Player Matchup

Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DragonSkye
Nemesis
Level 54
God Stats
4W - 4L
1,179 SR
Queue Stats
26W - 25L
1,541 Elo+
Party 1
Achilles
Achilles
Eugene07865
Achilles
Level 156
God Stats
2W - 0L
1,760 SR
Queue Stats
27W - 26L
1,541 Elo+
Party 1
Nut
Nut
MattyM0
Nut
Level 157
God Stats
12W - 9L
1,516 SR
Queue Stats
48W - 46L
1,389 Elo+
Solo
Sol
Sol
iEragames
Sol
Level 189
God Stats
2W - 1L
1,630 SR
Queue Stats
27W - 26L
1,541 Elo+
Party 1
Team Averages
Level 140
1,517 SR
1,502 Elo+

VS

Team Averages
Level 147
1,539 SR
1,541 Elo+
Nut
Nut
DaeDaeFOA
Nut
Level 140
God Stats
14W - 18L
1,624 SR
Queue Stats
214W - 269L
1,375 Elo+
Party 2
Persephone
Persephone
Jarma_Yamakasi
Persephone
Level 124
God Stats
2W - 1L
1,654 SR
Queue Stats
54W - 44L
1,507 Elo+
Solo
Da Ji
Da Ji
PatternsS
Da Ji
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 10L
1,796 Elo+
Solo
Geb
Geb
TheBasedRob
Geb
Level 159
God Stats
53W - 53L
1,473 SR
Queue Stats
719W - 769L
1,445 Elo+
Party 2
Thor
Thor
max71070
Thor
Level 153
God Stats
2W - 4L
1,442 SR
Queue Stats
134W - 129L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 4
6,043
549
1,677
5,382
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DragonSkye
Nemesis
12
3 / 1 / 1
6,035
549
5,115
9,007
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Eugene07865
Achilles
11
0 / 2 / 1
6,220
565
6,469
9,437
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
12
2 / 0 / 0
6,817
620
4,446
4,829
1,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 2
6,018
547
6,261
6,886
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,770
434
5,975
9,597
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Jarma_Yamakasi
Persephone
11
1 / 2 / 0
5,905
537
1,669
3,800
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
PatternsS
Da Ji
11
1 / 1 / 1
5,682
517
3,792
8,793
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 0
5,139
467
3,407
6,438
4,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
1 / 0 / 1
6,433
585
4,992
11,111
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
8
Kills
3
3
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
4
2
L
0
5
0
0
W
Nemesis
DragonSkye
Nemesis
3
1
1
3.5
W
Achilles
Eugene07865
Achilles
0
2
1
0.25
L
Persephone
Jarma_Yamakasi
Persephone
1
2
0
0.5
W
Nut
2
0
0
2
L
Da Ji
PatternsS
Da Ji
1
1
1
1.5
L
0
0
0
0
W
3
0
2
4
L
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
19,835
35,541
Taken
39,739
19,967
Mitigated
18,683
14,020
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,677
311
0
2,033
5,382
4,381
100
1,017
4,365
13,537
0
L
5,975
3,550
0
2,741
9,597
3,911
0
5,325
4,272
0
38,843
W
Nemesis
DragonSkye
Nemesis
5,115
2,782
0
2,529
9,007
3,782
0
975
8,032
0
49,730
W
Achilles
Eugene07865
Achilles
6,469
2,368
0
4,074
9,437
7,764
0
0
8,574
0
41,940
L
Persephone
Jarma_Yamakasi
Persephone
1,669
228
0
1,002
3,800
1,196
0
0
3,794
40,164
118
W
Nut
4,446
2,597
0
1,661
4,829
1,858
0
1,634
3,159
0
56,722
L
Da Ji
PatternsS
Da Ji
3,792
973
0
4,895
8,793
3,463
0
221
8,528
0
43,451
L
3,407
93
0
1,996
6,438
4,597
0
2,187
4,251
15,572
0
W
6,261
3,235
0
3,723
6,886
2,182
720
1,450
5,436
39,627
7,181
L
Thor
4,992
1,558
0
4,588
11,111
5,516
0
31
10,292
0
49,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,133
Gold Earned
27,929
350
Minions Killed
298
0
Camps Cleared
0
1,134,919
Distance Traveled
1,039,253
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,043
549
19
2
0
226,730
0
L
Nut
4,770
434
62
6
0
167,332
3
W
Nemesis
6,035
549
73
7
0
274,585
0
W
Achilles
6,220
565
73
7
0
200,465
0
L
Persephone
5,905
537
52
5
0
180,294
5
W
Nut
6,817
620
108
10
0
212,970
2
L
Da Ji
5,682
517
81
7
0
231,743
0
L
Geb
5,139
467
8
1
0
246,708
3
W
Sol
6,018
547
77
7
0
220,169
0
L
Thor
6,433
585
95
9
0
213,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role