Player Matchup

Cerberus
Cerberus
A n t o n y 420
Cerberus
Level 121
God Stats
1W - 6L
1,413 SR
Queue Stats
9W - 25L
1,342 Elo+
Party 1
Arachne
Arachne
G0R1L oZ
Arachne
Level 146
God Stats
0W - 3L
1,508 SR
Queue Stats
12W - 31L
1,342 Elo+
Party 1
Ullr
Ullr
RzR x Rambo
Ullr
Level 136
God Stats
0W - 4L
1,161 SR
Queue Stats
6W - 15L
1,513 Elo+
Party 1
Maui
Maui
l TheWoo l
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,513 Elo+
Party 1
Vulcan
Vulcan
zackfreedle
Vulcan
Level 155
God Stats
1W - 1L
1,287 SR
Queue Stats
96W - 72L
1,555 Elo+
Solo
Team Averages
Level 133
1,374 SR
1,453 Elo+

VS

Team Averages
Level 126
1,443 SR
1,496 Elo+
Nut
Nut
 
Nut
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Buggah-Me
Khepri
Level 144
God Stats
12W - 15L
1,408 SR
Queue Stats
427W - 437L
1,468 Elo+
Solo
Cliodhna
Cliodhna
OddlyGawdly
Cliodhna
Level 157
God Stats
2W - 3L
1,308 SR
Queue Stats
13W - 11L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
Thunder__SAVAGE
Zhong Kui
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
243W - 206L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 1 / 0
5,631
512
3,144
10,250
8,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
G0R1L oZ
Arachne
10
3 / 3 / 0
5,637
512
3,729
11,349
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 0
5,553
505
4,339
7,044
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 1
5,074
461
1,553
7,533
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
10
0 / 4 / 3
5,672
516
7,537
7,900
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
4 / 0 / 2
6,517
592
3,996
7,763
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
10
1 / 3 / 3
5,703
518
4,131
8,655
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Buggah-Me
Khepri
11
1 / 1 / 1
5,645
513
3,027
8,682
7,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
OddlyGawdly
Cliodhna
14
6 / 0 / 2
7,283
662
6,057
8,896
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Thunder__SAVAGE
Zhong Kui
11
1 / 0 / 0
6,657
605
6,468
7,644
5,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
13
13
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
2
5
W
Chang'e
 
Chang'e
1
3
3
0.83
L
Cerberus
0
1
0
0
W
Khepri
Buggah-Me
Khepri
1
1
1
1.5
L
Arachne
G0R1L oZ
Arachne
3
3
0
1
W
Cliodhna
OddlyGawdly
Cliodhna
6
0
2
7
L
1
2
0
0.5
W
Zhong Kui
Thunder__SAVAGE
Zhong Kui
1
0
0
1
L
0
3
1
0.17
L
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
23,679
44,076
Taken
41,640
24,346
Mitigated
26,032
10,725
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,996
2,453
0
2,865
7,763
5,734
0
2,826
4,937
0
27,747
W
Chang'e
 
Chang'e
4,131
205
480
2,347
8,655
3,075
0
4,264
4,391
34,062
1,661
L
Cerberus
3,144
530
0
4,518
10,250
8,030
0
5,316
4,934
38,443
0
W
Khepri
Buggah-Me
Khepri
3,027
674
0
1,042
8,682
7,276
0
448
8,234
29,539
7,831
L
Arachne
G0R1L oZ
Arachne
3,729
2,445
0
3,070
11,349
4,626
0
1,803
9,546
0
34,846
W
Cliodhna
OddlyGawdly
Cliodhna
6,057
193
0
1,081
8,896
3,959
0
1,681
7,215
0
75,318
L
4,339
2,500
0
1,090
7,044
2,764
0
1,820
5,224
0
41,905
W
Zhong Kui
Thunder__SAVAGE
Zhong Kui
6,468
1,719
0
3,650
7,644
5,988
614
3,010
4,634
45,310
3,537
L
1,553
660
0
1,121
7,533
5,879
6
1,047
6,486
14,189
0
L
Vulcan
7,537
3,497
0
926
7,900
3,047
10
2,672
5,228
39,488
295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,567
Gold Earned
31,805
324
Minions Killed
376
0
Camps Cleared
0
1,064,582
Distance Traveled
1,059,013
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,517
592
41
4
0
200,522
1
W
Chang'e
5,703
518
69
6
0
206,153
0
L
Cerberus
5,631
512
113
10
0
193,984
0
W
Khepri
5,645
513
64
6
0
199,811
0
L
Arachne
5,637
512
57
5
0
242,109
0
W
Cliodhna
7,283
662
115
10
0
269,505
0
L
Ullr
5,553
505
70
6
0
186,332
0
W
Zhong Kui
6,657
605
87
8
0
183,022
0
L
Maui
5,074
461
19
2
0
227,770
1
L
Vulcan
5,672
516
65
6
0
214,387
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role