4,430
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
10
Kills
1
1
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Ao Kuang
1
1
0
1
L
0
5
0
0
W
5
0
1
5.5
W
Heimdallr
Slothhawk9
Heimdallr
0
0
3
1.5
W
Persephone
Varrence
Persephone
0
0
3
1.5
L
0
1
0
0
W
Zhong Kui
johnny5249
Zhong Kui
1
0
1
1.5
L
0
2
0
0
W
Surtr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
15,315
31,494
Taken
43,568
15,041
Mitigated
23,699
11,191
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
2,585
674
0
4,345
13,294
9,408
0
7,369
5,521
0
35,810
L
Ao Kuang
2,512
298
0
1,210
8,822
3,668
0
808
7,891
40,422
0
L
2,763
1,305
0
1,950
10,829
7,464
0
1,068
9,361
12,539
0
W
6,332
1,713
0
750
7,876
3,615
0
1,953
5,791
0
47,838
W
Heimdallr
Slothhawk9
Heimdallr
4,054
1,396
0
2,948
5,967
2,395
0
1,533
4,365
0
53,635
W
Persephone
Varrence
Persephone
2,227
146
0
360
3,313
1,060
0
2,166
1,017
35,401
0
L
2,432
1,482
0
1,025
6,193
1,901
0
29
5,771
0
32,031
W
Zhong Kui
johnny5249
Zhong Kui
8,807
1,968
0
5,124
6,119
4,046
0
727
5,323
42,517
10,354
L
5,023
1,296
0
604
4,430
1,258
15
1,254
3,176
36,776
360
W
Surtr
6,305
2,441
0
2,009
8,219
3,925
20
3,369
4,741
473
25,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
25,705
358
Minions Killed
270
0
Camps Cleared
0
1,066,053
Distance Traveled
1,083,115
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,416
542
70
7
0
215,904
4
L
Ao Kuang
5,166
517
60
6
0
228,566
0
L
Athena
4,663
466
13
1
0
248,127
0
W
Serqet
6,533
653
74
7
0
265,213
0
W
Heimdallr
5,934
593
91
9
0
192,903
2
W
Persephone
6,156
616
79
8
0
216,302
2
L
Nut
4,951
495
56
6
0
186,447
0
W
Zhong Kui
6,791
679
82
8
0
170,225
0
L
Nu Wa
5,509
551
71
7
0
204,071
2
W
Surtr
5,338
534
32
3
0
221,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role