Player Matchup

Sobek
Sobek
Annihilater351
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 114L
1,517 Elo+
Solo
Heimdallr
Heimdallr
Aphrosyabs
Heimdallr
Level 18
God Stats
2W - 2L
1,287 SR
Queue Stats
43W - 63L
1,340 Elo+
Party 1
Thoth
Thoth
DCsnipergang894
Thoth
Level 32
God Stats
55W - 65L
1,256 SR
Queue Stats
272W - 289L
1,424 Elo+
Party 1
Lancelot
Lancelot
pillymae
Lancelot
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
154W - 146L
1,428 Elo+
Solo
Osiris
Osiris
task_626
Osiris
Level 32
God Stats
1W - 2L
1,303 SR
Queue Stats
78W - 104L
1,312 Elo+
Solo
Team Averages
Level 32
1,369 SR
1,404 Elo+

VS

Team Averages
Level 45
1,585 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
Garrus_Aaron
Morgan Le Fay
Level 37
God Stats
2W - 2L
1,461 SR
Queue Stats
14W - 27L
1,243 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jhakim
Cu Chulainn
Level 49
God Stats
2W - 0L
1,735 SR
Queue Stats
11W - 8L
1,532 Elo+
Solo
Surtr
Surtr
Stupid10
Surtr
Level 25
God Stats
26W - 23L
1,398 SR
Queue Stats
149W - 140L
1,215 Elo+
Party 2
Raijin
Raijin
TherryTheWizard
Raijin
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 12L
1,677 Elo+
Party 3
Pele
Pele
VinceTheOracle
Pele
Level 65
God Stats
7W - 1L
1,833 SR
Queue Stats
52W - 28L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,662
472
4,207
12,084
11,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Aphrosyabs
Heimdallr
12
2 / 2 / 1
6,397
533
7,046
9,165
4,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 1 / 1
6,619
552
1,663
5,221
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
pillymae
Lancelot
12
1 / 0 / 1
6,271
523
5,760
9,191
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
task_626
Osiris
10
0 / 3 / 0
5,219
435
4,026
15,264
15,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Garrus_Aaron
Morgan Le Fay
12
4 / 3 / 1
7,365
614
7,579
8,435
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Jhakim
Cu Chulainn
14
3 / 0 / 0
8,207
684
9,987
11,052
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
Stupid10
Surtr
11
0 / 1 / 5
5,949
496
6,322
9,421
7,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,626
552
4,116
5,297
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 0
6,581
548
2,608
8,293
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
10
10
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Heimdallr
Aphrosyabs
Heimdallr
2
2
1
1.25
L
1
1
1
1.5
W
Morgan Le Fay
Garrus_Aaron
Morgan Le Fay
4
3
1
1.5
W
Cu Chulainn
Jhakim
Cu Chulainn
3
0
0
3
W
Surtr
Stupid10
Surtr
0
1
5
2.5
W
1
2
0
0.5
W
2
0
0
2
L
Lancelot
pillymae
Lancelot
1
0
1
1.5
L
Osiris
task_626
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
30,612
50,925
Taken
42,498
38,024
Mitigated
25,622
14,311
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,207
230
100
2,713
12,084
11,836
0
4,017
8,067
20,829
0
L
Heimdallr
Aphrosyabs
Heimdallr
7,046
4,266
0
2,751
9,165
4,218
0
4,106
5,059
0
53,597
L
1,663
34
0
569
5,221
2,007
0
3,278
1,943
47,322
897
W
Morgan Le Fay
Garrus_Aaron
Morgan Le Fay
7,579
1,641
104
1,992
8,435
3,631
214
1,662
6,773
48,013
5,632
W
Cu Chulainn
Jhakim
Cu Chulainn
9,987
1,947
0
1,362
11,052
9,373
82
0
11,052
122
67,209
W
Surtr
Stupid10
Surtr
6,322
2,547
48
770
9,421
7,654
174
2,177
7,244
301
22,172
W
4,116
486
0
1,025
5,297
1,564
0
1,677
3,620
36,588
0
W
2,608
788
0
2,555
8,293
3,400
0
354
7,939
0
55,016
L
Lancelot
pillymae
Lancelot
5,760
857
0
4,688
9,191
4,337
0
248
8,943
0
53,004
L
Osiris
task_626
Osiris
4,026
2,289
0
3,490
15,264
15,626
0
34
15,230
0
33,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
34,728
331
Minions Killed
373
0
Camps Cleared
0
1,278,410
Distance Traveled
1,283,868
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,662
472
29
2
0
255,369
2
L
Heimdallr
6,397
533
83
7
0
228,200
0
L
Thoth
6,619
552
91
8
0
237,671
0
W
Morgan Le Fay
7,365
614
83
7
0
273,685
0
W
Cu Chulainn
8,207
684
106
9
0
223,878
5
W
Surtr
5,949
496
33
3
0
293,928
0
W
Raijin
6,626
552
65
5
0
207,114
0
W
Pele
6,581
548
86
7
0
285,263
0
L
Lancelot
6,271
523
82
7
0
325,970
0
L
Osiris
5,219
435
46
4
0
231,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role