Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DONT C ME COMIN
Kuzenbo
Level 76
God Stats
5W - 3L
1,500 SR
Queue Stats
452W - 475L
1,469 Elo+
Solo
Izanami
Izanami
DetofHonor
Izanami
Level 122
God Stats
3W - 2L
1,489 SR
Queue Stats
464W - 407L
1,601 Elo+
Solo
Susano
Susano
FrickyFrosty
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 2
Merlin
Merlin
porkeyforkey
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,301 Elo+
Party 2
Team Averages
Level 111
1,498 SR
1,472 Elo+

VS

Team Averages
Level 123
1,436 SR
1,521 Elo+
Heimdallr
Heimdallr
Lil_Loser21
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 64L
1,418 Elo+
Solo
Chaac
Chaac
PACMAN-ON-ICE00
Chaac
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,538 Elo+
Party 1
Bastet
Bastet
cem_war_sauer
Bastet
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
109W - 101L
1,631 Elo+
Party 1
Amaterasu
Amaterasu
djabir
Amaterasu
Level 127
God Stats
1W - 2L
1,285 SR
Queue Stats
153W - 138L
1,566 Elo+
Party 1
Chang'e
Chang'e
phlips on it
Chang'e
Level 159
God Stats
3W - 3L
1,396 SR
Queue Stats
271W - 293L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 4
5,604
1,121
3,351
6,829
6,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 2 / 4
5,385
1,077
5,179
7,779
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
DetofHonor
Izanami
12
5 / 1 / 1
6,268
1,254
6,196
4,588
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
5
0 / 1 / 0
4,324
865
861
1,946
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
5
0 / 0 / 0
4,324
865
0
681
162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lil_Loser21
Heimdallr
11
3 / 1 / 2
6,333
1,267
5,641
3,581
1,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
5,833
1,167
3,180
5,286
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 2
6,895
1,379
5,246
4,504
1,623
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
djabir
Amaterasu
12
0 / 1 / 3
6,285
1,257
3,130
7,042
6,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
phlips on it
Chang'e
10
0 / 2 / 2
5,892
1,178
3,198
3,678
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
6
6
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
2
4
1.5
L
1
2
4
1.5
L
Izanami
DetofHonor
Izanami
5
1
1
5.5
L
Susano
0
1
0
0
W
Heimdallr
Lil_Loser21
Heimdallr
3
1
2
4
W
0
2
2
0.5
W
3
1
2
4
W
Amaterasu
djabir
Amaterasu
0
1
3
1.5
W
Chang'e
phlips on it
Chang'e
0
2
2
0.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,587
Damage
20,395
21,823
Taken
24,091
19,220
Mitigated
15,085
7,354
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,351
100
1,964
1,467
6,829
6,975
0
667
6,086
5,853
0
L
5,179
1,793
353
562
7,779
9,301
13
567
7,100
6,414
338
L
Izanami
DetofHonor
Izanami
6,196
2,264
1,039
1,685
4,588
1,963
0
1,267
3,280
0
17,898
L
Susano
861
24
134
150
1,946
819
0
581
1,331
0
861
W
Heimdallr
Lil_Loser21
Heimdallr
5,641
2,464
291
882
3,581
1,510
265
1,420
2,161
0
11,979
W
3,180
0
413
1,117
5,286
3,970
63
2,291
2,995
0
11,874
W
5,246
920
142
738
4,504
1,623
1,546
1,478
3,026
0
9,338
W
Amaterasu
djabir
Amaterasu
3,130
933
279
1,810
7,042
6,707
1,103
2,478
4,564
0
6,273
W
Chang'e
phlips on it
Chang'e
3,198
271
2,098
703
3,678
1,275
739
525
3,153
9,265
313
L
Merlin
0
0
0
0
681
162
0
0
681
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,905
Gold Earned
31,238
35
Minions Killed
69
0
Camps Cleared
0
399,194
Distance Traveled
589,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,604
1,121
3
1
0
104,035
0
L
Kuzenbo
5,385
1,077
3
1
0
132,025
0
L
Izanami
6,268
1,254
29
6
0
97,714
0
L
Susano
4,324
865
0
0
0
45,348
0
W
Heimdallr
6,333
1,267
13
3
0
108,573
0
W
Chaac
5,833
1,167
10
2
0
133,736
0
W
Bastet
6,895
1,379
18
4
0
135,434
0
W
Amaterasu
6,285
1,257
13
3
0
112,239
0
W
Chang'e
5,892
1,178
15
3
0
99,732
0
L
Merlin
4,324
865
0
0
0
20,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role