Player Matchup

Erlang Shen
Erlang Shen
IGOR_PERONI
Erlang Shen
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,459 Elo+
Solo
Eset
Eset
The_Lone_Hunter7
Eset
Level 101
God Stats
8W - 7L
1,591 SR
Queue Stats
90W - 86L
1,532 Elo+
Solo
Ullr
Ullr
bigzaddy1235
Ullr
Level 36
God Stats
18W - 15L
1,331 SR
Queue Stats
190W - 151L
1,568 Elo+
Solo
Susano
Susano
jojomoney17
Susano
Level 96
God Stats
6W - 7L
1,437 SR
Queue Stats
117W - 108L
1,522 Elo+
Solo
Cthulhu
Cthulhu
tealnoisy
Cthulhu
Level 103
God Stats
17W - 11L
1,640 SR
Queue Stats
203W - 199L
1,501 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,516 Elo+

VS

Team Averages
Level 119
1,584 SR
1,559 Elo+
Lancelot
Lancelot
Alu0326
Lancelot
Level 128
God Stats
10W - 5L
1,799 SR
Queue Stats
65W - 56L
1,570 Elo+
Solo
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 123
God Stats
210W - 201L
1,597 SR
Queue Stats
229W - 212L
1,577 Elo+
Solo
Martichoras
Martichoras
Shortbusdropout
Martichoras
Level 123
God Stats
18W - 10L
1,804 SR
Queue Stats
97W - 92L
1,535 Elo+
Party 1
Bacchus
Bacchus
mosesheavy
Bacchus
Level 106
God Stats
2W - 3L
1,354 SR
Queue Stats
39W - 31L
1,574 Elo+
Solo
Eset
Eset
mrgelectric8
Eset
Level 117
God Stats
1W - 4L
1,364 SR
Queue Stats
88W - 80L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IGOR_PERONI
Erlang Shen
11
1 / 0 / 2
6,245
625
4,499
8,279
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 2 / 1
5,885
589
3,566
5,102
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
6,165
617
7,167
8,116
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
10
2 / 0 / 0
5,460
546
3,335
7,093
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
tealnoisy
Cthulhu
10
4 / 0 / 2
6,084
608
7,022
7,452
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alu0326
Lancelot
11
3 / 1 / 0
5,622
562
3,635
7,660
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
4,612
461
3,823
6,904
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Martichoras
Shortbusdropout
Martichoras
11
0 / 0 / 2
5,505
551
2,587
6,392
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
mosesheavy
Bacchus
9
0 / 2 / 1
5,141
514
3,692
8,747
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,063
506
6,234
7,923
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Alu0326
Lancelot
3
1
0
3
L
0
3
0
0
W
Erlang Shen
IGOR_PERONI
Erlang Shen
1
0
2
2
L
Martichoras
Shortbusdropout
Martichoras
0
0
2
1
W
2
2
1
1.25
W
1
1
3
2.5
W
Susano
2
0
0
2
L
Bacchus
mosesheavy
Bacchus
0
2
1
0.25
L
0
4
0
0
W
Cthulhu
tealnoisy
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
19,971
36,042
Taken
37,626
18,230
Mitigated
18,868
15,911
Healing
11,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Alu0326
Lancelot
3,635
607
0
3,918
7,660
3,281
0
1,582
6,078
0
41,516
L
3,823
2,042
0
1,646
6,904
2,497
0
2,527
4,377
0
33,733
W
Erlang Shen
IGOR_PERONI
Erlang Shen
4,499
1,640
0
4,380
8,279
5,300
0
4,529
3,750
0
39,356
L
Martichoras
Shortbusdropout
Martichoras
2,587
430
0
1,684
6,392
2,585
0
3,312
3,080
0
41,015
W
3,566
82
342
1,198
5,102
1,654
0
467
4,635
35,050
1,983
W
7,167
4,069
0
2,277
8,116
3,214
0
2,772
5,344
0
54,009
W
Susano
3,335
630
0
4,423
7,093
2,787
0
1,332
5,761
0
38,563
L
Bacchus
mosesheavy
Bacchus
3,692
672
0
1,918
8,747
8,157
0
2,608
6,139
20,891
0
L
6,234
1,298
0
2,697
7,923
2,348
0
330
7,593
31,964
0
W
Cthulhu
tealnoisy
Cthulhu
7,022
935
1,182
2,109
7,452
5,275
0
826
6,626
26,821
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
25,943
328
Minions Killed
281
0
Camps Cleared
0
1,025,107
Distance Traveled
920,101
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,622
562
71
7
0
249,669
0
L
Izanami
4,612
461
61
6
0
141,850
0
W
Erlang Shen
6,245
625
73
7
0
193,846
0
L
Martichoras
5,505
551
68
7
0
178,793
1
W
Eset
5,885
589
79
8
0
216,668
2
W
Ullr
6,165
617
74
7
0
168,423
1
W
Susano
5,460
546
63
6
0
238,010
0
L
Bacchus
5,141
514
34
3
0
197,711
2
L
Eset
5,063
506
47
5
0
152,078
1
W
Cthulhu
6,084
608
39
4
0
208,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role