Player Matchup

Kukulkan
Kukulkan
Diamond IV
InkaWarrior
Kukulkan
Diamond IV
Level 146
God Stats
4W - 4L
1,617 SR
Queue Stats
61W - 61L
2,126 MMR
Solo
Anhur
Anhur
Diamond IV
ItzElementaryRly
Anhur
Diamond IV
Level 88
God Stats
6W - 3L
1,853 SR
Queue Stats
63W - 53L
2,125 MMR
Party 1
Ravana
Ravana
Diamond V
LoLYoureSoBadXD
Ravana
Diamond V
Level 309
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 74L
2,101 MMR
Solo
Yemoja
Yemoja
Diamond V
Theforcewander
Yemoja
Diamond V
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
2,111 MMR
Party 1
Achilles
Achilles
Diamond V
ƒuckmachine
Achilles
Diamond V
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
42W - 29L
2,123 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,551 SR
2,117 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,617 SR
2,117 MMR
Bacchus
Bacchus
Diamond IV
Dovahsejer
Bacchus
Diamond IV
Level 183
God Stats
3W - 0L
1,500 SR
Queue Stats
266W - 236L
2,118 MMR
Solo
Osiris
Osiris
Platinum II
LaSazonDeMartica
Osiris
Platinum II
Level 88
God Stats
20W - 8L
1,775 SR
Queue Stats
69W - 47L
2,144 MMR
Solo
Ix Chel
Ix Chel
Diamond III
MantisReformed
Ix Chel
Diamond III
Level 176
God Stats
3W - 1L
1,548 SR
Queue Stats
163W - 141L
2,162 MMR
Solo
Ratatoskr
Ratatoskr
Diamond V
Nick763
Ratatoskr
Diamond V
Level 165
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 108L
2,084 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
TypicalJava
Cernunnos
Diamond IV
Level 176
God Stats
1W - 1L
1,761 SR
Queue Stats
100W - 73L
2,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
InkaWarrior
Kukulkan
9
2 / 2 / 0
5,007
626
1,484
3,401
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 0
4,397
550
1,795
5,269
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 2
4,858
607
2,915
4,010
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
4,901
613
2,185
6,193
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ƒuckmachine
Achilles
10
1 / 0 / 1
5,429
679
5,084
8,769
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BakasuraAthenaAo Kuang

VS

Bans
CharonHachimanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dovahsejer
Bacchus
9
0 / 1 / 2
4,793
599
3,809
6,113
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 0
5,004
626
5,490
7,944
7,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,159
645
2,492
2,749
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Nick763
Ratatoskr
9
2 / 1 / 1
4,705
588
2,070
5,222
1,389
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
TypicalJava
Cernunnos
10
1 / 0 / 1
5,099
637
4,053
2,974
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
4
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dovahsejer
Bacchus
0
1
2
1
L
Kukulkan
InkaWarrior
Kukulkan
2
2
0
1
L
0
2
0
0
W
0
1
0
0
L
1
0
2
2
W
1
1
1
1.5
W
Ratatoskr
Nick763
Ratatoskr
2
1
1
2.5
L
0
0
2
1
W
Cernunnos
TypicalJava
Cernunnos
1
0
1
1.5
L
Achilles
ƒuckmachine
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
17,914
27,642
Taken
25,002
13,436
Mitigated
15,342
11,307
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dovahsejer
Bacchus
3,809
345
0
2,596
6,113
4,803
0
983
5,091
18,001
0
L
Kukulkan
InkaWarrior
Kukulkan
1,484
175
0
250
3,401
1,155
14
1,777
1,624
31,320
0
L
1,795
1,155
0
1,361
5,269
1,391
0
1,139
4,130
0
28,675
W
5,490
1,329
0
2,896
7,944
7,109
0
444
6,936
0
33,745
L
2,915
795
0
2,560
4,010
1,618
0
1,032
2,944
0
31,506
W
2,492
457
369
812
2,749
1,000
0
1,570
1,179
37,452
0
W
Ratatoskr
Nick763
Ratatoskr
2,070
616
0
2,743
5,222
1,389
0
586
4,636
0
27,517
L
2,185
669
328
2,065
6,193
3,280
0
1,651
4,542
20,281
1,914
W
Cernunnos
TypicalJava
Cernunnos
4,053
1,722
0
1,965
2,974
1,041
0
668
2,306
0
44,711
L
Achilles
ƒuckmachine
Achilles
5,084
1,293
0
4,743
8,769
5,992
0
702
7,351
4,029
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
24,760
295
Minions Killed
296
0
Camps Cleared
0
788,267
Distance Traveled
844,578
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,793
599
18
2
0
176,779
2
L
Kukulkan
5,007
626
70
9
0
121,888
0
L
Anhur
4,397
550
62
8
0
161,359
2
W
Osiris
5,004
626
70
9
0
159,481
0
L
Ravana
4,858
607
61
8
0
187,144
0
W
Ix Chel
5,159
645
73
9
0
155,896
0
W
Ratatoskr
4,705
588
55
7
0
201,215
1
L
Yemoja
4,901
613
40
5
0
164,744
2
W
Cernunnos
5,099
637
80
10
0
151,207
1
L
Achilles
5,429
679
62
8
0
153,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role