Player Matchup

Thoth
Thoth
ButtClap420
Thoth
Level 141
God Stats
13W - 11L
1,611 SR
Queue Stats
245W - 214L
1,597 Elo+
Solo
Arachne
Arachne
CremeSoda12
Arachne
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 77L
1,477 Elo+
Solo
Nut
Nut
HoodieT00nstv
Nut
Level 142
God Stats
5W - 6L
1,500 SR
Queue Stats
82W - 82L
1,602 Elo+
Solo
Fafnir
Fafnir
Ninjasoviet
Fafnir
Level 145
God Stats
14W - 25L
994 SR
Queue Stats
481W - 439L
1,552 Elo+
Solo
Cthulhu
Cthulhu
V7 Trouble
Cthulhu
Level 153
God Stats
6W - 4L
1,795 SR
Queue Stats
109W - 102L
1,518 Elo+
Solo
Team Averages
Level 141
1,480 SR
1,550 Elo+

VS

Team Averages
Level 147
1,541 SR
1,538 Elo+
Nut
Nut
BGxLoki
Nut
Level 142
God Stats
1W - 2L
1,748 SR
Queue Stats
46W - 49L
1,486 Elo+
Solo
Pele
Pele
Gonzales1824
Pele
Level 126
God Stats
2W - 4L
1,461 SR
Queue Stats
42W - 48L
1,546 Elo+
Solo
Hera
Hera
Koopaz71
Hera
Level 152
God Stats
3W - 6L
1,506 SR
Queue Stats
56W - 56L
1,509 Elo+
Party 1
Achilles
Achilles
mateØhz
Achilles
Level 159
God Stats
11W - 10L
1,586 SR
Queue Stats
182W - 155L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
moc Gage
Baron Samedi
Level 158
God Stats
8W - 9L
1,404 SR
Queue Stats
215W - 192L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,015
669
1,680
2,822
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
CremeSoda12
Arachne
8
2 / 1 / 0
4,081
680
1,581
5,143
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 1 / 0
3,440
573
825
2,815
807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
5
0 / 1 / 0
3,611
602
939
3,801
2,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
V7 Trouble
Cthulhu
8
1 / 0 / 1
4,013
669
3,519
3,863
2,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
3 / 0 / 0
4,230
705
3,430
2,554
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

1
0 / 0 / 0
2,701
450
0
526
143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
7
1 / 1 / 0
3,851
642
1,933
3,611
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
mateØhz
Achilles
7
0 / 2 / 0
3,790
632
2,054
6,277
2,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
moc Gage
Baron Samedi
7
0 / 0 / 2
4,119
687
1,649
2,594
1,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nut
3
0
0
3
W
0
1
0
0
W
Arachne
CremeSoda12
Arachne
2
1
0
2
L
0
0
0
0
W
0
1
0
0
L
Hera
1
1
0
1
W
Fafnir
0
1
0
0
W
Cthulhu
V7 Trouble
Cthulhu
1
0
1
1.5
L
Achilles
mateØhz
Achilles
0
2
0
0
L
Baron Samedi
moc Gage
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,544
Damage
9,066
18,444
Taken
15,562
8,747
Mitigated
6,457
7,865
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
3,430
2,219
0
900
2,554
847
0
430
2,124
0
29,002
W
1,680
329
0
625
2,822
947
0
1,548
1,274
24,139
1,510
W
Arachne
CremeSoda12
Arachne
1,581
949
0
2,698
5,143
1,640
0
566
4,577
0
21,397
L
0
0
0
0
526
143
0
0
526
0
2,120
W
825
389
0
1,267
2,815
807
0
721
2,094
0
25,283
L
Hera
1,933
625
0
615
3,611
1,079
0
1,513
1,973
24,281
0
W
Fafnir
939
229
0
1,041
3,801
2,638
0
726
3,075
4,508
0
W
Cthulhu
V7 Trouble
Cthulhu
3,519
631
0
2,234
3,863
2,715
0
0
3,461
19,584
1,733
L
Achilles
mateØhz
Achilles
2,054
358
0
2,568
6,277
2,924
0
2,753
3,076
0
22,578
L
Baron Samedi
moc Gage
Baron Samedi
1,649
204
128
1,767
2,594
1,464
0
509
2,085
15,711
21

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,160
Gold Earned
18,691
174
Minions Killed
166
0
Camps Cleared
0
627,364
Distance Traveled
459,972
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,230
705
58
10
0
96,410
0
W
Thoth
4,015
669
48
8
0
120,482
1
W
Arachne
4,081
680
48
8
0
146,396
0
L
Pele
2,701
450
3
1
0
25,761
0
W
Nut
3,440
573
49
8
0
104,103
0
L
Hera
3,851
642
41
7
0
111,688
0
W
Fafnir
3,611
602
3
1
0
126,457
4
W
Cthulhu
4,013
669
26
4
0
129,926
1
L
Achilles
3,790
632
41
7
0
117,872
0
L
Baron Samedi
4,119
687
23
4
0
108,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role