Player Matchup

Medusa
Medusa
Bronze III
Dαenerys
Medusa
Bronze III
Level 105
God Stats
1W - 0L
1,904 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Fenrir
Fenrir
Bronze III
DαnLeFay
Fenrir
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
erwin133
Thoth
Bronze III
Level 224
God Stats
2W - 0L
1,844 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,750 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,613 SR
1,521 MMR
Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold IV
Coj8994
Merlin
Gold IV
Level 61
God Stats
28W - 27L
1,477 SR
Queue Stats
119W - 132L
1,502 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Cynthex
Ne Zha
Bronze III
Level 153
God Stats
2W - 1L
1,861 SR
Queue Stats
19W - 23L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dαenerys
Medusa
15
5 / 0 / 5
9,802
817
6,471
8,375
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
DαnLeFay
Fenrir
14
3 / 0 / 8
9,109
759
4,502
12,517
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
erwin133
Thoth
16
4 / 1 / 8
9,686
807
14,167
6,787
2,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AtlasBake KujiraCharonAchillesBacchus

VS

Bans
AthenaSobekAresKuzenboGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,969
581
3,800
9,906
2,361
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Coj8994
Merlin
14
1 / 2 / 0
8,045
670
5,901
6,067
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Cynthex
Ne Zha
12
0 / 6 / 1
7,377
615
3,930
11,873
8,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Merlin
Coj8994
Merlin
1
2
0
0.5
L
Ne Zha
Cynthex
Ne Zha
0
6
1
0.08
W
Medusa
Dαenerys
Medusa
5
0
5
7.5
W
Fenrir
DαnLeFay
Fenrir
3
0
8
7
W
Thoth
erwin133
Thoth
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
13,631
27,679
Taken
27,846
18,021
Mitigated
12,248
8,683
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,800
664
0
1,145
9,906
2,361
0
5,995
3,754
0
20,203
L
Merlin
Coj8994
Merlin
5,901
192
0
0
6,067
1,844
0
2,865
3,009
30,220
0
L
Ne Zha
Cynthex
Ne Zha
3,930
419
0
128
11,873
8,043
0
5,628
5,957
0
21,217
W
Medusa
Dαenerys
Medusa
6,471
3,458
0
3,096
8,375
3,887
2,204
1,420
6,955
0
45,566
W
Fenrir
DαnLeFay
Fenrir
4,502
1,317
0
3,633
12,517
11,495
81
2,762
9,755
5,297
25,603
W
Thoth
erwin133
Thoth
14,167
364
0
1,954
6,787
2,639
510
1,820
4,967
53,667
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
22,391
189
Minions Killed
132
0
Camps Cleared
0
676,169
Distance Traveled
603,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,969
581
42
4
0
192,519
0
L
Merlin
8,045
670
63
5
0
211,397
4
L
Ne Zha
7,377
615
27
2
0
199,122
0
W
Medusa
9,802
817
79
7
0
227,354
4
W
Fenrir
9,109
759
32
3
0
235,513
0
W
Thoth
9,686
807
78
7
0
213,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role