Player Matchup

Serqet
Serqet
BrianOrBrian
Serqet
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 151L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GhobSisters
Ah Muzen Cab
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 183L
1,463 Elo+
Solo
He Bo
He Bo
LIMPY_BIZKIT
He Bo
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
109W - 113L
1,535 Elo+
Solo
Bacchus
Bacchus
crossmane
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 163L
1,534 Elo+
Party 1
Awilix
Awilix
secretAZNman15
Awilix
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,354 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,485 Elo+

VS

Team Averages
Level 92
1,436 SR
1,476 Elo+
Fafnir
Fafnir
GolgiApparatus1
Fafnir
Level 113
God Stats
2W - 2L
1,517 SR
Queue Stats
134W - 134L
1,469 Elo+
Solo
Yu Huang
Yu Huang
Lil_Zaddy_P
Yu Huang
Level 128
God Stats
2W - 4L
1,161 SR
Queue Stats
131W - 151L
1,474 Elo+
Solo
Nemesis
Nemesis
PerseusParker
Nemesis
Level 88
God Stats
17W - 14L
1,500 SR
Queue Stats
254W - 282L
1,500 Elo+
Solo
Izanami
Izanami
TommyPicklesJr
Izanami
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
130W - 127L
1,467 Elo+
Solo
Skadi
Skadi
TrapHumble
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 6 / 5
9,143
703
6,270
13,553
17,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GhobSisters
Ah Muzen Cab
19
2 / 3 / 9
10,326
794
16,640
13,642
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 3 / 9
10,156
781
12,913
9,931
4,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
crossmane
Bacchus
16
2 / 6 / 4
9,820
755
7,022
15,400
20,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
4 / 8 / 5
9,836
757
7,769
15,314
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 13
8,924
686
7,740
16,293
23,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yu Huang
Lil_Zaddy_P
Yu Huang
18
4 / 2 / 17
10,191
784
13,714
9,163
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
7 / 2 / 13
10,525
810
9,306
10,630
6,597
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

17
6 / 5 / 13
10,372
798
13,633
13,785
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
18
9 / 3 / 12
11,506
885
15,322
12,505
5,763
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
15
Kills
26
26
Deaths
15
32
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
6
5
1.08
L
Ah Muzen Cab
GhobSisters
Ah Muzen Cab
2
3
9
2.17
W
0
3
13
2.17
L
3
3
9
2.5
W
Yu Huang
Lil_Zaddy_P
Yu Huang
4
2
17
6.25
W
Nemesis
7
2
13
6.75
W
6
5
13
2.5
W
Skadi
9
3
12
5
L
Bacchus
crossmane
Bacchus
2
6
4
0.67
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,614
Damage
59,715
67,840
Taken
62,376
56,638
Mitigated
47,183
14,175
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,270
687
2,671
1,157
13,553
17,883
67
3,467
10,086
0
7,443
L
Ah Muzen Cab
GhobSisters
Ah Muzen Cab
16,640
5,017
312
2,320
13,642
7,185
987
3,636
10,006
0
40,520
W
7,740
1,761
1,774
3,666
16,293
23,859
157
4,598
11,568
12,233
3,198
L
12,913
656
1,371
2,024
9,931
4,589
291
3,694
6,237
28,025
0
W
Yu Huang
Lil_Zaddy_P
Yu Huang
13,714
614
651
1,797
9,163
4,568
541
2,503
6,348
30,283
0
W
Nemesis
9,306
3,357
1,711
2,243
10,630
6,597
957
2,649
7,646
0
14,258
W
13,633
8,386
586
2,325
13,785
6,396
964
5,494
8,033
0
24,884
W
Skadi
15,322
5,919
1,212
2,587
12,505
5,763
1,190
4,691
7,604
0
31,960
L
Bacchus
crossmane
Bacchus
7,022
429
1,414
2,197
15,400
20,052
124
3,509
11,891
15,746
0
L
7,769
2,764
231
478
15,314
6,929
396
6,161
9,153
0
13,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,281
Gold Earned
51,518
131
Minions Killed
155
0
Camps Cleared
0
1,171,431
Distance Traveled
1,215,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,143
703
3
0
0
228,284
0
L
Ah Muzen Cab
10,326
794
61
5
0
238,841
0
W
Fafnir
8,924
686
20
2
0
239,079
0
L
He Bo
10,156
781
37
3
0
245,652
0
W
Yu Huang
10,191
784
42
3
0
223,464
0
W
Nemesis
10,525
810
15
1
0
288,356
0
W
Izanami
10,372
798
30
2
0
225,274
0
W
Skadi
11,506
885
48
4
0
239,323
0
L
Bacchus
9,820
755
19
1
0
233,872
0
L
Awilix
9,836
757
11
1
0
224,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role